/*Dragonian Engine- */
/*Levelized Level*/
RoomA = 0
RoomB = 0
RoomC = 0
RoomD = 0
RoomE = "Lands/IncendiaVil.txt"
RoomF = 0
RoomG = 0
RoomH = 0

instance_create(0,0,ShoppingPresence)
  
CornerAX = 0
CornerAY = 0
CornerBX = 664
CornerBY = 728 
z = 0
zHeight = 8
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 320
CornerAY = 520
CornerBX = 328
CornerBY = 536 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(320,520,SuperBlock)
CornerAX = 352
CornerAY = 0
CornerBX = 360
CornerBY = 176 
z = 0
zHeight = 56
TexNo = 32
Switch = 0
instance_create(352,0,SuperBlock)
CornerAX = 304
CornerAY = 0
CornerBX = 312
CornerBY = 176 
z = 0
zHeight = 56
TexNo = 32
Switch = 0
instance_create(304,0,SuperBlock)
CornerAX = 320
CornerAY = 0
CornerBX = 344
CornerBY = 160 
z = 0
zHeight = 56
TexNo = 24
Switch = 0
instance_create(320,0,SuperBlock)
CornerAX = 304
CornerAY = 160
CornerBX = 360
CornerBY = 176 
z = 56
zHeight = 72
TexNo = 16
Switch = 0
instance_create(304,160,SuperBlock)
CornerAX = 0
CornerAY = 576
CornerBX = 664
CornerBY = 728 
z = 0
zHeight = 104
TexNo = 32
Switch = 0
instance_create(0,576,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 728 
z = 0
zHeight = 104
TexNo = 32
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 664
CornerBY = 152 
z = 0
zHeight = 104
TexNo = 32
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 512
CornerAY = 0
CornerBX = 664
CornerBY = 728 
z = 0
zHeight = 104
TexNo = 32
Switch = 0
instance_create(512,0,SuperBlock)
CornerAX = 264
CornerAY = 368
CornerBX = 384
CornerBY = 392 
z = 0
zHeight = 16
TexNo = 16
Switch = 0
instance_create(264,368,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 664
CornerBY = 728 
z = 104
zHeight = 160
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 320
CornerAY = 0
CornerBX = 344
CornerBY = 168 
z = 0
zHeight = 80
TexNo = 16
instance_create(320,0,DoorBlock)
CornerAX = 264
CornerAY = 368
CornerBX = 384
CornerBY = 392 
z = 0
zHeight = 48
TexNo = 16
instance_create(264,368,EnBumperBlock)
 
z = 8
instance_create(484,388,Torch)
z = 8
instance_create(196,388,Torch)
z = 8
CreateDir = 270
instance_create(332,196,PointE)
z = 80
instance_create(332,172,DoorE)
 
z = 8
Text = "Scripts/ElphHousekeeper.txt"
instance_create(292,340,MapGuyA)