/*Dragonian Engine- */
/*Levelized Level*/
RoomA = 0
RoomB = "Lands/IllMount/BootsPuzzle.txt"
RoomC = 0
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0
  
instance_create(0,0,LightEmUp)
CornerAX = 0
CornerAY = 0
CornerBX = 1496
CornerBY = 1496 
z = 0
zHeight = 8
TexNo = 32
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 480
CornerAY = 1344
CornerBX = 536
CornerBY = 1496 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(480,1344,SuperBlock)
CornerAX = 544
CornerAY = 1272
CornerBX = 1496
CornerBY = 1496 
z = 0
zHeight = 160
TexNo = 32
Switch = 0
instance_create(544,1272,SuperBlock)
CornerAX = 1344
CornerAY = 0
CornerBX = 1496
CornerBY = 1496 
z = 0
zHeight = 160
TexNo = 32
Switch = 0
instance_create(1344,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 1496
CornerBY = 152 
z = 0
zHeight = 160
TexNo = 32
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 1496 
z = 0
zHeight = 160
TexNo = 32
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 1272
CornerBX = 472
CornerBY = 1496 
z = 0
zHeight = 160
TexNo = 32
Switch = 0
instance_create(0,1272,SuperBlock)
CornerAX = 480
CornerAY = 1272
CornerBX = 536
CornerBY = 1496 
z = 72
zHeight = 160
TexNo = 32
Switch = 0
instance_create(480,1272,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 1496
CornerBY = 1496 
z = 160
zHeight = 176
TexNo = 32
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 480
CornerAY = 1296
CornerBX = 536
CornerBY = 1496 
z = 0
zHeight = 176
TexNo = 32
instance_create(480,1296,DoorBlock) 
z = 8
Switch = 0
instance_create(548,644,StepButton)
z = 8
Switch = 0
instance_create(548,612,StepButton)
z = 8
Switch = 0
instance_create(516,580,StepButton)
z = 8
Switch = 0
instance_create(484,580,StepButton)
z = 8
Switch = 0
instance_create(452,612,StepButton)
z = 8
Switch = 0
instance_create(452,644,StepButton)
z = 8
Switch = 0
instance_create(484,676,StepButton)
z = 8
Switch = 0
instance_create(516,676,StepButton)
z = 8
Switch = 0
instance_create(196,1220,StepButton)
z = 8
Switch = 0
instance_create(1284,1220,StepButton)
z = 8
Switch = 0
instance_create(1284,196,StepButton)
z = 8
Switch = 0
instance_create(196,196,StepButton)
z = 8
Switch = 0
instance_create(292,196,StepButton)
z = 8
Switch = 0
instance_create(388,196,StepButton)
z = 8
Switch = 0
instance_create(1188,196,StepButton)
z = 8
Switch = 0
instance_create(1092,196,StepButton)
z = 8
Switch = 0
instance_create(996,196,StepButton)
z = 8
Switch = 0
instance_create(900,196,StepButton)
z = 8
Switch = 0
instance_create(804,196,StepButton)
z = 8
Switch = 0
instance_create(484,196,StepButton)
z = 8
Switch = 0
instance_create(708,196,StepButton)
z = 8
Switch = 0
instance_create(644,196,StepButton)
z = 8
Switch = 0
instance_create(580,196,StepButton)
z = 8
Switch = 0
instance_create(292,356,StepButton)
z = 8
Switch = 0
instance_create(860,404,StepButton)
z = 8
Switch = 0
instance_create(1068,700,StepButton)
z = 8
Switch = 0
instance_create(828,836,StepButton)
z = 8
Switch = 0
instance_create(500,1204,StepButton)
z = 8
Switch = 0
instance_create(468,1172,StepButton)
z = 8
Switch = 0
instance_create(532,1172,StepButton)
z = 8
Switch = 0
instance_create(436,1140,StepButton)
z = 8
Switch = 0
instance_create(564,1140,StepButton)
z = 8
Switch = 0
instance_create(500,1140,StepButton)
z = 8
Switch = 0
instance_create(500,1092,StepButton)
z = 8
Switch = 0
instance_create(500,1044,StepButton)
z = 8
Switch = 0
instance_create(500,996,StepButton)
z = 8
Switch = 0
instance_create(300,780,StepButton)
z = 8
Switch = 0
instance_create(484,348,StepButton)
z = 8
Switch = 0
instance_create(636,516,StepButton)
z = 8
Switch = 0
instance_create(1060,348,StepButton)
z = 8
Switch = 0
instance_create(1220,564,StepButton)
z = 8
Switch = 0
instance_create(996,1020,StepButton)
z = 8
Switch = 0
instance_create(756,1148,StepButton)
z = 8
Switch = 0
instance_create(596,876,StepButton)
z = 8
Switch = 0
instance_create(372,916,StepButton)
z = 8
Switch = 0
instance_create(292,1092,StepButton)
z = 8
Switch = 0
instance_create(300,492,StepButton)
z = 8
Switch = 0
instance_create(780,676,StepButton)
z = 8
Switch = 0
instance_create(924,532,StepButton)
z = 8
Switch = 0
instance_create(1100,916,StepButton)
z = 8
instance_create(480,1280,SwitchDoor)
z = 8
instance_create(692,404,MapVamp)
z = 8
instance_create(884,596,MapVamp)
z = 8
instance_create(764,1028,MapVamp)
z = 8
instance_create(580,1020,MapVamp)
z = 8
instance_create(1028,620,MapVamp)
z = 8
instance_create(1100,788,MapVamp)
z = 8
instance_create(244,732,MapVamp)
z = 8
instance_create(332,468,MapVamp)
z = 8
instance_create(444,260,MapVamp)
z = 8
instance_create(492,436,MapVamp)
z = 8
instance_create(332,964,MapVamp)
z = 8
instance_create(476,844,MapVamp)
z = 8
instance_create(1108,460,MapVamp)
z = 8
instance_create(868,1004,MapVamp)
z = 8
instance_create(780,772,MapVamp)
z = 8
instance_create(732,900,MapVamp)
z = 8
instance_create(924,316,MapVamp)
z = 8
instance_create(1140,276,MapVamp)
z = 8
instance_create(1204,932,MapVamp)
z = 8
instance_create(940,1164,MapVamp)
z = 8
instance_create(1140,1108,MapVamp)
z = 8
instance_create(972,916,MapVamp)
z = 8
instance_create(372,1180,MapVamp)
z = 8
instance_create(420,572,MapVamp)
z = 8
CreateDir = 0
instance_create(508,644,PointB)
z = 176
instance_create(516,1316,DoorB)