/*Dragonian Engine- */
/*Levelized Level*/
RoomA = "Lands/GaiusRuins/D7.txt"
RoomB = "Lands/GaiusRuins/F7.txt"
RoomC = "Lands/GaiusRuins/E8.txt"
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0
  
BGA.SkyTop=make_color_rgb(128,128,255)
BGA.SkyBot=make_color_rgb(128,128,128)

CornerAX = 464
CornerAY = 0
CornerBX = 520
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 36
Switch = 0
instance_create(464,0,SuperBlock)
CornerAX = 528
CornerAY = 504
CornerBX = 984
CornerBY = 560 
z = 0
zHeight = 8
TexNo = 36
Switch = 0
instance_create(528,504,SuperBlock)
CornerAX = 528
CornerAY = 0
CornerBX = 984
CornerBY = 496 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(528,0,SuperBlock)
CornerAX = 528
CornerAY = 568
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(528,568,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 456
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 832
CornerAY = 504
CornerBX = 984
CornerBY = 560 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(832,504,SuperBlock)
CornerAX = 464
CornerAY = 0
CornerBX = 520
CornerBY = 152 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(464,0,SuperBlock)
CornerAX = 464
CornerAY = 832
CornerBX = 520
CornerBY = 984 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(464,832,SuperBlock)
CornerAX = 528
CornerAY = 0
CornerBX = 984
CornerBY = 184 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(528,0,SuperBlock)
CornerAX = 800
CornerAY = 0
CornerBX = 984
CornerBY = 496 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(800,0,SuperBlock)
CornerAX = 800
CornerAY = 568
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(800,568,SuperBlock)
CornerAX = 528
CornerAY = 800
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(528,800,SuperBlock)
CornerAX = 0
CornerAY = 800
CornerBX = 456
CornerBY = 984 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(0,800,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 984 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 456
CornerBY = 184 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 464
CornerAY = 0
CornerBX = 520
CornerBY = 184 
z = 72
zHeight = 160
TexNo = 64
Switch = 0
instance_create(464,0,SuperBlock)
CornerAX = 464
CornerAY = 800
CornerBX = 520
CornerBY = 984 
z = 72
zHeight = 160
TexNo = 64
Switch = 0
instance_create(464,800,SuperBlock)
CornerAX = 800
CornerAY = 504
CornerBX = 984
CornerBY = 560 
z = 72
zHeight = 160
TexNo = 64
Switch = 0
instance_create(800,504,SuperBlock)
CornerAX = 464
CornerAY = 0
CornerBX = 520
CornerBY = 168 
z = 0
zHeight = 168
TexNo = 64
instance_create(464,0,DoorBlock)
CornerAX = 464
CornerAY = 816
CornerBX = 520
CornerBY = 984 
z = 0
zHeight = 168
TexNo = 64
instance_create(464,816,DoorBlock)
CornerAX = 816
CornerAY = 504
CornerBX = 984
CornerBY = 560 
z = 0
zHeight = 168
TexNo = 64
instance_create(816,504,DoorBlock) 
z = 8
Switch = 0
instance_create(308,308,BigTree)
z = 8
Switch = 0
instance_create(364,468,BigTree)
z = 8
Switch = 0
instance_create(628,668,BigTree)
z = 8
Switch = 0
instance_create(644,332,TallTree)
z = 8
Switch = 0
instance_create(708,716,TallTree)
z = 8
Switch = 0
instance_create(388,700,TallTree)
z = 8
Switch = 0
instance_create(260,572,TallTree)
z = 8
instance_create(500,540,MapSkully)
z = 8
instance_create(468,500,MapSkully)
z = 8
instance_create(556,588,MapSkully)
z = 8
instance_create(548,484,MapSkully)
z = 8
instance_create(452,572,MapSkully)
z = 64
instance_create(500,604,MapGhost)
z = 64
instance_create(564,532,MapGhost)
z = 64
instance_create(436,532,MapGhost)
z = 64
instance_create(508,468,MapGhost)
z = 64
instance_create(508,532,MapGhost)
z = 8
CreateDir = 270
instance_create(492,204,PointA)
z = 8
CreateDir = 90
instance_create(500,788,PointB)
z = 8
CreateDir = 180
instance_create(788,540,PointC)
z = 168
instance_create(500,164,DoorA)
z = 168
instance_create(500,828,DoorB)
z = 168
instance_create(828,540,DoorC)