/*Dragonian Engine- */
/*Levelized Level*/
RoomA = "Lands/GaiusRuins/G9.txt"
RoomB = 0
RoomC = 0
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0
  
BGA.SkyTop=make_color_rgb(128,128,255)
BGA.SkyBot=make_color_rgb(128,128,128)

CornerAX = 448
CornerAY = 0
CornerBX = 504
CornerBY = 440 
z = 0
zHeight = 8
TexNo = 36
Switch = 0
instance_create(448,0,SuperBlock)
CornerAX = 512
CornerAY = 0
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(512,0,SuperBlock)
CornerAX = 0
CornerAY = 448
CornerBX = 504
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(0,448,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 440
CornerBY = 440 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 304
CornerAY = 336
CornerBX = 648
CornerBY = 648 
z = 0
zHeight = 16
TexNo = 64
Switch = 0
instance_create(304,336,SuperBlock)
CornerAX = 336
CornerAY = 368
CornerBX = 616
CornerBY = 616 
z = 0
zHeight = 24
TexNo = 32
Switch = 0
instance_create(336,368,SuperBlock)
CornerAX = 368
CornerAY = 400
CornerBX = 584
CornerBY = 584 
z = 0
zHeight = 32
TexNo = 64
Switch = 0
instance_create(368,400,SuperBlock)
CornerAX = 400
CornerAY = 432
CornerBX = 552
CornerBY = 552 
z = 0
zHeight = 40
TexNo = 32
Switch = 0
instance_create(400,432,SuperBlock)
CornerAX = 432
CornerAY = 464
CornerBX = 520
CornerBY = 520 
z = 0
zHeight = 48
TexNo = 64
Switch = 0
instance_create(432,464,SuperBlock)
CornerAX = 448
CornerAY = 0
CornerBX = 504
CornerBY = 152 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(448,0,SuperBlock)
CornerAX = 512
CornerAY = 0
CornerBX = 984
CornerBY = 184 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(512,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 440
CornerBY = 184 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 984 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 832
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(0,832,SuperBlock)
CornerAX = 832
CornerAY = 0
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 160
TexNo = 64
Switch = 0
instance_create(832,0,SuperBlock)
CornerAX = 448
CornerAY = 0
CornerBX = 504
CornerBY = 184 
z = 72
zHeight = 160
TexNo = 64
Switch = 0
instance_create(448,0,SuperBlock)
CornerAX = 448
CornerAY = 0
CornerBX = 504
CornerBY = 168 
z = 0
zHeight = 176
TexNo = 64
instance_create(448,0,DoorBlock) 
z = 48
instance_create(444,476,TreasureBluMonie)

z = 48
instance_create(516,476,TreasureBluMonie)

z = 48
instance_create(516,516,TreasureBluMonie)

z = 48
instance_create(444,516,TreasureBluMonie)

z = 48
instance_create(484,500,TreasureBluMonie)

z = 40
instance_create(412,444,TreasureBluMonie)

z = 40
instance_create(548,444,TreasureBluMonie)

z = 40
instance_create(444,444,TreasureBluMonie)

z = 40
instance_create(516,444,TreasureBluMonie)

z = 40
instance_create(412,476,TreasureBluMonie)

z = 40
instance_create(412,516,TreasureBluMonie)

z = 40
instance_create(412,548,TreasureBluMonie)

z = 40
instance_create(444,548,TreasureBluMonie)

z = 40
instance_create(516,548,TreasureBluMonie)

z = 40
instance_create(548,548,TreasureBluMonie)

z = 40
instance_create(548,516,TreasureBluMonie)

z = 40
instance_create(548,476,TreasureBluMonie)

z = 32
instance_create(380,444,TreasureBluMonie)

z = 32
instance_create(380,476,TreasureBluMonie)

z = 32
instance_create(380,412,TreasureBluMonie)

z = 32
instance_create(380,580,TreasureBluMonie)

z = 32
instance_create(380,548,TreasureBluMonie)

z = 32
instance_create(380,516,TreasureBluMonie)

z = 32
instance_create(404,412,TreasureBluMonie)

z = 32
instance_create(436,412,TreasureBluMonie)

z = 32
instance_create(516,412,TreasureBluMonie)

z = 32
instance_create(548,412,TreasureBluMonie)

z = 32
instance_create(580,412,TreasureBluMonie)

z = 32
instance_create(580,444,TreasureBluMonie)

z = 32
instance_create(580,580,TreasureBluMonie)

z = 32
instance_create(580,548,TreasureBluMonie)

z = 32
instance_create(580,516,TreasureBluMonie)

z = 32
instance_create(580,476,TreasureBluMonie)

z = 32
instance_create(548,580,TreasureBluMonie)

z = 32
instance_create(516,580,TreasureBluMonie)

z = 32
instance_create(444,580,TreasureBluMonie)

z = 32
instance_create(412,580,TreasureBluMonie)

z = 24
instance_create(348,380,TreasureBluMonie)

z = 24
instance_create(380,380,TreasureBluMonie)

z = 24
instance_create(412,380,TreasureBluMonie)

z = 24
instance_create(444,380,TreasureBluMonie)

z = 24
instance_create(516,380,TreasureBluMonie)

z = 24
instance_create(548,380,TreasureBluMonie)

z = 24
instance_create(580,380,TreasureBluMonie)

z = 24
instance_create(612,380,TreasureBluMonie)

z = 24
instance_create(348,412,TreasureBluMonie)

z = 24
instance_create(348,444,TreasureBluMonie)

z = 24
instance_create(348,476,TreasureBluMonie)

z = 24
instance_create(348,516,TreasureBluMonie)

z = 24
instance_create(348,548,TreasureBluMonie)

z = 24
instance_create(348,580,TreasureBluMonie)

z = 24
instance_create(348,612,TreasureBluMonie)

z = 24
instance_create(612,412,TreasureBluMonie)

z = 24
instance_create(612,444,TreasureBluMonie)

z = 24
instance_create(612,476,TreasureBluMonie)

z = 24
instance_create(612,516,TreasureBluMonie)

z = 24
instance_create(612,548,TreasureBluMonie)

z = 24
instance_create(612,580,TreasureBluMonie)

z = 24
instance_create(612,612,TreasureBluMonie)

z = 24
instance_create(580,612,TreasureBluMonie)

z = 24
instance_create(548,612,TreasureBluMonie)

z = 24
instance_create(516,612,TreasureBluMonie)

z = 24
instance_create(484,612,TreasureBluMonie)

z = 24
instance_create(444,612,TreasureBluMonie)

z = 24
instance_create(412,612,TreasureBluMonie)

z = 24
instance_create(380,612,TreasureBluMonie)

z = 32
instance_create(484,580,TreasureBluMonie)

z = 40
instance_create(484,548,TreasureBluMonie)

z = 40
instance_create(484,444,TreasureBluMonie)

z = 32
instance_create(484,412,TreasureBluMonie)

z = 24
instance_create(484,380,TreasureBluMonie)

z = 16
instance_create(484,348,TreasureBluMonie)

z = 16
instance_create(516,348,TreasureBluMonie)

z = 16
instance_create(548,348,TreasureBluMonie)

z = 16
instance_create(580,348,TreasureBluMonie)

z = 16
instance_create(612,348,TreasureBluMonie)

z = 16
instance_create(644,348,TreasureBluMonie)

z = 16
instance_create(644,380,TreasureBluMonie)

z = 16
instance_create(644,412,TreasureBluMonie)

z = 16
instance_create(644,444,TreasureBluMonie)

z = 16
instance_create(644,476,TreasureBluMonie)

z = 16
instance_create(644,516,TreasureBluMonie)

z = 16
instance_create(644,548,TreasureBluMonie)

z = 16
instance_create(644,580,TreasureBluMonie)

z = 16
instance_create(644,612,TreasureBluMonie)

z = 16
instance_create(644,644,TreasureBluMonie)

z = 16
instance_create(612,644,TreasureBluMonie)

z = 16
instance_create(580,644,TreasureBluMonie)

z = 16
instance_create(548,644,TreasureBluMonie)

z = 16
instance_create(516,644,TreasureBluMonie)

z = 16
instance_create(484,644,TreasureBluMonie)

z = 16
instance_create(444,644,TreasureBluMonie)

z = 16
instance_create(412,644,TreasureBluMonie)

z = 16
instance_create(380,644,TreasureBluMonie)

z = 16
instance_create(348,644,TreasureBluMonie)

z = 16
instance_create(316,644,TreasureBluMonie)

z = 16
instance_create(316,612,TreasureBluMonie)

z = 16
instance_create(316,580,TreasureBluMonie)

z = 16
instance_create(316,548,TreasureBluMonie)

z = 16
instance_create(316,516,TreasureBluMonie)

z = 16
instance_create(316,476,TreasureBluMonie)

z = 16
instance_create(316,348,TreasureBluMonie)

z = 16
instance_create(348,348,TreasureBluMonie)

z = 16
instance_create(380,348,TreasureBluMonie)

z = 16
instance_create(412,348,TreasureBluMonie)

z = 16
instance_create(444,348,TreasureBluMonie)

z = 16
instance_create(316,380,TreasureBluMonie)

z = 16
instance_create(316,412,TreasureBluMonie)

z = 16
instance_create(316,444,TreasureBluMonie)

z = 8
CreateDir = 270
instance_create(484,204,PointA)
z = 176
instance_create(484,164,DoorA)