/*Dragonian Engine- */
/*Levelized Level*/
RoomA = 0
RoomB = 0
RoomC = "Lands/SierrTown.txt"
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0
  
instance_create(0,0,ShoppingPresence)

CornerAX = 0
CornerAY = 0
CornerBX = 760
CornerBY = 1088 
z = 0
zHeight = 8
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 320
CornerAY = 264
CornerBX = 440
CornerBY = 288 
z = 0
zHeight = 16
TexNo = 52
Switch = 0
instance_create(320,264,SuperBlock)
CornerAX = 416
CornerAY = 344
CornerBX = 568
CornerBY = 344 
z = 0
zHeight = 12
TexNo = 48
Switch = 0
instance_create(416,344,SuperBlock)
CornerAX = 192
CornerAY = 344
CornerBX = 344
CornerBY = 344 
z = 0
zHeight = 12
TexNo = 48
Switch = 0
instance_create(192,344,SuperBlock)
CornerAX = 192
CornerAY = 376
CornerBX = 344
CornerBY = 376 
z = 0
zHeight = 12
TexNo = 48
Switch = 0
instance_create(192,376,SuperBlock)
CornerAX = 416
CornerAY = 376
CornerBX = 568
CornerBY = 376 
z = 0
zHeight = 12
TexNo = 48
Switch = 0
instance_create(416,376,SuperBlock)
CornerAX = 192
CornerAY = 408
CornerBX = 344
CornerBY = 408 
z = 0
zHeight = 12
TexNo = 48
Switch = 0
instance_create(192,408,SuperBlock)
CornerAX = 416
CornerAY = 408
CornerBX = 568
CornerBY = 408 
z = 0
zHeight = 12
TexNo = 48
Switch = 0
instance_create(416,408,SuperBlock)
CornerAX = 192
CornerAY = 440
CornerBX = 344
CornerBY = 440 
z = 0
zHeight = 12
TexNo = 48
Switch = 0
instance_create(192,440,SuperBlock)
CornerAX = 416
CornerAY = 440
CornerBX = 568
CornerBY = 440 
z = 0
zHeight = 12
TexNo = 48
Switch = 0
instance_create(416,440,SuperBlock)
CornerAX = 416
CornerAY = 472
CornerBX = 568
CornerBY = 472 
z = 0
zHeight = 12
TexNo = 48
Switch = 0
instance_create(416,472,SuperBlock)
CornerAX = 192
CornerAY = 472
CornerBX = 344
CornerBY = 472 
z = 0
zHeight = 12
TexNo = 48
Switch = 0
instance_create(192,472,SuperBlock)
CornerAX = 368
CornerAY = 896
CornerBX = 392
CornerBY = 1088 
z = 0
zHeight = 56
TexNo = 24
Switch = 0
instance_create(368,896,SuperBlock)
CornerAX = 400
CornerAY = 880
CornerBX = 424
CornerBY = 1096 
z = 0
zHeight = 56
TexNo = 28
Switch = 0
instance_create(400,880,SuperBlock)
CornerAX = 336
CornerAY = 880
CornerBX = 360
CornerBY = 1096 
z = 0
zHeight = 56
TexNo = 28
Switch = 0
instance_create(336,880,SuperBlock)
CornerAX = 336
CornerAY = 880
CornerBX = 424
CornerBY = 1088 
z = 56
zHeight = 72
TexNo = 28
Switch = 0
instance_create(336,880,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 760
CornerBY = 152 
z = 0
zHeight = 88
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 1080 
z = 0
zHeight = 88
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 608
CornerAY = 0
CornerBX = 760
CornerBY = 1080 
z = 0
zHeight = 88
TexNo = 28
Switch = 0
instance_create(608,0,SuperBlock)
CornerAX = 416
CornerAY = 536
CornerBX = 760
CornerBY = 688 
z = 0
zHeight = 88
TexNo = 28
Switch = 0
instance_create(416,536,SuperBlock)
CornerAX = 0
CornerAY = 536
CornerBX = 344
CornerBY = 688 
z = 0
zHeight = 88
TexNo = 28
Switch = 0
instance_create(0,536,SuperBlock)
CornerAX = 0
CornerAY = 904
CornerBX = 760
CornerBY = 1088 
z = 0
zHeight = 88
TexNo = 28
Switch = 0
instance_create(0,904,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 760
CornerBY = 1088 
z = 88
zHeight = 144
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 368
CornerAY = 888
CornerBX = 392
CornerBY = 1088 
z = 0
zHeight = 80
TexNo = 28
instance_create(368,888,DoorBlock)

z = 8
CreateDir = 90
instance_create(380,868,PointC)
z = 80
instance_create(380,892,DoorC)
 
z = 8
Text = "Scripts/ChurchGirl.txt"
instance_create(372,740,MapGirlA)
z = 8
Text = "Scripts/ChurchNun.txt"
instance_create(388,252,MapNun)
z = 8
Text = "Scripts/ChurchRH.txt"
instance_create(380,420,MapRedhead)
z = 8
Text = "Scripts/ChurchFatGuy.txt"
instance_create(268,364,MapShopkeep)
z = 8
Text = "Scripts/ChurchBlonde.txt"
instance_create(492,364,MapBlondeA)