/*Dragonian Engine- */
/*Levelized Level*/
RoomA = "Lands/GhidraCave.txt"
RoomB = 0
RoomC = "Lands/Canyon.txt"
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0

if sound_isplaying(DungeonBGMC) = 0 {sound_loop(DungeonBGMC)
}
d3d_set_fog(true,c_black,32,800)
BGA.SkyTop=make_color_rgb(0,0,0)
BGA.SkyBot=make_color_rgb(0,0,0)
BGA.GrndTop=make_color_rgb(0,0,0)
BGA.GrndBot=make_color_rgb(0,0,0)
  
CornerAX = 160
CornerAY = 160
CornerBX = 2768
CornerBY = 2768 
z = 0
zHeight = 8
TexNo = 37
Switch = 0
instance_create(160,160,SuperBlock)
CornerAX = 192
CornerAY = 2000
CornerBX = 216
CornerBY = 2024 
z = 0
zHeight = 16
TexNo = 32
Switch = 0
instance_create(192,2000,SuperBlock)
CornerAX = 1792
CornerAY = 1320
CornerBX = 2136
CornerBY = 1344 
z = 0
zHeight = 16
TexNo = 32
Switch = 0
instance_create(1792,1320,SuperBlock)
CornerAX = 1056
CornerAY = 2336
CornerBX = 1080
CornerBY = 2392 
z = 0
zHeight = 16
TexNo = 32
Switch = 0
instance_create(1056,2336,SuperBlock)
CornerAX = 2160
CornerAY = 2576
CornerBX = 2184
CornerBY = 2600 
z = 0
zHeight = 16
TexNo = 32
Switch = 0
instance_create(2160,2576,SuperBlock)
CornerAX = 2224
CornerAY = 2576
CornerBX = 2248
CornerBY = 2600 
z = 0
zHeight = 16
TexNo = 32
Switch = 0
instance_create(2224,2576,SuperBlock)
CornerAX = 2288
CornerAY = 2576
CornerBX = 2312
CornerBY = 2600 
z = 0
zHeight = 16
TexNo = 32
Switch = 0
instance_create(2288,2576,SuperBlock)
CornerAX = 2352
CornerAY = 2576
CornerBX = 2376
CornerBY = 2600 
z = 0
zHeight = 16
TexNo = 32
Switch = 0
instance_create(2352,2576,SuperBlock)
CornerAX = 2416
CornerAY = 2576
CornerBX = 2440
CornerBY = 2600 
z = 0
zHeight = 16
TexNo = 32
Switch = 0
instance_create(2416,2576,SuperBlock)
CornerAX = 2480
CornerAY = 2576
CornerBX = 2504
CornerBY = 2600 
z = 0
zHeight = 16
TexNo = 32
Switch = 0
instance_create(2480,2576,SuperBlock)
CornerAX = 2744
CornerAY = 312
CornerBX = 2768
CornerBY = 336 
z = 0
zHeight = 72
TexNo = 36
Switch = 0
instance_create(2744,312,SuperBlock)
CornerAX = 2744
CornerAY = 376
CornerBX = 2768
CornerBY = 400 
z = 0
zHeight = 72
TexNo = 36
Switch = 0
instance_create(2744,376,SuperBlock)
CornerAX = 256
CornerAY = 2744
CornerBX = 280
CornerBY = 2768 
z = 0
zHeight = 72
TexNo = 36
Switch = 0
instance_create(256,2744,SuperBlock)
CornerAX = 320
CornerAY = 2744
CornerBX = 344
CornerBY = 2768 
z = 0
zHeight = 72
TexNo = 36
Switch = 0
instance_create(320,2744,SuperBlock)
CornerAX = 2768
CornerAY = 344
CornerBX = 2768
CornerBY = 368 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(2768,344,SuperBlock)
CornerAX = 288
CornerAY = 2768
CornerBX = 312
CornerBY = 2768 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(288,2768,SuperBlock)
CornerAX = 2744
CornerAY = 312
CornerBX = 2768
CornerBY = 400 
z = 72
zHeight = 104
TexNo = 36
Switch = 0
instance_create(2744,312,SuperBlock)
CornerAX = 256
CornerAY = 2744
CornerBX = 344
CornerBY = 2776 
z = 72
zHeight = 104
TexNo = 36
Switch = 0
instance_create(256,2744,SuperBlock)
CornerAX = 0
CornerAY = 2776
CornerBX = 2768
CornerBY = 2928 
z = 0
zHeight = 128
TexNo = 37
Switch = 0
instance_create(0,2776,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 2768 
z = 0
zHeight = 128
TexNo = 37
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 160
CornerAY = 0
CornerBX = 2768
CornerBY = 152 
z = 0
zHeight = 128
TexNo = 37
Switch = 0
instance_create(160,0,SuperBlock)
CornerAX = 272
CornerAY = 480
CornerBX = 2768
CornerBY = 632 
z = 0
zHeight = 128
TexNo = 37
Switch = 0
instance_create(272,480,SuperBlock)
CornerAX = 2776
CornerAY = 0
CornerBX = 2928
CornerBY = 2928 
z = 0
zHeight = 128
TexNo = 37
Switch = 0
instance_create(2776,0,SuperBlock)
CornerAX = 272
CornerAY = 640
CornerBX = 424
CornerBY = 1944 
z = 0
zHeight = 128
TexNo = 37
Switch = 0
instance_create(272,640,SuperBlock)
CornerAX = 160
CornerAY = 2080
CornerBX = 1624
CornerBY = 2232 
z = 0
zHeight = 128
TexNo = 37
Switch = 0
instance_create(160,2080,SuperBlock)
CornerAX = 1408
CornerAY = 984
CornerBX = 1624
CornerBY = 2072 
z = 0
zHeight = 128
TexNo = 37
Switch = 0
instance_create(1408,984,SuperBlock)
CornerAX = 1632
CornerAY = 984
CornerBX = 2392
CornerBY = 1200 
z = 0
zHeight = 128
TexNo = 37
Switch = 0
instance_create(1632,984,SuperBlock)
CornerAX = 1872
CornerAY = 1464
CornerBX = 2024
CornerBY = 2768 
z = 0
zHeight = 128
TexNo = 37
Switch = 0
instance_create(1872,1464,SuperBlock)
CornerAX = 2240
CornerAY = 1208
CornerBX = 2392
CornerBY = 2512 
z = 0
zHeight = 128
TexNo = 37
Switch = 0
instance_create(2240,1208,SuperBlock)
CornerAX = 968
CornerAY = 2512
CornerBX = 1120
CornerBY = 2768 
z = 0
zHeight = 128
TexNo = 37
Switch = 0
instance_create(968,2512,SuperBlock)
CornerAX = 768
CornerAY = 1232
CornerBX = 1016
CornerBY = 1648 
z = 0
zHeight = 128
TexNo = 32
Switch = 0
instance_create(768,1232,SuperBlock)
CornerAX = 2536
CornerAY = 792
CornerBX = 2560
CornerBY = 848 
z = 0
zHeight = 16
TexNo = 32
Switch = 0
instance_create(2536,792,SuperBlock)
CornerAX = 2504
CornerAY = 792
CornerBX = 2560
CornerBY = 816 
z = 0
zHeight = 16
TexNo = 32
Switch = 0
instance_create(2504,792,SuperBlock)
CornerAX = 1288
CornerAY = 720
CornerBX = 1408
CornerBY = 840 
z = 0
zHeight = 16
TexNo = 32
Switch = 0
instance_create(1288,720,SuperBlock)
CornerAX = 200
CornerAY = 272
CornerBX = 256
CornerBY = 328 
z = 0
zHeight = 16
TexNo = 32
Switch = 0
instance_create(200,272,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 2928
CornerBY = 2928 
z = 128
zHeight = 200
TexNo = 36
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 2752
CornerAY = 344
CornerBX = 2776
CornerBY = 368 
z = 0
zHeight = 128
TexNo = 0
instance_create(2752,344,DoorBlock)
CornerAX = 288
CornerAY = 2752
CornerBX = 312
CornerBY = 2776 
z = 0
zHeight = 128
TexNo = 36
instance_create(288,2752,DoorBlock)

 
z = 8
instance_create(420,284,MapPig)
z = 8
instance_create(1252,244,MapPig)
z = 8
instance_create(1316,412,MapPig)
z = 8
instance_create(1036,828,MapPig)
z = 8
instance_create(1260,1372,MapPig)
z = 8
instance_create(532,1684,MapPig)
z = 8
instance_create(1732,1492,MapPig)
z = 8
instance_create(1740,1316,MapPig)
z = 8
instance_create(2116,1372,MapPig)
z = 8
instance_create(2100,1724,MapPig)
z = 8
instance_create(2212,2636,MapPig)
z = 8
instance_create(2524,2708,MapPig)
z = 8
instance_create(2612,2132,MapPig)
z = 8
instance_create(2500,1820,MapPig)
z = 8
instance_create(2460,1204,MapPig)
z = 8
instance_create(2612,852,MapPig)
z = 8
instance_create(740,956,MapPig)
z = 8
instance_create(1476,2564,MapPig)
z = 8
instance_create(1716,2668,MapPig)
z = 48
instance_create(1540,228,MapBat)
z = 48
instance_create(1876,364,MapBat)
z = 48
instance_create(2148,220,MapBat)
z = 48
instance_create(2268,436,MapBat)
z = 48
instance_create(948,388,MapBat)
z = 48
instance_create(684,244,MapBat)
z = 48
instance_create(220,388,MapBat)
z = 48
instance_create(212,1308,MapBat)
z = 48
instance_create(212,1780,MapBat)
z = 48
instance_create(668,1876,MapBat)
z = 48
instance_create(1164,1820,MapBat)
z = 48
instance_create(668,1212,MapBat)
z = 48
instance_create(948,1076,MapBat)
z = 48
instance_create(564,940,MapBat)
z = 48
instance_create(644,740,MapBat)
z = 48
instance_create(1548,748,MapBat)
z = 48
instance_create(2316,748,MapBat)
z = 48
instance_create(2156,884,MapBat)
z = 48
instance_create(2684,1340,MapBat)
z = 48
instance_create(2548,1524,MapBat)
z = 48
instance_create(2692,1932,MapBat)
z = 48
instance_create(2572,748,MapBat)
z = 48
instance_create(2692,900,MapBat)
z = 48
instance_create(2468,2524,MapBat)
z = 48
instance_create(2660,2676,MapBat)
z = 48
instance_create(2108,2644,MapBat)
z = 48
instance_create(2164,2316,MapBat)
z = 48
instance_create(2084,2060,MapBat)
z = 48
instance_create(2164,1844,MapBat)
z = 48
instance_create(2148,1300,MapBat)
z = 48
instance_create(1892,1300,MapBat)
z = 48
instance_create(1756,1428,MapBat)
z = 48
instance_create(1788,1636,MapBat)
z = 48
instance_create(1748,2076,MapBat)
z = 48
instance_create(1788,2204,MapBat)
z = 48
instance_create(1668,2388,MapBat)
z = 48
instance_create(1748,2452,MapBat)
z = 48
instance_create(1404,2356,MapBat)
z = 48
instance_create(1244,2596,MapBat)
z = 48
instance_create(1564,2684,MapBat)
z = 48
instance_create(836,2356,MapBat)
z = 48
instance_create(564,2588,MapBat)
z = 48
instance_create(764,2636,MapBat)
z = 48
instance_create(284,2284,MapBat)
z = 8
CreateDir = 90
instance_create(308,2732,PointA)
z = 8
CreateDir = 180
instance_create(2732,356,PointC)
z = 128
instance_create(308,2764,DoorA)
z = 128
instance_create(2764,356,DoorC)