/*Dragonian Engine- */
/*Levelized Level*/
RoomA = 0
RoomB = 0
RoomC = 0
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = "Lands/IncendiaVil.txt"
RoomH = 0

instance_create(0,0,ShoppingPresence)
  
CornerAX = 0
CornerAY = 0
CornerBX = 952
CornerBY = 696 
z = 0
zHeight = 8
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 776
CornerAY = 288
CornerBX = 952
CornerBY = 296 
z = 0
zHeight = 56
TexNo = 32
Switch = 0
instance_create(776,288,SuperBlock)
CornerAX = 776
CornerAY = 336
CornerBX = 952
CornerBY = 344 
z = 0
zHeight = 56
TexNo = 32
Switch = 0
instance_create(776,336,SuperBlock)
CornerAX = 792
CornerAY = 304
CornerBX = 976
CornerBY = 328 
z = 0
zHeight = 56
TexNo = 24
Switch = 0
instance_create(792,304,SuperBlock)
CornerAX = 776
CornerAY = 288
CornerBX = 952
CornerBY = 344 
z = 56
zHeight = 72
TexNo = 32
Switch = 0
instance_create(776,288,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 952
CornerBY = 152 
z = 0
zHeight = 104
TexNo = 32
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 544
CornerBX = 952
CornerBY = 696 
z = 0
zHeight = 104
TexNo = 32
Switch = 0
instance_create(0,544,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 696 
z = 0
zHeight = 104
TexNo = 32
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 800
CornerAY = 0
CornerBX = 952
CornerBY = 696 
z = 0
zHeight = 104
TexNo = 32
Switch = 0
instance_create(800,0,SuperBlock)
CornerAX = 328
CornerAY = 280
CornerBX = 640
CornerBY = 384 
z = 0
zHeight = 16
TexNo = 16
Switch = 0
instance_create(328,280,SuperBlock)
CornerAX = 272
CornerAY = 448
CornerBX = 280
CornerBY = 464 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(272,448,SuperBlock)
CornerAX = 368
CornerAY = 448
CornerBX = 376
CornerBY = 464 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(368,448,SuperBlock)
CornerAX = 536
CornerAY = 448
CornerBX = 544
CornerBY = 464 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(536,448,SuperBlock)
CornerAX = 648
CornerAY = 448
CornerBX = 656
CornerBY = 464 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(648,448,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 952
CornerBY = 696 
z = 104
zHeight = 160
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 784
CornerAY = 304
CornerBX = 840
CornerBY = 328 
z = 0
zHeight = 80
TexNo = 32
instance_create(784,304,DoorBlock)
CornerAX = 328
CornerAY = 280
CornerBX = 640
CornerBY = 384 
z = 0
zHeight = 24
TexNo = 56
instance_create(328,280,EnBumperBlock)
 
z = 8
CreateDir = 180
instance_create(764,316,PointG)
z = 80
instance_create(788,316,DoorG)
 
z = 8
Text = "Scripts/IHOMA.txt"
instance_create(228,228,MapOldMan)
z = 8
Text = "Scripts/IHOMB.txt"
instance_create(468,436,MapOldManB)
z = 8
Text = "Scripts/IHGuy.txt"
instance_create(548,212,MapGuyA)
z = 8
Text = "Scripts/IHGirl.txt"
instance_create(620,460,MapGirlA)