/*Dragonian Engine- */
/*Levelized Level*/
RoomA = "Lands/IncendiaTemple/D4.txt"
RoomB = 0
RoomC = 0
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0
  
instance_create(0,0,MonBeGone)
CornerAX = 448
CornerAY = 464
CornerBX = 984
CornerBY = 520 
z = 0
zHeight = 8
TexNo = 72
Switch = 0
instance_create(448,464,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 984
CornerBY = 456 
z = 0
zHeight = 8
TexNo = 36
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 464
CornerBX = 440
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 36
Switch = 0
instance_create(0,464,SuperBlock)
CornerAX = 448
CornerAY = 528
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 36
Switch = 0
instance_create(448,528,SuperBlock)
CornerAX = 432
CornerAY = 448
CornerBX = 520
CornerBY = 536 
z = 0
zHeight = 16
TexNo = 72
Switch = 0
instance_create(432,448,SuperBlock)
CornerAX = 832
CornerAY = 464
CornerBX = 984
CornerBY = 520 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(832,464,SuperBlock)
CornerAX = 760
CornerAY = 0
CornerBX = 984
CornerBY = 456 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(760,0,SuperBlock)
CornerAX = 760
CornerAY = 528
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(760,528,SuperBlock)
CornerAX = 760
CornerAY = 464
CornerBX = 984
CornerBY = 520 
z = 72
zHeight = 144
TexNo = 36
Switch = 0
instance_create(760,464,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 984
CornerBY = 152 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 984 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 832
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(0,832,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 984
CornerBY = 984 
z = 144
zHeight = 160
TexNo = 36
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 784
CornerAY = 472
CornerBX = 984
CornerBY = 528 
z = 0
zHeight = 152
TexNo = 36
instance_create(784,472,DoorBlock)
 
z = 8
instance_create(344,288,IceRock)
z = 8
instance_create(272,608,IceRock)
z = 8
instance_create(576,296,IceRock)
z = 8
instance_create(464,648,IceRock)
z = 8
instance_create(632,632,IceRock)
z = 8
instance_create(584,752,IceRock)
z = 16
instance_create(476,500,MapWiz)
z = 8
instance_create(476,412,MapMovWiz)
z = 8
instance_create(468,596,MapMovWiz)
z = 8
instance_create(532,436,MapMummy)
z = 8
instance_create(532,564,MapMummy)
z = 8
instance_create(420,380,MapMummy)
z = 8
instance_create(412,580,MapMummy)
z = 8
instance_create(364,524,MapMummy)
z = 8
instance_create(372,436,MapMummy)
z = 8
instance_create(572,484,MapMummy)
z = 8
instance_create(572,516,MapMummy)
z = 8
instance_create(484,332,MapMummy)
z = 8
instance_create(516,620,MapMummy)
if ds_list_find_index(global.KHDB,global.CurrentRoom+string(1))=-1 {
z = 128
instance_create(476,492,DropKey)
}
z = 8
instance_create(768,464,MonsterDoor)
z = 8
CreateDir = 180
instance_create(748,508,PointA)
z = 152
instance_create(796,508,DoorA)