/*Dragonian Engine- */
/*Levelized Level*/
RoomA = "Lands/IncendiaTemple/G7.txt"
RoomB = "Lands/IncendiaTemple/I7.txt"
RoomC = "Lands/IncendiaTemple/H8.txt"
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0
  
CornerAX = 576
CornerAY = 0
CornerBX = 984
CornerBY = 440 
z = 0
zHeight = 8
TexNo = 36
Switch = 0
instance_create(576,0,SuperBlock)
CornerAX = 512
CornerAY = 0
CornerBX = 568
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 72
Switch = 0
instance_create(512,0,SuperBlock)
CornerAX = 512
CornerAY = 448
CornerBX = 984
CornerBY = 504 
z = 0
zHeight = 8
TexNo = 72
Switch = 0
instance_create(512,448,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 504
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 36
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 576
CornerAY = 512
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 36
Switch = 0
instance_create(576,512,SuperBlock)
CornerAX = 512
CornerAY = 0
CornerBX = 568
CornerBY = 152 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(512,0,SuperBlock)
CornerAX = 832
CornerAY = 448
CornerBX = 984
CornerBY = 504 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(832,448,SuperBlock)
CornerAX = 512
CornerAY = 832
CornerBX = 568
CornerBY = 984 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(512,832,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 504
CornerBY = 184 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 576
CornerAY = 0
CornerBX = 984
CornerBY = 184 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(576,0,SuperBlock)
CornerAX = 800
CornerAY = 0
CornerBX = 984
CornerBY = 440 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(800,0,SuperBlock)
CornerAX = 800
CornerAY = 512
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(800,512,SuperBlock)
CornerAX = 512
CornerAY = 0
CornerBX = 568
CornerBY = 184 
z = 72
zHeight = 144
TexNo = 36
Switch = 0
instance_create(512,0,SuperBlock)
CornerAX = 800
CornerAY = 448
CornerBX = 984
CornerBY = 504 
z = 72
zHeight = 144
TexNo = 36
Switch = 0
instance_create(800,448,SuperBlock)
CornerAX = 576
CornerAY = 800
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(576,800,SuperBlock)
CornerAX = 0
CornerAY = 800
CornerBX = 504
CornerBY = 984 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(0,800,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 984 
z = 0
zHeight = 144
TexNo = 36
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 512
CornerAY = 800
CornerBX = 568
CornerBY = 984 
z = 72
zHeight = 144
TexNo = 36
Switch = 0
instance_create(512,800,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 984
CornerBY = 984 
z = 144
zHeight = 160
TexNo = 36
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 512
CornerAY = 0
CornerBX = 568
CornerBY = 168 
z = 0
zHeight = 152
TexNo = 36
instance_create(512,0,DoorBlock)
CornerAX = 816
CornerAY = 448
CornerBX = 984
CornerBY = 504 
z = 0
zHeight = 152
TexNo = 36
instance_create(816,448,DoorBlock)
CornerAX = 512
CornerAY = 816
CornerBX = 568
CornerBY = 984 
z = 0
zHeight = 152
TexNo = 36
instance_create(512,816,DoorBlock)
 
z = 8
instance_create(352,280,IceRock)
z = 8
instance_create(256,432,IceRock)
z = 8
instance_create(368,568,IceRock)
z = 8
instance_create(440,696,IceRock)
z = 8
instance_create(648,672,IceRock)
z = 8
instance_create(688,312,IceRock)
z = 8
instance_create(436,484,MapWiz)
z = 8
instance_create(460,380,MapMovWiz)
z = 8
instance_create(460,548,MapMovWiz)
z = 8
instance_create(588,380,MapMummy)
z = 8
instance_create(588,556,MapMummy)
z = 8
instance_create(492,436,MapMummy)
z = 8
instance_create(492,516,MapMummy)
z = 8
instance_create(420,428,MapMummy)
z = 8
instance_create(420,532,MapMummy)
z = 8
instance_create(548,340,MapMummy)
z = 8
instance_create(548,596,MapMummy)
z = 8
instance_create(540,476,MapMummy)
z = 8
CreateDir = 270
instance_create(548,204,PointA)
z = 8
CreateDir = 90
instance_create(548,788,PointB)
z = 8
CreateDir = 180
instance_create(788,484,PointC)
z = 152
instance_create(540,164,DoorA)
z = 152
instance_create(540,836,DoorB)
z = 160
instance_create(828,484,DoorC)