/*Dragonian Engine- */
/*Levelized Level*/
RoomA = 0
RoomB = 0
RoomC = 0
RoomD = 0
RoomE = 0
RoomF = "Lands/VaporaVil.txt"
RoomG = 0
RoomH = 0

instance_create(0,0,ShoppingPresence)
  
CornerAX = 0
CornerAY = 0
CornerBX = 824
CornerBY = 760 
z = 0
zHeight = 8
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 352
CornerAY = 240
CornerBX = 408
CornerBY = 456 
z = 0
zHeight = 16
TexNo = 12
Switch = 0
instance_create(352,240,SuperBlock)
CornerAX = 208
CornerAY = 184
CornerBX = 216
CornerBY = 200 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(208,184,SuperBlock)
CornerAX = 0
CornerAY = 328
CornerBX = 176
CornerBY = 336 
z = 0
zHeight = 56
TexNo = 44
Switch = 0
instance_create(0,328,SuperBlock)
CornerAX = 0
CornerAY = 376
CornerBX = 176
CornerBY = 384 
z = 0
zHeight = 56
TexNo = 44
Switch = 0
instance_create(0,376,SuperBlock)
CornerAX = 0
CornerAY = 344
CornerBX = 160
CornerBY = 368 
z = 0
zHeight = 56
TexNo = 24
Switch = 0
instance_create(0,344,SuperBlock)
CornerAX = 160
CornerAY = 328
CornerBX = 176
CornerBY = 384 
z = 56
zHeight = 72
TexNo = 12
Switch = 0
instance_create(160,328,SuperBlock)
CornerAX = 672
CornerAY = 0
CornerBX = 824
CornerBY = 760 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(672,0,SuperBlock)
CornerAX = 0
CornerAY = 608
CornerBX = 824
CornerBY = 760 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(0,608,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 760 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 824
CornerBY = 152 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 624
CornerAY = 184
CornerBX = 632
CornerBY = 200 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(624,184,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 824
CornerBY = 760 
z = 104
zHeight = 136
TexNo = 12
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 344
CornerBX = 168
CornerBY = 368 
z = 0
zHeight = 80
TexNo = 12
instance_create(0,344,DoorBlock)
CornerAX = 352
CornerAY = 240
CornerBX = 408
CornerBY = 456 
z = 0
zHeight = 24
TexNo = 16
instance_create(352,240,EnBumperBlock)

z = 8
instance_create(508,292,Torch)
z = 8
instance_create(580,292,Torch)
z = 8
instance_create(580,364,Torch)
z = 8
instance_create(508,364,Torch)
z = 8
CreateDir = 0
instance_create(196,356,PointF)
z = 80
instance_create(172,356,DoorF)
 
z = 8
Text = "Scripts/AlmHousekeeper.txt"
instance_create(324,332,MapGirlA)