/*Dragonian Engine- */
/*Levelized Level*/
RoomA = 0
RoomB = 0
RoomC = 0
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = "Lands/IncendiaVil.txt"

instance_create(0,0,ShoppingPresence)
  
CornerAX = 0
CornerAY = 0
CornerBX = 952
CornerBY = 696 
z = 0
zHeight = 8
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 440
CornerAY = 176
CornerBX = 448
CornerBY = 192 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(440,176,SuperBlock)
CornerAX = 552
CornerAY = 176
CornerBX = 560
CornerBY = 192 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(552,176,SuperBlock)
CornerAX = 656
CornerAY = 176
CornerBX = 664
CornerBY = 192 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(656,176,SuperBlock)
CornerAX = 0
CornerAY = 360
CornerBX = 176
CornerBY = 368 
z = 0
zHeight = 56
TexNo = 32
Switch = 0
instance_create(0,360,SuperBlock)
CornerAX = 0
CornerAY = 408
CornerBX = 176
CornerBY = 416 
z = 0
zHeight = 56
TexNo = 32
Switch = 0
instance_create(0,408,SuperBlock)
CornerAX = 0
CornerAY = 376
CornerBX = 160
CornerBY = 400 
z = 0
zHeight = 56
TexNo = 24
Switch = 0
instance_create(0,376,SuperBlock)
CornerAX = 0
CornerAY = 360
CornerBX = 176
CornerBY = 416 
z = 56
zHeight = 72
TexNo = 32
Switch = 0
instance_create(0,360,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 952
CornerBY = 152 
z = 0
zHeight = 104
TexNo = 32
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 544
CornerBX = 952
CornerBY = 696 
z = 0
zHeight = 104
TexNo = 32
Switch = 0
instance_create(0,544,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 696 
z = 0
zHeight = 104
TexNo = 32
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 800
CornerAY = 0
CornerBX = 952
CornerBY = 696 
z = 0
zHeight = 104
TexNo = 32
Switch = 0
instance_create(800,0,SuperBlock)
CornerAX = 552
CornerAY = 304
CornerBX = 608
CornerBY = 424 
z = 0
zHeight = 16
TexNo = 12
Switch = 0
instance_create(552,304,SuperBlock)
CornerAX = 344
CornerAY = 304
CornerBX = 400
CornerBY = 424 
z = 0
zHeight = 16
TexNo = 12
Switch = 0
instance_create(344,304,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 952
CornerBY = 696 
z = 104
zHeight = 136
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 376
CornerBX = 168
CornerBY = 400 
z = 0
zHeight = 80
TexNo = 32
instance_create(0,376,DoorBlock)
CornerAX = 344
CornerAY = 304
CornerBX = 400
CornerBY = 424 
z = 0
zHeight = 32
TexNo = 12
instance_create(344,304,EnBumperBlock)
CornerAX = 552
CornerAY = 304
CornerBX = 608
CornerBY = 424 
z = 0
zHeight = 32
TexNo = 12
instance_create(552,304,EnBumperBlock)
 
z = 8
CreateDir = 0
instance_create(196,396,PointH)
z = 80
instance_create(172,396,DoorH)
 
z = 8
Text = "Scripts/IHOMC.txt"
instance_create(460,356,MapOldMan)
z = 8
Text = "Scripts/IHGuyB.txt"
instance_create(652,308,MapGuyA)
z = 8
Text = "Scripts/IncendiaQuiz.txt"
instance_create(468,484,MapGirlA)