/*Dragonian Engine- */
/*Levelized Level*/
RoomA = "Lands/ForestA.txt"
RoomB = 0
RoomC = 0
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0

if sound_isplaying(ForestBGM) = 0 {sound_loop(ForestBGM)
instance_create(0,0,BeginMsg)
}
global.Map = "Maps/SierrMap.txt"
d3d_set_fog(true,c_white,128,5000)

CornerAX = 0
CornerAY = 0
CornerBX = 2928
CornerBY = 1464 
z = 7
zHeight = 8
TexNo = 0
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 2928
CornerBY = 1464 
z = 7
zHeight = 8
TexNo = 0
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 704
CornerAY = 664
CornerBX = 760
CornerBY = 776 
z = 0
zHeight = 24
TexNo = 0
Switch = 0
instance_create(704,664,SuperBlock)
CornerAX = 2080
CornerAY = 816
CornerBX = 2424
CornerBY = 968 
z = 0
zHeight = 24
TexNo = 0
Switch = 0
instance_create(2080,816,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 2488
CornerBY = 208 
z = 0
zHeight = 32
TexNo = 0
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 2776
CornerAY = 0
CornerBX = 2928
CornerBY = 1464 
z = 0
zHeight = 32
TexNo = 0
Switch = 0
instance_create(2776,0,SuperBlock)
CornerAX = 0
CornerAY = 1312
CornerBX = 2768
CornerBY = 1464 
z = 0
zHeight = 32
TexNo = 0
Switch = 0
instance_create(0,1312,SuperBlock)
CornerAX = 0
CornerAY = 216
CornerBX = 152
CornerBY = 1304 
z = 0
zHeight = 32
TexNo = 0
Switch = 0
instance_create(0,216,SuperBlock)
CornerAX = 640
CornerAY = 216
CornerBX = 792
CornerBY = 656 
z = 0
zHeight = 32
TexNo = 0
Switch = 0
instance_create(640,216,SuperBlock)
CornerAX = 640
CornerAY = 784
CornerBX = 792
CornerBY = 1304 
z = 0
zHeight = 32
TexNo = 0
Switch = 0
instance_create(640,784,SuperBlock)
CornerAX = 2496
CornerAY = 0
CornerBX = 2768
CornerBY = 176 
z = 0
zHeight = 32
TexNo = 0
Switch = 0
instance_create(2496,0,SuperBlock)
CornerAX = 2592
CornerAY = 184
CornerBX = 2648
CornerBY = 184 
z = 8
zHeight = 72
TexNo = 24
Switch = 0
instance_create(2592,184,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 2480
CornerBY = 200 
z = 0
zHeight = 72
TexNo = 4
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 208
CornerBX = 144
CornerBY = 1464 
z = 0
zHeight = 72
TexNo = 4
Switch = 0
instance_create(0,208,SuperBlock)
CornerAX = 648
CornerAY = 792
CornerBX = 784
CornerBY = 1312 
z = 0
zHeight = 72
TexNo = 4
Switch = 0
instance_create(648,792,SuperBlock)
CornerAX = 2784
CornerAY = 0
CornerBX = 2928
CornerBY = 1312 
z = 0
zHeight = 72
TexNo = 4
Switch = 0
instance_create(2784,0,SuperBlock)
CornerAX = 152
CornerAY = 1320
CornerBX = 2928
CornerBY = 1464 
z = 0
zHeight = 72
TexNo = 4
Switch = 0
instance_create(152,1320,SuperBlock)
CornerAX = 648
CornerAY = 208
CornerBX = 784
CornerBY = 648 
z = 0
zHeight = 72
TexNo = 4
Switch = 0
instance_create(648,208,SuperBlock)
CornerAX = 2496
CornerAY = 8
CornerBX = 2768
CornerBY = 112 
z = 0
zHeight = 80
TexNo = 4
Switch = 0
instance_create(2496,8,SuperBlock)
CornerAX = 2584
CornerAY = 96
CornerBX = 2656
CornerBY = 176 
z = 8
zHeight = 112
TexNo = 4
Switch = 0
instance_create(2584,96,SuperBlock)
CornerAX = 640
CornerAY = 208
CornerBX = 792
CornerBY = 656 
z = 72
zHeight = 144
TexNo = 8
Switch = 0
instance_create(640,208,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 2488
CornerBY = 208 
z = 72
zHeight = 144
TexNo = 8
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 2776
CornerAY = 0
CornerBX = 2928
CornerBY = 1464 
z = 72
zHeight = 144
TexNo = 8
Switch = 0
instance_create(2776,0,SuperBlock)
CornerAX = 0
CornerAY = 1312
CornerBX = 2768
CornerBY = 1464 
z = 72
zHeight = 144
TexNo = 8
Switch = 0
instance_create(0,1312,SuperBlock)
CornerAX = 0
CornerAY = 208
CornerBX = 152
CornerBY = 1304 
z = 72
zHeight = 144
TexNo = 8
Switch = 0
instance_create(0,208,SuperBlock)
CornerAX = 640
CornerAY = 784
CornerBX = 792
CornerBY = 1304 
z = 72
zHeight = 144
TexNo = 8
Switch = 0
instance_create(640,784,SuperBlock)
CornerAX = 2496
CornerAY = 0
CornerBX = 2768
CornerBY = 128 
z = 80
zHeight = 160
TexNo = 8
Switch = 0
instance_create(2496,0,SuperBlock)
CornerAX = 2552
CornerAY = 32
CornerBX = 2680
CornerBY = 192 
z = 112
zHeight = 168
TexNo = 8
Switch = 0
instance_create(2552,32,SuperBlock)
CornerAX = 2592
CornerAY = 160
CornerBX = 2648
CornerBY = 240 
z = 0
zHeight = 88
TexNo = 0
instance_create(2592,160,DoorBlock)
CornerAX = 616
CornerAY = 600
CornerBX = 640
CornerBY = 816 
z = 0
zHeight = 120
TexNo = 0
instance_create(616,600,EventBlock)

Switch = 0 
z = 8
instance_create(2012,268,BigTree)
z = 8
instance_create(2492,324,BigTree)
z = 8
instance_create(2060,692,BigTree)
z = 8
instance_create(2308,404,BigTree)
z = 8
instance_create(2460,1196,BigTree)
z = 8
instance_create(2092,1172,BigTree)
z = 8
instance_create(2356,604,BigTree)
z = 8
instance_create(2660,484,BigTree)
z = 8
instance_create(2636,900,BigTree)
z = 8
instance_create(1068,324,BigTree)
z = 8
instance_create(1052,900,BigTree)
z = 8
instance_create(1252,604,BigTree)
z = 8
instance_create(1236,1220,BigTree)
z = 8
instance_create(1732,548,BigTree)
z = 8
instance_create(916,1196,BigTree)
z = 8
instance_create(276,388,BigTree)
z = 8
instance_create(508,308,BigTree)
z = 8
instance_create(228,1260,BigTree)
z = 8
instance_create(276,1028,BigTree)
z = 8
instance_create(564,1252,BigTree)
Switch = 3
z = 8
instance_create(428,1124,BigTree)
Switch = 0
z = 8
instance_create(540,996,TallTree)
z = 8
instance_create(316,1156,TallTree)
z = 8
instance_create(412,1228,TallTree)
z = 8
instance_create(468,492,TallTree)
z = 8
instance_create(1484,364,TallTree)
z = 8
instance_create(2068,412,TallTree)
z = 8
instance_create(1860,860,TallTree)
z = 8
instance_create(2220,1084,TallTree)
z = 8
instance_create(2620,628,TallTree)
z = 8
instance_create(1540,724,TallTree)
z = 8
instance_create(1644,1156,TallTree)
if instance_number(NormSword) = 0 {
z = 24
Switch = 0
instance_create(2252,892,ItemOfTheDay)
}
z = 24
instance_create(2252,948,Flower)
z = 24
instance_create(2252,844,Flower)
z = 24
instance_create(2300,892,Flower)
z = 24
instance_create(2284,860,Flower)
z = 24
instance_create(2220,860,Flower)
z = 24
instance_create(2220,924,Flower)
z = 24
instance_create(2284,924,Flower)
z = 24
instance_create(2204,892,Flower)
z = 8
instance_create(316,604,Flower)
z = 8
instance_create(508,692,Flower)
z = 8
instance_create(444,572,Flower)
z = 8
instance_create(324,828,Flower)
z = 8
instance_create(236,636,Flower)
z = 8
instance_create(284,548,Flower)
z = 8
instance_create(372,724,Flower)
z = 8
instance_create(556,604,Flower)
z = 8
instance_create(540,836,Flower)
z = 8
instance_create(404,668,Flower)
z = 8
instance_create(436,796,Flower)
z = 8
instance_create(404,988,Flower)
z = 8
instance_create(252,900,Flower)
z = 8
instance_create(564,1140,Flower)
z = 8
instance_create(236,1124,Flower)
z = 8
instance_create(556,884,Flower)
z = 8
instance_create(388,436,Flower)
z = 8
instance_create(316,292,Flower)
z = 8
instance_create(204,372,Flower)
z = 8
instance_create(228,260,Flower)
z = 8
instance_create(596,260,Flower)
z = 8
instance_create(572,444,Flower)
z = 8
instance_create(452,372,Flower)
z = 8
instance_create(444,268,Flower)
z = 8
instance_create(644,732,Flower)
z = 8
instance_create(916,716,Flower)
z = 8
instance_create(1052,484,Flower)
z = 8
instance_create(1316,332,Flower)
z = 8
instance_create(1300,836,Flower)
z = 8
instance_create(916,1004,Flower)
z = 8
instance_create(1124,1132,Flower)
z = 8
instance_create(1564,980,Flower)
z = 8
instance_create(1764,684,Flower)
z = 8
instance_create(1564,532,Flower)
z = 8
instance_create(1932,1220,Flower)
z = 8
instance_create(1852,1052,Flower)
z = 8
instance_create(1964,964,Flower)
z = 8
instance_create(2564,1036,Flower)
z = 8
instance_create(2676,1220,Flower)
z = 8
instance_create(2404,1084,Flower)
z = 8
instance_create(2476,532,Flower)
z = 8
instance_create(2620,412,Flower)
z = 8
instance_create(2500,692,Flower)
z = 8
instance_create(2692,756,Flower)
z = 8
instance_create(2404,260,Flower)
z = 8
instance_create(2172,348,Flower)
z = 8
instance_create(1660,308,Flower)
z = 8
instance_create(1812,428,Flower)
z = 8
instance_create(1364,532,Flower)
z = 8
instance_create(1404,692,Flower)
z = 8
instance_create(1724,876,Flower)
z = 8
instance_create(1388,988,Flower)
z = 8
instance_create(1452,1148,Flower)
z = 8
instance_create(2028,748,Flower)
z = 8
instance_create(2164,524,Flower)
z = 8
instance_create(2012,564,Flower)
z = 8
instance_create(2220,412,Flower)
z = 8
instance_create(2348,516,Flower)
z = 8
instance_create(2284,700,Flower)
z = 8
instance_create(268,700,Flower)
z = 8
instance_create(364,916,Flower)
z = 8
instance_create(484,756,Flower)
z = 8
instance_create(516,628,Flower)
z = 8
instance_create(564,740,Flower)
z = 8
instance_create(220,852,Flower)
z = 8
instance_create(420,884,Flower)
z = 8
CreateDir = 270
Shad = 0
instance_create(2624,184,StumpHole)
z = 8
CreateDir = 270
instance_create(2620,276,PointA)
z = 0
instance_create(2628,228,DoorA)
z = 8
CreateDir = 0
instance_create(192,732,PointB)

z = 8
instance_create(192,732,CheckPoint)

if instance_number(GoToSig) > 0 {if GoToSig.GoTo = 1{
z = 320
Switch = 2
Text = "Scripts/Pipi.txt"
instance_create(240,-640,CineTiel)
}}

if ds_list_find_index(global.KHDB,global.CurrentRoom+string(3))=-1 and global.Story = 4{
z = 8
Switch = 1
Text = "Scripts/TielForestA.txt"
instance_create(512,724,CineTiel)
}