/*Dragonian Engine- */
/*Levelized Level*/
RoomA = "Lands/GaiusShrine/E4.txt"
RoomB = 0
RoomC = "Lands/GaiusShrine/F3.txt"
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0
  
CornerAX = 384
CornerAY = 352
CornerBX = 440
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 60
Switch = 0
instance_create(384,352,SuperBlock)
CornerAX = 448
CornerAY = 352
CornerBX = 984
CornerBY = 408 
z = 0
zHeight = 8
TexNo = 60
Switch = 0
instance_create(448,352,SuperBlock)
CornerAX = 448
CornerAY = 416
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 28
Switch = 0
instance_create(448,416,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 984
CornerBY = 344 
z = 0
zHeight = 8
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 352
CornerBX = 376
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 28
Switch = 0
instance_create(0,352,SuperBlock)
CornerAX = 832
CornerAY = 352
CornerBX = 984
CornerBY = 408 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(832,352,SuperBlock)
CornerAX = 384
CornerAY = 832
CornerBX = 440
CornerBY = 984 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(384,832,SuperBlock)
CornerAX = 448
CornerAY = 760
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(448,760,SuperBlock)
CornerAX = 800
CornerAY = 416
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(800,416,SuperBlock)
CornerAX = 800
CornerAY = 0
CornerBX = 984
CornerBY = 344 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(800,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 984
CornerBY = 152 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = -8
CornerAY = 760
CornerBX = 376
CornerBY = 984 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(-8,760,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 984 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 544
CornerAY = 208
CornerBX = 600
CornerBY = 264 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(544,208,SuperBlock)
CornerAX = 248
CornerAY = 552
CornerBX = 304
CornerBY = 608 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(248,552,SuperBlock)
CornerAX = 256
CornerAY = 208
CornerBX = 312
CornerBY = 264 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(256,208,SuperBlock)
CornerAX = 544
CornerAY = 552
CornerBX = 600
CornerBY = 608 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(544,552,SuperBlock)
CornerAX = 384
CornerAY = 760
CornerBX = 440
CornerBY = 984 
z = 72
zHeight = 144
TexNo = 28
Switch = 0
instance_create(384,760,SuperBlock)
CornerAX = 800
CornerAY = 352
CornerBX = 984
CornerBY = 408 
z = 72
zHeight = 144
TexNo = 28
Switch = 0
instance_create(800,352,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 984
CornerBY = 984 
z = 144
zHeight = 184
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 816
CornerAY = 344
CornerBX = 984
CornerBY = 400 
z = 0
zHeight = 152
TexNo = 28
instance_create(816,344,DoorBlock)
CornerAX = 384
CornerAY = 784
CornerBX = 440
CornerBY = 984 
z = 0
zHeight = 152
TexNo = 28
instance_create(384,784,DoorBlock)

 
if ds_list_find_index(global.KHDB,global.CurrentRoom+string(2))=-1 {
z = 8
instance_create(384,768,KeyBlock)
}
z = 8
CreateDir = 180
instance_create(788,388,PointA)
z = 8
CreateDir = 90
instance_create(412,748,PointC)
z = 152
instance_create(828,380,DoorA)
z = 152
instance_create(412,796,DoorC)

if ds_list_find_index(global.KHDB,global.CurrentRoom+string(3))=-1 { 
z = 8
Text = "Scripts/VerneS.txt"
Switch=1
instance_create(420,388,MapVerne)
}