/*Dragonian Engine- */
/*Levelized Level*/
RoomA = "Lands/GaiusRuins/E8.txt"
RoomB = 0
RoomC = 0
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0

BGA.SkyTop=make_color_rgb(128,128,255)
BGA.SkyBot=make_color_rgb(128,128,128)
  
instance_create(0,0,MonBeGone)
CornerAX = 480
CornerAY = 448
CornerBX = 536
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 36
Switch = 0
instance_create(480,448,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 472
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 480
CornerAY = 0
CornerBX = 984
CornerBY = 440 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(480,0,SuperBlock)
CornerAX = 544
CornerAY = 448
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(544,448,SuperBlock)
CornerAX = 480
CornerAY = 832
CornerBX = 536
CornerBY = 984 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(480,832,SuperBlock)
CornerAX = 544
CornerAY = 760
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(544,760,SuperBlock)
CornerAX = 832
CornerAY = 0
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(832,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 984
CornerBY = 152 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 984 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 760
CornerBX = 472
CornerBY = 984 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(0,760,SuperBlock)
CornerAX = 480
CornerAY = 760
CornerBX = 536
CornerBY = 984 
z = 72
zHeight = 160
TexNo = 64
Switch = 0
instance_create(480,760,SuperBlock)
CornerAX = 480
CornerAY = 784
CornerBX = 536
CornerBY = 984 
z = 0
zHeight = 168
TexNo = 0
instance_create(480,784,DoorBlock) 
z = 8
Switch = 0
instance_create(236,276,BigTree)
z = 8
Switch = 0
instance_create(740,644,BigTree)
z = 8
Switch = 0
instance_create(268,596,BigTree)
z = 8
Switch = 0
instance_create(716,300,BigTree)
z = 8
Switch = 0
instance_create(492,260,TallTree)
z = 8
Switch = 0
instance_create(756,516,TallTree)
z = 8
Switch = 0
instance_create(236,428,TallTree)
z = 8
instance_create(508,372,MapSkully)
z = 8
instance_create(588,412,MapSkully)
z = 8
instance_create(452,404,MapSkully)
z = 8
instance_create(516,460,MapSkully)
z = 88
instance_create(564,348,MapGhost)
z = 88
instance_create(612,476,MapGhost)
z = 88
instance_create(468,500,MapGhost)
z = 88
instance_create(428,364,MapGhost)
z = 88
instance_create(516,412,MapGhost)
z = 88
instance_create(532,564,MapGhost)
z = 88
instance_create(428,460,MapGhost)
z = 88
instance_create(620,396,MapGhost)
if ds_list_find_index(global.KHDB,global.CurrentRoom+string(1))=-1 {
z = 160
instance_create(516,684,DropKey)
}
z = 8
instance_create(480,768,MonsterDoor)
z = 8
CreateDir = 90
instance_create(516,748,PointA)
z = 168
instance_create(516,804,DoorA)