/*Dragonian Engine- */
/*Forest B*/
RoomA = "Lands/GaiusVillage.txt"
RoomB = "Lands/DeepWoodsA.txt"
RoomC = "Lands/ForestC.txt"
RoomD = "Lands/GaiusShrine/A5.txt"
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0
  
if sound_isplaying(ForestBGM) = 0 {sound_loop(ForestBGM)
}
d3d_set_fog(true,c_white,128,5000)

global.Map = "Maps/SierrMap.txt"
  
CornerAX = 1048
CornerAY = 0
CornerBX = 1680
CornerBY = 2928 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(1048,0,SuperBlock)
CornerAX = 0
CornerAY = 1136
CornerBX = 1040
CornerBY = 1472 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(0,1136,SuperBlock)
CornerAX = 0
CornerAY = 1480
CornerBX = 536
CornerBY = 1952 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(0,1480,SuperBlock)
CornerAX = 2536
CornerAY = 608
CornerBX = 2928
CornerBY = 1136 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(2536,608,SuperBlock)
CornerAX = 1688
CornerAY = 1144
CornerBX = 2736
CornerBY = 1520 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(1688,1144,SuperBlock)
CornerAX = 160
CornerAY = 1504
CornerBX = 536
CornerBY = 1952 
z = 0
zHeight = 16
TexNo = 0
Switch = 0
instance_create(160,1504,SuperBlock)
CornerAX = 176
CornerAY = 1512
CornerBX = 520
CornerBY = 1952 
z = 0
zHeight = 24
TexNo = 0
Switch = 0
instance_create(176,1512,SuperBlock)
CornerAX = 1344
CornerAY = 1200
CornerBX = 1464
CornerBY = 1320 
z = 0
zHeight = 24
TexNo = 0
Switch = 0
instance_create(1344,1200,SuperBlock)
CornerAX = 192
CornerAY = 1544
CornerBX = 504
CornerBY = 1952 
z = 0
zHeight = 32
TexNo = 0
Switch = 0
instance_create(192,1544,SuperBlock)
CornerAX = 1688
CornerAY = 1528
CornerBX = 2736
CornerBY = 1680 
z = 0
zHeight = 40
TexNo = 0
Switch = 0
instance_create(1688,1528,SuperBlock)
CornerAX = 1688
CornerAY = 1528
CornerBX = 1840
CornerBY = 2928 
z = 0
zHeight = 40
TexNo = 0
Switch = 0
instance_create(1688,1528,SuperBlock)
CornerAX = 1688
CornerAY = 0
CornerBX = 1840
CornerBY = 1136 
z = 0
zHeight = 40
TexNo = 0
Switch = 0
instance_create(1688,0,SuperBlock)
CornerAX = 1848
CornerAY = 984
CornerBX = 2528
CornerBY = 1136 
z = 0
zHeight = 40
TexNo = 0
Switch = 0
instance_create(1848,984,SuperBlock)
CornerAX = 2344
CornerAY = 608
CornerBX = 2528
CornerBY = 976 
z = 0
zHeight = 40
TexNo = 0
Switch = 0
instance_create(2344,608,SuperBlock)
CornerAX = 856
CornerAY = 0
CornerBX = 1040
CornerBY = 1128 
z = 0
zHeight = 40
TexNo = 0
Switch = 0
instance_create(856,0,SuperBlock)
CornerAX = 0
CornerAY = 968
CornerBX = 848
CornerBY = 1136 
z = 0
zHeight = 40
TexNo = 0
Switch = 0
instance_create(0,968,SuperBlock)
CornerAX = 888
CornerAY = 1480
CornerBX = 1040
CornerBY = 2928 
z = 0
zHeight = 40
TexNo = 0
Switch = 0
instance_create(888,1480,SuperBlock)
CornerAX = 240
CornerAY = 1608
CornerBX = 464
CornerBY = 1952 
z = 0
zHeight = 40
TexNo = 0
Switch = 0
instance_create(240,1608,SuperBlock)
CornerAX = 696
CornerAY = 1480
CornerBX = 880
CornerBY = 1664 
z = 0
zHeight = 40
TexNo = 0
Switch = 0
instance_create(696,1480,SuperBlock)
CornerAX = 1496
CornerAY = 0
CornerBX = 1680
CornerBY = 176 
z = 0
zHeight = 40
TexNo = 0
Switch = 0
instance_create(1496,0,SuperBlock)
CornerAX = 1048
CornerAY = 24
CornerBX = 1408
CornerBY = 176 
z = 0
zHeight = 40
TexNo = 0
Switch = 0
instance_create(1048,24,SuperBlock)
CornerAX = 2768
CornerAY = 704
CornerBX = 2928
CornerBY = 792 
z = 0
zHeight = 64
TexNo = 24
Switch = 0
instance_create(2768,704,SuperBlock)
CornerAX = 1328
CornerAY = 2760
CornerBX = 1384
CornerBY = 2776 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(1328,2760,SuperBlock)
CornerAX = 1424
CornerAY = 152
CornerBX = 1480
CornerBY = 160 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(1424,152,SuperBlock)
CornerAX = 1696
CornerAY = 0
CornerBX = 1840
CornerBY = 1128 
z = 0
zHeight = 96
TexNo = 4
Switch = 0
instance_create(1696,0,SuperBlock)
CornerAX = 1848
CornerAY = 984
CornerBX = 2520
CornerBY = 1128 
z = 0
zHeight = 96
TexNo = 4
Switch = 0
instance_create(1848,984,SuperBlock)
CornerAX = 2344
CornerAY = 608
CornerBX = 2520
CornerBY = 976 
z = 0
zHeight = 96
TexNo = 4
Switch = 0
instance_create(2344,608,SuperBlock)
CornerAX = 856
CornerAY = 0
CornerBX = 1032
CornerBY = 1120 
z = 0
zHeight = 96
TexNo = 4
Switch = 0
instance_create(856,0,SuperBlock)
CornerAX = 160
CornerAY = 968
CornerBX = 848
CornerBY = 1128 
z = 0
zHeight = 96
TexNo = 4
Switch = 0
instance_create(160,968,SuperBlock)
CornerAX = 1040
CornerAY = 0
CornerBX = 1688
CornerBY = 152 
z = 0
zHeight = 96
TexNo = 4
Switch = 0
instance_create(1040,0,SuperBlock)
CornerAX = 888
CornerAY = 2776
CornerBX = 1840
CornerBY = 2928 
z = 0
zHeight = 96
TexNo = 4
Switch = 0
instance_create(888,2776,SuperBlock)
CornerAX = 1696
CornerAY = 1536
CornerBX = 1840
CornerBY = 2768 
z = 0
zHeight = 96
TexNo = 4
Switch = 0
instance_create(1696,1536,SuperBlock)
CornerAX = 1848
CornerAY = 1536
CornerBX = 2736
CornerBY = 1688 
z = 0
zHeight = 96
TexNo = 4
Switch = 0
instance_create(1848,1536,SuperBlock)
CornerAX = 888
CornerAY = 1488
CornerBX = 1032
CornerBY = 2768 
z = 0
zHeight = 96
TexNo = 4
Switch = 0
instance_create(888,1488,SuperBlock)
CornerAX = 656
CornerAY = 1488
CornerBX = 880
CornerBY = 1664 
z = 0
zHeight = 96
TexNo = 4
Switch = 0
instance_create(656,1488,SuperBlock)
CornerAX = 1304
CornerAY = 2768
CornerBX = 1408
CornerBY = 2784 
z = 0
zHeight = 96
TexNo = 4
Switch = 0
instance_create(1304,2768,SuperBlock)
CornerAX = 352
CornerAY = 1872
CornerBX = 376
CornerBY = 2008 
z = 32
zHeight = 104
TexNo = 24
Switch = 0
instance_create(352,1872,SuperBlock)
CornerAX = 488
CornerAY = 1552
CornerBX = 496
CornerBY = 1560 
z = 0
zHeight = 120
TexNo = 28
Switch = 0
instance_create(488,1552,SuperBlock)
CornerAX = 200
CornerAY = 1552
CornerBX = 208
CornerBY = 1560 
z = 0
zHeight = 120
TexNo = 28
Switch = 0
instance_create(200,1552,SuperBlock)
CornerAX = 200
CornerAY = 1632
CornerBX = 208
CornerBY = 1640 
z = 0
zHeight = 120
TexNo = 28
Switch = 0
instance_create(200,1632,SuperBlock)
CornerAX = 488
CornerAY = 1632
CornerBX = 496
CornerBY = 1640 
z = 0
zHeight = 120
TexNo = 28
Switch = 0
instance_create(488,1632,SuperBlock)
CornerAX = 400
CornerAY = 1552
CornerBX = 408
CornerBY = 1560 
z = 16
zHeight = 120
TexNo = 28
Switch = 0
instance_create(400,1552,SuperBlock)
CornerAX = 320
CornerAY = 1552
CornerBX = 328
CornerBY = 1560 
z = 16
zHeight = 120
TexNo = 28
Switch = 0
instance_create(320,1552,SuperBlock)
CornerAX = 2744
CornerAY = 416
CornerBX = 2928
CornerBY = 696 
z = 0
zHeight = 128
TexNo = 0
Switch = 0
instance_create(2744,416,SuperBlock)
CornerAX = 2744
CornerAY = 800
CornerBX = 2928
CornerBY = 1720 
z = 0
zHeight = 128
TexNo = 0
Switch = 0
instance_create(2744,800,SuperBlock)
CornerAX = 2344
CornerAY = 416
CornerBX = 2936
CornerBY = 600 
z = 0
zHeight = 128
TexNo = 0
Switch = 0
instance_create(2344,416,SuperBlock)
CornerAX = 544
CornerAY = 1480
CornerBX = 696
CornerBY = 2144 
z = 0
zHeight = 128
TexNo = 0
Switch = 0
instance_create(544,1480,SuperBlock)
CornerAX = 0
CornerAY = 1960
CornerBX = 536
CornerBY = 2144 
z = 0
zHeight = 128
TexNo = 0
Switch = 0
instance_create(0,1960,SuperBlock)
CornerAX = 0
CornerAY = 968
CornerBX = 152
CornerBY = 1952 
z = 0
zHeight = 128
TexNo = 0
Switch = 0
instance_create(0,968,SuperBlock)
CornerAX = 352
CornerAY = 1776
CornerBX = 376
CornerBY = 1952 
z = 96
zHeight = 128
TexNo = 28
Switch = 0
instance_create(352,1776,SuperBlock)
CornerAX = 2744
CornerAY = 704
CornerBX = 2928
CornerBY = 792 
z = 64
zHeight = 128
TexNo = 0
Switch = 0
instance_create(2744,704,SuperBlock)
CornerAX = 320
CornerAY = 1776
CornerBX = 344
CornerBY = 1952 
z = 8
zHeight = 136
TexNo = 28
Switch = 0
instance_create(320,1776,SuperBlock)
CornerAX = 384
CornerAY = 1776
CornerBX = 408
CornerBY = 1952 
z = 8
zHeight = 136
TexNo = 28
Switch = 0
instance_create(384,1776,SuperBlock)
CornerAX = 312
CornerAY = 1552
CornerBX = 416
CornerBY = 1560 
z = 120
zHeight = 136
TexNo = 28
Switch = 0
instance_create(312,1552,SuperBlock)
CornerAX = 2704
CornerAY = 712
CornerBX = 2712
CornerBY = 720 
z = 0
zHeight = 136
TexNo = 28
Switch = 0
instance_create(2704,712,SuperBlock)
CornerAX = 2704
CornerAY = 800
CornerBX = 2712
CornerBY = 808 
z = 0
zHeight = 136
TexNo = 28
Switch = 0
instance_create(2704,800,SuperBlock)
CornerAX = 312
CornerAY = 1776
CornerBX = 416
CornerBY = 1800 
z = 136
zHeight = 152
TexNo = 28
Switch = 0
instance_create(312,1776,SuperBlock)
CornerAX = 2704
CornerAY = 704
CornerBX = 2712
CornerBY = 816 
z = 136
zHeight = 152
TexNo = 28
Switch = 0
instance_create(2704,704,SuperBlock)
CornerAX = 808
CornerAY = 0
CornerBX = 1848
CornerBY = 192 
z = 96
zHeight = 192
TexNo = 8
Switch = 0
instance_create(808,0,SuperBlock)
CornerAX = 1696
CornerAY = 200
CornerBX = 1856
CornerBY = 1144 
z = 96
zHeight = 192
TexNo = 8
Switch = 0
instance_create(1696,200,SuperBlock)
CornerAX = 1864
CornerAY = 960
CornerBX = 2536
CornerBY = 1144 
z = 96
zHeight = 192
TexNo = 8
Switch = 0
instance_create(1864,960,SuperBlock)
CornerAX = 2336
CornerAY = 600
CornerBX = 2528
CornerBY = 952 
z = 96
zHeight = 192
TexNo = 8
Switch = 0
instance_create(2336,600,SuperBlock)
CornerAX = 1688
CornerAY = 1512
CornerBX = 2736
CornerBY = 1728 
z = 96
zHeight = 192
TexNo = 8
Switch = 0
instance_create(1688,1512,SuperBlock)
CornerAX = 1688
CornerAY = 1736
CornerBX = 1848
CornerBY = 2928 
z = 96
zHeight = 192
TexNo = 8
Switch = 0
instance_create(1688,1736,SuperBlock)
CornerAX = 832
CornerAY = 2744
CornerBX = 1680
CornerBY = 2928 
z = 96
zHeight = 192
TexNo = 8
Switch = 0
instance_create(832,2744,SuperBlock)
CornerAX = 888
CornerAY = 1480
CornerBX = 1040
CornerBY = 2736 
z = 96
zHeight = 192
TexNo = 8
Switch = 0
instance_create(888,1480,SuperBlock)
CornerAX = 704
CornerAY = 1472
CornerBX = 880
CornerBY = 1664 
z = 96
zHeight = 192
TexNo = 8
Switch = 0
instance_create(704,1472,SuperBlock)
CornerAX = 856
CornerAY = 200
CornerBX = 1040
CornerBY = 1128 
z = 96
zHeight = 192
TexNo = 8
Switch = 0
instance_create(856,200,SuperBlock)
CornerAX = 152
CornerAY = 960
CornerBX = 848
CornerBY = 1144 
z = 96
zHeight = 192
TexNo = 8
Switch = 0
instance_create(152,960,SuperBlock)
CornerAX = 1328
CornerAY = 2696
CornerBX = 1384
CornerBY = 2896 
z = 0
zHeight = 152
TexNo = 0
instance_create(1328,2696,DoorBlock)
CornerAX = 352
CornerAY = 1784
CornerBX = 376
CornerBY = 1976 
z = 0
zHeight = 160
TexNo = 0
instance_create(352,1784,DoorBlock)
CornerAX = 1424
CornerAY = 0
CornerBX = 1488
CornerBY = 224 
z = 0
zHeight = 216
TexNo = 0
instance_create(1424,0,DoorBlock)
CornerAX = 2752
CornerAY = 704
CornerBX = 2832
CornerBY = 792 
z = 0
zHeight = 128
TexNo = 0
instance_create(2752,704,DoorBlock)

Switch = 0
 
z = 8
instance_create(228,1460,BigTree)
z = 8
instance_create(2604,676,BigTree)
z = 8
instance_create(1228,1540,BigTree)
z = 8
instance_create(1236,2036,BigTree)
z = 8
instance_create(1276,2324,BigTree)
z = 8
instance_create(1156,2628,BigTree)
z = 8
instance_create(1140,876,BigTree)
z = 24
instance_create(1380,1244,BigTree)
z = 24
instance_create(1436,1292,BigTree)
z = 8
instance_create(1148,1284,BigTree)
z = 8
instance_create(500,1452,BigTree)
z = 40
instance_create(284,1652,TallTree)
z = 40
instance_create(436,1652,TallTree)
z = 8
instance_create(2652,1324,TallTree)
z = 8
instance_create(1532,1892,TallTree)
z = 8
instance_create(1540,2404,TallTree)
z = 8
instance_create(1140,2460,TallTree)
z = 8
instance_create(1500,2676,TallTree)
z = 8
instance_create(1532,820,TallTree)
z = 8
instance_create(1204,572,TallTree)
z = 24
instance_create(1436,1244,TallTree)
z = 24
instance_create(1388,1292,TallTree)
z = 8
instance_create(1020,1300,TallTree)
z = 8
instance_create(1252,1156,TallTree)
z = 8
instance_create(236,1196,TallTree)
z = 8
instance_create(2132,1316,TallTree)
if global.Story = 0 and GoToSig.GoTo != 2 {
z = 8
instance_create(1456,312,BombMeRock)
z = 8
instance_create(1504,264,BombMeRock)
z = 8
instance_create(1408,264,BombMeRock)
}
z = 8
instance_create(1396,1684,Flower)
z = 8
instance_create(1340,1572,Flower)
z = 8
instance_create(1300,1516,Flower)
z = 8
instance_create(1188,1412,Flower)
z = 8
instance_create(1076,1380,Flower)
z = 8
instance_create(948,1380,Flower)
z = 8
instance_create(876,1348,Flower)
z = 8
instance_create(740,1348,Flower)
z = 8
instance_create(684,1372,Flower)
z = 8
instance_create(564,1372,Flower)
z = 8
instance_create(476,1372,Flower)
z = 8
instance_create(348,1436,Flower)
z = 8
instance_create(276,1284,Flower)
z = 8
instance_create(452,1212,Flower)
z = 8
instance_create(380,1292,Flower)
z = 8
instance_create(276,1356,Flower)
z = 8
instance_create(340,1204,Flower)
z = 8
instance_create(1364,396,Flower)
z = 8
instance_create(1236,420,Flower)
z = 8
instance_create(1212,332,Flower)
z = 8
instance_create(1468,436,Flower)
z = 8
instance_create(1620,284,Flower)
z = 8
instance_create(1612,484,Flower)
z = 8
instance_create(1484,532,Flower)
z = 8
instance_create(1556,1636,Flower)
z = 8
instance_create(1636,1780,Flower)
z = 8
instance_create(1380,1844,Flower)
z = 8
instance_create(1412,1940,Flower)
z = 8
instance_create(1364,2052,Flower)
z = 8
instance_create(1396,2148,Flower)
z = 8
instance_create(1356,2324,Flower)
z = 8
instance_create(1396,2444,Flower)
z = 8
instance_create(1388,2244,Flower)
z = 8
instance_create(1404,2588,Flower)
z = 8
instance_create(1596,1196,Flower)
z = 8
instance_create(1372,1108,Flower)
z = 8
instance_create(1348,996,Flower)
z = 8
instance_create(1380,804,Flower)
z = 8
instance_create(1260,780,Flower)
z = 8
instance_create(1436,636,Flower)
z = 8
instance_create(1596,700,Flower)
z = 8
instance_create(1340,580,Flower)
z = 8
instance_create(1428,956,Flower)
z = 8
instance_create(1500,1132,Flower)
z = 8
instance_create(1436,1460,Flower)
z = 8
instance_create(1500,1548,Flower)
z = 8
instance_create(1540,1324,Flower)
z = 8
instance_create(1596,1500,Flower)
z = 8
instance_create(1788,1324,Flower)
z = 8
instance_create(1764,1228,Flower)
z = 8
instance_create(1740,1412,Flower)
z = 8
instance_create(1852,1436,Flower)
z = 8
instance_create(2428,1292,Flower)
z = 8
instance_create(2404,1220,Flower)
z = 8
instance_create(2452,1460,Flower)
z = 8
instance_create(2612,876,Flower)
z = 8
instance_create(2660,916,Flower)
z = 8
instance_create(2692,1044,Flower)
z = 8
instance_create(2636,788,Flower)
z = 8
instance_create(2596,804,Flower)
z = 8
instance_create(2604,996,Flower)
z = 8
instance_create(2612,1156,Flower)
z = 8
instance_create(2668,1196,Flower)
z = 8
instance_create(2572,1308,Flower)
z = 8
instance_create(2628,1436,Flower)
z = 8
instance_create(1140,428,Flower)
z = 8
instance_create(1164,1724,Flower)
z = 8
instance_create(1236,1820,Flower)
z = 8
instance_create(1148,1844,Flower)
z = 8
instance_create(1148,2156,Flower)
z = 8
instance_create(1156,2308,Flower)
z = 8
instance_create(1188,2212,Flower)
z = 8
instance_create(1596,2204,Flower)
z = 8
CreateDir = 90
Shad = 0
instance_create(1360,2768,StumpHole)
z = 8
CreateDir = 270
Shad = 0
instance_create(1456,160,StumpHole)
z = 8
instance_create(420,1412,MapOcto)
z = 8
instance_create(636,1412,MapOcto)
z = 8
instance_create(1276,1028,MapPig)
z = 8
instance_create(1340,956,MapPig)
z = 8
instance_create(1444,1100,MapPig)
z = 8
instance_create(1556,1012,MapPig)
z = 8
instance_create(2036,1220,MapPig)
z = 8
instance_create(2260,1268,MapPig)
z = 8
instance_create(2148,1452,MapPig)
z = 8
instance_create(2004,1332,MapPig)
z = 8
instance_create(2364,1356,MapPig)
z = 8
CreateDir = 90
instance_create(1364,2684,PointA)
z = 8
CreateDir = 180
instance_create(2732,756,PointB)
z = 8
CreateDir = 270
instance_create(1460,252,PointC)
z = 40
CreateDir = 90
instance_create(372,1764,PointD)
z = 0
instance_create(1356,2724,DoorA)
z = 0
instance_create(2836,740,DoorB)
z = 0
instance_create(1468,116,DoorC)
z = 0
instance_create(364,1876,DoorD)