/*Dragonian Engine- */
/*Levelized Level*/
RoomA = 0
RoomB = 0
RoomC = "Lands/GaiusShrine/B5.txt"
RoomD = "Lands/ForestB.txt"
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0
  
if sound_isplaying(DungeonBGMA) =0 sound_loop(DungeonBGMA)
global.Map = "Maps/GaiusShrine.txt"

instance_create(0,0,LightEmUp)

CornerAX = 0
CornerAY = 0
CornerBX = 1496
CornerBY = 1496 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 608
CornerAY = 496
CornerBX = 608
CornerBY = 504 
z = 0
zHeight = 16
TexNo = 52
Switch = 0
instance_create(608,496,SuperBlock)
CornerAX = 592
CornerAY = 512
CornerBX = 624
CornerBY = 512 
z = 0
zHeight = 16
TexNo = 52
Switch = 0
instance_create(592,512,SuperBlock)
CornerAX = 608
CornerAY = 520
CornerBX = 608
CornerBY = 520 
z = 0
zHeight = 16
TexNo = 52
Switch = 0
instance_create(608,520,SuperBlock)
CornerAX = 592
CornerAY = 528
CornerBX = 632
CornerBY = 528 
z = 0
zHeight = 16
TexNo = 52
Switch = 0
instance_create(592,528,SuperBlock)
CornerAX = 584
CornerAY = 536
CornerBX = 640
CornerBY = 536 
z = 0
zHeight = 16
TexNo = 52
Switch = 0
instance_create(584,536,SuperBlock)
CornerAX = 584
CornerAY = 544
CornerBX = 584
CornerBY = 544 
z = 0
zHeight = 16
TexNo = 52
Switch = 0
instance_create(584,544,SuperBlock)
CornerAX = 640
CornerAY = 544
CornerBX = 640
CornerBY = 544 
z = 0
zHeight = 16
TexNo = 52
Switch = 0
instance_create(640,544,SuperBlock)
CornerAX = 616
CornerAY = 544
CornerBX = 616
CornerBY = 552 
z = 0
zHeight = 16
TexNo = 52
Switch = 0
instance_create(616,544,SuperBlock)
CornerAX = 616
CornerAY = 560
CornerBX = 632
CornerBY = 560 
z = 0
zHeight = 16
TexNo = 52
Switch = 0
instance_create(616,560,SuperBlock)
CornerAX = 576
CornerAY = 520
CornerBX = 600
CornerBY = 520 
z = 0
zHeight = 16
TexNo = 40
Switch = 0
instance_create(576,520,SuperBlock)
CornerAX = 576
CornerAY = 496
CornerBX = 600
CornerBY = 504 
z = 0
zHeight = 16
TexNo = 40
Switch = 0
instance_create(576,496,SuperBlock)
CornerAX = 616
CornerAY = 496
CornerBX = 648
CornerBY = 504 
z = 0
zHeight = 16
TexNo = 40
Switch = 0
instance_create(616,496,SuperBlock)
CornerAX = 576
CornerAY = 512
CornerBX = 584
CornerBY = 512 
z = 0
zHeight = 16
TexNo = 40
Switch = 0
instance_create(576,512,SuperBlock)
CornerAX = 632
CornerAY = 512
CornerBX = 648
CornerBY = 520 
z = 0
zHeight = 16
TexNo = 40
Switch = 0
instance_create(632,512,SuperBlock)
CornerAX = 616
CornerAY = 520
CornerBX = 624
CornerBY = 520 
z = 0
zHeight = 16
TexNo = 40
Switch = 0
instance_create(616,520,SuperBlock)
CornerAX = 576
CornerAY = 528
CornerBX = 584
CornerBY = 528 
z = 0
zHeight = 16
TexNo = 40
Switch = 0
instance_create(576,528,SuperBlock)
CornerAX = 640
CornerAY = 528
CornerBX = 648
CornerBY = 528 
z = 0
zHeight = 16
TexNo = 40
Switch = 0
instance_create(640,528,SuperBlock)
CornerAX = 624
CornerAY = 544
CornerBX = 632
CornerBY = 552 
z = 0
zHeight = 16
TexNo = 40
Switch = 0
instance_create(624,544,SuperBlock)
CornerAX = 592
CornerAY = 544
CornerBX = 608
CornerBY = 568 
z = 0
zHeight = 16
TexNo = 40
Switch = 0
instance_create(592,544,SuperBlock)
CornerAX = 576
CornerAY = 552
CornerBX = 584
CornerBY = 568 
z = 0
zHeight = 16
TexNo = 40
Switch = 0
instance_create(576,552,SuperBlock)
CornerAX = 576
CornerAY = 536
CornerBX = 576
CornerBY = 544 
z = 0
zHeight = 16
TexNo = 40
Switch = 0
instance_create(576,536,SuperBlock)
CornerAX = 640
CornerAY = 552
CornerBX = 648
CornerBY = 568 
z = 0
zHeight = 16
TexNo = 40
Switch = 0
instance_create(640,552,SuperBlock)
CornerAX = 616
CornerAY = 568
CornerBX = 632
CornerBY = 568 
z = 0
zHeight = 16
TexNo = 40
Switch = 0
instance_create(616,568,SuperBlock)
CornerAX = 648
CornerAY = 536
CornerBX = 648
CornerBY = 544 
z = 0
zHeight = 16
TexNo = 40
Switch = 0
instance_create(648,536,SuperBlock)
CornerAX = 672
CornerAY = 1344
CornerBX = 728
CornerBY = 1496 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(672,1344,SuperBlock)
CornerAX = 544
CornerAY = 0
CornerBX = 600
CornerBY = 152 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(544,0,SuperBlock)
CornerAX = 0
CornerAY = 1280
CornerBX = 664
CornerBY = 1496 
z = 0
zHeight = 144
TexNo = 60
Switch = 0
instance_create(0,1280,SuperBlock)
CornerAX = 736
CornerAY = 1280
CornerBX = 1496
CornerBY = 1496 
z = 0
zHeight = 144
TexNo = 60
Switch = 0
instance_create(736,1280,SuperBlock)
CornerAX = 1344
CornerAY = 0
CornerBX = 1496
CornerBY = 1496 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(1344,0,SuperBlock)
CornerAX = 608
CornerAY = 0
CornerBX = 1496
CornerBY = 216 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(608,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 536
CornerBY = 216 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 1496 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 672
CornerAY = 1272
CornerBX = 728
CornerBY = 1496 
z = 72
zHeight = 144
TexNo = 60
Switch = 0
instance_create(672,1272,SuperBlock)
CornerAX = 544
CornerAY = 0
CornerBX = 600
CornerBY = 224 
z = 72
zHeight = 144
TexNo = 28
Switch = 0
instance_create(544,0,SuperBlock)
CornerAX = 672
CornerAY = 1296
CornerBX = 728
CornerBY = 1496 
z = 0
zHeight = 136
TexNo = 40
instance_create(672,1296,DoorBlock)
CornerAX = 544
CornerAY = 0
CornerBX = 600
CornerBY = 200 
z = 0
zHeight = 136
TexNo = 40
instance_create(544,0,DoorBlock)
 
z = 8
instance_create(756,1164,CrystalSwitch)
z = 8
instance_create(672,1280,SwitchDoor)
z = 8
CreateDir = 90
instance_create(700,1260,PointC)
z = 8
CreateDir = 270
instance_create(572,244,PointD)
z = 136
instance_create(700,1340,DoorC)
z = 136
instance_create(564,100,DoorD)
 
z = 8
Text = "Scripts/GuyAboutSwitch.txt"
instance_create(652,1116,MapShopkeep)