/*Dragonian Engine- */
/*Levelized Level*/
RoomA = 0
RoomB = 0
RoomC = 0
RoomD = 0
RoomE = 0
RoomF = "Lands/GaiusVillage.txt"
RoomG = 0
RoomH = 0
  
instance_create(0,0,ShoppingPresence)

CornerAX = 0
CornerAY = 0
CornerBX = 824
CornerBY = 760 
z = 0
zHeight = 8
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 672
CornerAY = 0
CornerBX = 824
CornerBY = 760 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(672,0,SuperBlock)
CornerAX = 0
CornerAY = 608
CornerBX = 824
CornerBY = 760 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(0,608,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 760 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 824
CornerBY = 152 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 280
CornerAY = 376
CornerBX = 496
CornerBY = 504 
z = 0
zHeight = 16
TexNo = 16
Switch = 0
instance_create(280,376,SuperBlock)
CornerAX = 352
CornerAY = 0
CornerBX = 360
CornerBY = 176 
z = 0
zHeight = 56
TexNo = 44
Switch = 0
instance_create(352,0,SuperBlock)
CornerAX = 400
CornerAY = 0
CornerBX = 408
CornerBY = 176 
z = 0
zHeight = 56
TexNo = 44
Switch = 0
instance_create(400,0,SuperBlock)
CornerAX = 368
CornerAY = 0
CornerBX = 392
CornerBY = 160 
z = 0
zHeight = 56
TexNo = 24
Switch = 0
instance_create(368,0,SuperBlock)
CornerAX = 352
CornerAY = 160
CornerBX = 408
CornerBY = 176 
z = 56
zHeight = 72
TexNo = 16
Switch = 0
instance_create(352,160,SuperBlock)
CornerAX = 208
CornerAY = 216
CornerBX = 216
CornerBY = 240 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(208,216,SuperBlock)
CornerAX = 584
CornerAY = 224
CornerBX = 592
CornerBY = 248 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(584,224,SuperBlock)
CornerAX = 624
CornerAY = 392
CornerBX = 632
CornerBY = 416 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(624,392,SuperBlock)
CornerAX = 184
CornerAY = 392
CornerBX = 192
CornerBY = 416 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(184,392,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 824
CornerBY = 760 
z = 104
zHeight = 168
TexNo = 16
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 368
CornerAY = 0
CornerBX = 392
CornerBY = 168 
z = 0
zHeight = 80
TexNo = 16
instance_create(368,0,DoorBlock)
CornerAX = 280
CornerAY = 376
CornerBX = 496
CornerBY = 504 
z = 0
zHeight = 80
TexNo = 16
instance_create(280,376,EnBumperBlock)
 
z = 8
CreateDir = 270
instance_create(380,196,PointF)
z = 80
instance_create(380,172,DoorF) 

z = 8
Text = "Scripts/GHomeOlLady.txt"
instance_create(388,532,MapOlLady)
z = 8
Text = "Scripts/GHomeGirl.txt"
instance_create(396,332,MapGirlA)
z = 8
Text = "Scripts/GHomeRH.txt"
instance_create(284,332,MapRedhead)
z = 8
Text = "Scripts/GHomeBlonde.txt"
instance_create(508,316,MapBlondeA)