/*Dragonian Engine- */
/*Levelized Level*/
RoomA = 0
RoomB = "Lands/End/RanDungeon.txt"
RoomC = "Lands/GhidraCave.txt"
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0
  
d3d_set_fog(true,c_black,32,800)
BGA.SkyTop=make_color_rgb(0,0,0)
BGA.SkyBot=make_color_rgb(0,0,0)
BGA.GrndTop=make_color_rgb(0,0,0)
BGA.GrndBot=make_color_rgb(0,0,0)

CornerAX = 168
CornerAY = 0
CornerBX = 568
CornerBY = 1464 
z = 0
zHeight = 8
TexNo = 36
Switch = 0
instance_create(168,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 160
CornerBY = 1464 
z = 0
zHeight = 192
TexNo = 36
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 576
CornerAY = 0
CornerBX = 760
CornerBY = 1464 
z = 0
zHeight = 192
TexNo = 36
Switch = 0
instance_create(576,0,SuperBlock)

CornerAX = 0
CornerAY = 0
CornerBX = 32
CornerBY = 32
z = 0
zHeight = 32
TexNo = 36
Switch = 0
instance_create(576,0,EventBlock)

z = 128
Switch = 7
Text = "Scripts/GhidraNoPass.txt"
if global.SQItemB = 16 Text = "Scripts/MeatGhidra.txt"
if global.HPMax = 64 Text = "Scripts/GhidraPass.txt"
instance_create(388,1400,CineTiel)

 
z = 8
CreateDir = 270
instance_create(388,196,PointC)
z = 8
instance_create(220,196,DoorB)
z = 8
instance_create(532,196,DoorC)