/*Dragonian Engine- */
/*Levelized Level*/
RoomA = "Lands/IncendiaTemple/E9.txt"
RoomB = 0
RoomC = 0
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0
  
instance_create(0,0,MonBeGone)
CornerAX = 496
CornerAY = 512
CornerBX = 552
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 72
Switch = 0
instance_create(496,512,SuperBlock)
CornerAX = 560
CornerAY = 0
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 36
Switch = 0
instance_create(560,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 552
CornerBY = 504 
z = 0
zHeight = 8
TexNo = 36
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 512
CornerBX = 488
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 36
Switch = 0
instance_create(0,512,SuperBlock)
CornerAX = 496
CornerAY = 832
CornerBX = 552
CornerBY = 984 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(496,832,SuperBlock)
CornerAX = 0
CornerAY = 760
CornerBX = 488
CornerBY = 984 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(0,760,SuperBlock)
CornerAX = 560
CornerAY = 760
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(560,760,SuperBlock)
CornerAX = 832
CornerAY = 0
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(832,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 984
CornerBY = 152 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 984 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 496
CornerAY = 760
CornerBX = 552
CornerBY = 984 
z = 72
zHeight = 144
TexNo = 36
Switch = 0
instance_create(496,760,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 984
CornerBY = 984 
z = 144
zHeight = 160
TexNo = 36
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 496
CornerAY = 784
CornerBX = 552
CornerBY = 984 
z = 0
zHeight = 152
TexNo = 36
instance_create(496,784,DoorBlock)
 
z = 8
instance_create(368,328,IceRock)
z = 8
instance_create(664,312,IceRock)
z = 8
instance_create(744,576,IceRock)
z = 8
instance_create(320,616,IceRock)
z = 8
instance_create(240,416,IceRock)
z = 8
instance_create(288,696,IceRock)
z = 8
instance_create(680,704,IceRock)
z = 8
instance_create(688,432,IceRock)
z = 8
instance_create(212,204,MapWiz)
z = 8
instance_create(204,724,MapWiz)
z = 8
instance_create(788,724,MapWiz)
z = 8
instance_create(788,196,MapWiz)
z = 8
instance_create(620,204,MapMummy)
z = 8
instance_create(460,212,MapMummy)
z = 8
instance_create(532,244,MapMummy)
z = 8
instance_create(796,420,MapMummy)
z = 8
instance_create(772,460,MapMummy)
z = 8
instance_create(788,516,MapMummy)
z = 8
instance_create(220,468,MapMummy)
z = 8
instance_create(244,500,MapMummy)
z = 8
instance_create(228,532,MapMummy)
z = 8
instance_create(308,372,MapMummy)
z = 8
instance_create(644,372,MapMummy)
z = 8
instance_create(492,372,MapMummy)
if ds_list_find_index(global.KHDB,global.CurrentRoom+string(1))=-1 {
z = 128
instance_create(532,748,DropKey)
}
z = 8
instance_create(496,768,MonsterDoor)
z = 8
CreateDir = 90
instance_create(532,748,PointA)
z = 152
instance_create(532,796,DoorA)