/*Dragonian Engine- */
/*Sierr Field*/

RoomA = "Lands/ForestC.txt"
RoomB = "Lands/VaporaRoadA.txt"
RoomC = "Lands/StratosRoadA.txt"
RoomD = "Lands/DesertA.txt"
RoomE = "Lands/SierrTown.txt"
RoomF = "Lands/SierrTown.txt"
RoomG = "Lands/SierrTown.txt"
RoomH = "Lands/SierrTown.txt"

if sound_isplaying(MapBGM) = 0 {
sound_loop(MapBGM)
sound_stop(Windy)
instance_create(0,0,BeginMsg)
}
d3d_set_fog(true,c_white,128,5000)
BGA.GrndBot=make_color_rgb(255,217,146)

alarm[0]= 120+random(512)

Switch = 0
 
CornerAX = 2792
CornerAY = 4096
CornerBX = 2816
CornerBY = 4568 
z = 0
zHeight = 8
TexNo = 36
instance_create(2792,4096,SuperBlock)
CornerAX = 3848
CornerAY = 2912
CornerBX = 4448
CornerBY = 2936 
z = 0
zHeight = 8
TexNo = 36
instance_create(3848,2912,SuperBlock)
CornerAX = 1216
CornerAY = 2880
CornerBX = 1824
CornerBY = 2904 
z = 0
zHeight = 8
TexNo = 36
instance_create(1216,2880,SuperBlock)
CornerAX = 2760
CornerAY = 936
CornerBX = 2784
CornerBY = 1848 
z = 0
zHeight = 8
TexNo = 36
instance_create(2760,936,SuperBlock)
CornerAX = 4832
CornerAY = 2504
CornerBX = 5864
CornerBY = 2536 
z = 0
zHeight = 8
TexNo = 0
instance_create(4832,2504,SuperBlock)
CornerAX = 4856
CornerAY = 2728
CornerBX = 5864
CornerBY = 2752 
z = 0
zHeight = 8
TexNo = 0
instance_create(4856,2728,SuperBlock)
CornerAX = 4816
CornerAY = 2992
CornerBX = 5160
CornerBY = 3400 
z = 0
zHeight = 8
TexNo = 0
instance_create(4816,2992,SuperBlock)
CornerAX = 3248
CornerAY = 0
CornerBX = 3400
CornerBY = 864 
z = 0
zHeight = 8
TexNo = 0
instance_create(3248,0,SuperBlock)
CornerAX = 2048
CornerAY = 872
CornerBX = 3400
CornerBY = 928 
z = 0
zHeight = 8
TexNo = 0
instance_create(2048,872,SuperBlock)
CornerAX = 2048
CornerAY = 0
CornerBX = 2248
CornerBY = 864 
z = 0
zHeight = 8
TexNo = 0
instance_create(2048,0,SuperBlock)
CornerAX = 4816
CornerAY = 2504
CornerBX = 4848
CornerBY = 2984 
z = 0
zHeight = 8
TexNo = 0
instance_create(4816,2504,SuperBlock)
CornerAX = 4456
CornerAY = 2912
CornerBX = 4680
CornerBY = 4776 
z = 0
zHeight = 8
TexNo = 0
instance_create(4456,2912,SuperBlock)
CornerAX = 2824
CornerAY = 2944
CornerBX = 4448
CornerBY = 4776 
z = 0
zHeight = 8
TexNo = 0
instance_create(2824,2944,SuperBlock)
CornerAX = 0
CornerAY = 4576
CornerBX = 2816
CornerBY = 4776 
z = 0
zHeight = 8
TexNo = 0
instance_create(0,4576,SuperBlock)
CornerAX = 0
CornerAY = 1016
CornerBX = 696
CornerBY = 4568 
z = 0
zHeight = 8
TexNo = 40
instance_create(0,1016,SuperBlock)
CornerAX = 704
CornerAY = 1184
CornerBX = 1264
CornerBY = 1808 
z = 0
zHeight = 8
TexNo = 40
instance_create(704,1184,SuperBlock)
CornerAX = 704
CornerAY = 2912
CornerBX = 2784
CornerBY = 4568 
z = 0
zHeight = 8
TexNo = 0
instance_create(704,2912,SuperBlock)
CornerAX = 704
CornerAY = 1816
CornerBX = 1208
CornerBY = 2904 
z = 0
zHeight = 8
TexNo = 0
instance_create(704,1816,SuperBlock)
CornerAX = 1272
CornerAY = 936
CornerBX = 2752
CornerBY = 2872 
z = 0
zHeight = 8
TexNo = 0
instance_create(1272,936,SuperBlock)
CornerAX = 2792
CornerAY = 936
CornerBX = 4544
CornerBY = 2904 
z = 0
zHeight = 8
TexNo = 0
instance_create(2792,936,SuperBlock)
CornerAX = 0
CornerAY = 1344
CornerBX = 408
CornerBY = 4376 
z = 0
zHeight = 16
TexNo = 40
instance_create(0,1344,SuperBlock)
CornerAX = 4552
CornerAY = 2504
CornerBX = 4680
CornerBY = 2904 
z = 0
zHeight = 16
TexNo = 0
instance_create(4552,2504,SuperBlock)
CornerAX = 4688
CornerAY = 3640
CornerBX = 5160
CornerBY = 4976 
z = 0
zHeight = 16
TexNo = 0
instance_create(4688,3640,SuperBlock)
CornerAX = 0
CornerAY = 4784
CornerBX = 4680
CornerBY = 4976 
z = 0
zHeight = 16
TexNo = 0
instance_create(0,4784,SuperBlock)
CornerAX = 1216
CornerAY = 1808
CornerBX = 1264
CornerBY = 2872 
z = 0
zHeight = 16
TexNo = 40
instance_create(1216,1808,SuperBlock)
CornerAX = 704
CornerAY = 1016
CornerBX = 1264
CornerBY = 1176 
z = 0
zHeight = 16
TexNo = 0
instance_create(704,1016,SuperBlock)
CornerAX = 2064
CornerAY = 4984
CornerBX = 5632
CornerBY = 5864 
z = 0
zHeight = 24
TexNo = 0
instance_create(2064,4984,SuperBlock)
CornerAX = 5376
CornerAY = 2152
CornerBX = 5864
CornerBY = 2496 
z = 0
zHeight = 24
TexNo = 0
instance_create(5376,2152,SuperBlock)
CornerAX = 4856
CornerAY = 2536
CornerBX = 5864
CornerBY = 2720 
z = 0
zHeight = 24
TexNo = 0
instance_create(4856,2536,SuperBlock)
CornerAX = 5168
CornerAY = 2992
CornerBX = 5264
CornerBY = 4976 
z = 0
zHeight = 24
TexNo = 0
instance_create(5168,2992,SuperBlock)
CornerAX = 5272
CornerAY = 2760
CornerBX = 5864
CornerBY = 4000 
z = 0
zHeight = 24
TexNo = 0
instance_create(5272,2760,SuperBlock)
CornerAX = 3408
CornerAY = 0
CornerBX = 5368
CornerBY = 864 
z = 0
zHeight = 24
TexNo = 0
instance_create(3408,0,SuperBlock)
CornerAX = 4688
CornerAY = 2504
CornerBX = 4808
CornerBY = 3632 
z = 0
zHeight = 24
TexNo = 0
instance_create(4688,2504,SuperBlock)
CornerAX = 0
CornerAY = 936
CornerBX = 1264
CornerBY = 1008 
z = 0
zHeight = 24
TexNo = 0
instance_create(0,936,SuperBlock)
CornerAX = 1832
CornerAY = 1856
CornerBX = 3840
CornerBY = 4088 
z = 0
zHeight = 32
TexNo = 32
instance_create(1832,1856,SuperBlock)
CornerAX = 4856
CornerAY = 2760
CornerBX = 5264
CornerBY = 2984 
z = 0
zHeight = 32
TexNo = 0
instance_create(4856,2760,SuperBlock)
CornerAX = 5272
CornerAY = 4008
CornerBX = 5872
CornerBY = 4976 
z = 0
zHeight = 32
TexNo = 0
instance_create(5272,4008,SuperBlock)
CornerAX = 4552
CornerAY = 872
CornerBX = 5368
CornerBY = 2496 
z = 0
zHeight = 32
TexNo = 0
instance_create(4552,872,SuperBlock)
CornerAX = 4816
CornerAY = 3408
CornerBX = 5160
CornerBY = 3632 
z = 0
zHeight = 32
TexNo = 0
instance_create(4816,3408,SuperBlock)
CornerAX = 656
CornerAY = 4984
CornerBX = 2056
CornerBY = 5864 
z = 0
zHeight = 32
TexNo = 0
instance_create(656,4984,SuperBlock)
CornerAX = -144
CornerAY = -144
CornerBX = 2040
CornerBY = 928 
z = 0
zHeight = 32
TexNo = 0
instance_create(-144,-144,SuperBlock)
CornerAX = 5640
CornerAY = 4984
CornerBX = 5864
CornerBY = 5864 
z = 0
zHeight = 40
TexNo = 0
instance_create(5640,4984,SuperBlock)
CornerAX = 5376
CornerAY = 0
CornerBX = 5864
CornerBY = 2144 
z = 0
zHeight = 40
TexNo = 0
instance_create(5376,0,SuperBlock)
CornerAX = 2256
CornerAY = 0
CornerBX = 3240
CornerBY = 864 
z = -8
zHeight = 40
TexNo = 28
instance_create(2256,0,SuperBlock)
CornerAX = 3408
CornerAY = 864
CornerBX = 4544
CornerBY = 928 
z = 0
zHeight = 40
TexNo = 0
instance_create(3408,864,SuperBlock)
CornerAX = 0
CornerAY = 4984
CornerBX = 648
CornerBY = 5864 
z = 0
zHeight = 40
TexNo = 0
instance_create(0,4984,SuperBlock)
CornerAX = 2792
CornerAY = 4000
CornerBX = 2816
CornerBY = 4000 
z = 0
zHeight = 64
TexNo = 24
instance_create(2792,4000,SuperBlock)
CornerAX = 3752
CornerAY = 2912
CornerBX = 3752
CornerBY = 2936 
z = 0
zHeight = 64
TexNo = 24
instance_create(3752,2912,SuperBlock)
CornerAX = 2760
CornerAY = 1944
CornerBX = 2784
CornerBY = 1944 
z = 0
zHeight = 64
TexNo = 24
instance_create(2760,1944,SuperBlock)
CornerAX = 1920
CornerAY = 2880
CornerBX = 1920
CornerBY = 2904 
z = 0
zHeight = 64
TexNo = 24
instance_create(1920,2880,SuperBlock)
CornerAX = 2824
CornerAY = 4000
CornerBX = 2832
CornerBY = 4008 
z = 0
zHeight = 80
TexNo = 28
instance_create(2824,4000,SuperBlock)
CornerAX = 2776
CornerAY = 4000
CornerBX = 2784
CornerBY = 4008 
z = 0
zHeight = 80
TexNo = 28
instance_create(2776,4000,SuperBlock)
CornerAX = 2792
CornerAY = 1936
CornerBX = 2800
CornerBY = 1944 
z = 0
zHeight = 80
TexNo = 28
instance_create(2792,1936,SuperBlock)
CornerAX = 2744
CornerAY = 1936
CornerBX = 2752
CornerBY = 1944 
z = 0
zHeight = 80
TexNo = 28
instance_create(2744,1936,SuperBlock)
CornerAX = 3752
CornerAY = 2896
CornerBX = 3760
CornerBY = 2904 
z = 0
zHeight = 80
TexNo = 28
instance_create(3752,2896,SuperBlock)
CornerAX = 3752
CornerAY = 2944
CornerBX = 3760
CornerBY = 2952 
z = 0
zHeight = 80
TexNo = 28
instance_create(3752,2944,SuperBlock)
CornerAX = 1912
CornerAY = 2912
CornerBX = 1920
CornerBY = 2920 
z = 0
zHeight = 80
TexNo = 28
instance_create(1912,2912,SuperBlock)
CornerAX = 1912
CornerAY = 2864
CornerBX = 1920
CornerBY = 2872 
z = 0
zHeight = 80
TexNo = 28
instance_create(1912,2864,SuperBlock)
CornerAX = 2760
CornerAY = 1936
CornerBX = 2784
CornerBY = 1944 
z = 64
zHeight = 80
TexNo = 28
instance_create(2760,1936,SuperBlock)
CornerAX = 1912
CornerAY = 2880
CornerBX = 1920
CornerBY = 2904 
z = 64
zHeight = 80
TexNo = 28
instance_create(1912,2880,SuperBlock)
CornerAX = 2792
CornerAY = 4000
CornerBX = 2816
CornerBY = 4008 
z = 64
zHeight = 80
TexNo = 28
instance_create(2792,4000,SuperBlock)
CornerAX = 3752
CornerAY = 2912
CornerBX = 3760
CornerBY = 2936 
z = 64
zHeight = 80
TexNo = 28
instance_create(3752,2912,SuperBlock)
CornerAX = 5704
CornerAY = 2488
CornerBX = 5704
CornerBY = 2544 
z = 0
zHeight = 88
TexNo = 24
instance_create(5704,2488,SuperBlock)
CornerAX = 5704
CornerAY = 2704
CornerBX = 5704
CornerBY = 2760 
z = 0
zHeight = 88
TexNo = 24
instance_create(5704,2704,SuperBlock)
CornerAX = 5704
CornerAY = 2480
CornerBX = 5704
CornerBY = 2480 
z = 0
zHeight = 88
TexNo = 36
instance_create(5704,2480,SuperBlock)
CornerAX = 5704
CornerAY = 2552
CornerBX = 5704
CornerBY = 2552 
z = 0
zHeight = 88
TexNo = 36
instance_create(5704,2552,SuperBlock)
CornerAX = 5704
CornerAY = 2768
CornerBX = 5704
CornerBY = 2768 
z = 0
zHeight = 88
TexNo = 36
instance_create(5704,2768,SuperBlock)
CornerAX = 5704
CornerAY = 2696
CornerBX = 5704
CornerBY = 2696 
z = 0
zHeight = 88
TexNo = 36
instance_create(5704,2696,SuperBlock)
CornerAX = 3032
CornerAY = 5696
CornerBX = 3032
CornerBY = 5696 
z = 0
zHeight = 88
TexNo = 36
instance_create(3032,5696,SuperBlock)
CornerAX = 3104
CornerAY = 5696
CornerBX = 3104
CornerBY = 5696 
z = 0
zHeight = 88
TexNo = 36
instance_create(3104,5696,SuperBlock)
CornerAX = 3040
CornerAY = 5696
CornerBX = 3096
CornerBY = 5696 
z = 0
zHeight = 88
TexNo = 24
instance_create(3040,5696,SuperBlock)
CornerAX = 2672
CornerAY = 160
CornerBX = 2728
CornerBY = 160 
z = 0
zHeight = 88
TexNo = 24
instance_create(2672,160,SuperBlock)
CornerAX = 5712
CornerAY = 2624
CornerBX = 5872
CornerBY = 2648 
z = 0
zHeight = 88
TexNo = 24
instance_create(5712,2624,SuperBlock)
CornerAX = 5712
CornerAY = 160
CornerBX = 5864
CornerBY = 2616 
z = 16
zHeight = 120
TexNo = 0
instance_create(5712,160,SuperBlock)
CornerAX = 5712
CornerAY = 2656
CornerBX = 5864
CornerBY = 5696 
z = 16
zHeight = 120
TexNo = 0
instance_create(5712,2656,SuperBlock)
CornerAX = 5680
CornerAY = 2624
CornerBX = 5864
CornerBY = 2648 
z = 88
zHeight = 120
TexNo = 0
instance_create(5680,2624,SuperBlock)
CornerAX = 1800
CornerAY = 4096
CornerBX = 1824
CornerBY = 4120 
z = 0
zHeight = 128
TexNo = 28
instance_create(1800,4096,SuperBlock)
CornerAX = 1800
CornerAY = 1824
CornerBX = 1824
CornerBY = 1848 
z = 0
zHeight = 128
TexNo = 28
instance_create(1800,1824,SuperBlock)
CornerAX = 3848
CornerAY = 1824
CornerBX = 3872
CornerBY = 1848 
z = 0
zHeight = 128
TexNo = 28
instance_create(3848,1824,SuperBlock)
CornerAX = 3848
CornerAY = 4096
CornerBX = 3872
CornerBY = 4120 
z = 0
zHeight = 128
TexNo = 28
instance_create(3848,4096,SuperBlock)
CornerAX = 1928
CornerAY = 1952
CornerBX = 3744
CornerBY = 3992 
z = 0
zHeight = 160
TexNo = 28
instance_create(1928,1952,SuperBlock)
CornerAX = 0
CornerAY = 5704
CornerBX = 5864
CornerBY = 5864 
z = 0
zHeight = 160
TexNo = 4
instance_create(0,5704,SuperBlock)
CornerAX = 1408
CornerAY = 0
CornerBX = 1552
CornerBY = 624 
z = 0
zHeight = 160
TexNo = 28
instance_create(1408,0,SuperBlock)
CornerAX = 1408
CornerAY = 0
CornerBX = 5864
CornerBY = 152 
z = 0
zHeight = 160
TexNo = 28
instance_create(1408,0,SuperBlock)
CornerAX = 0
CornerAY = 472
CornerBX = 1400
CornerBY = 624 
z = 0
zHeight = 160
TexNo = 32
instance_create(0,472,SuperBlock)
CornerAX = 0
CornerAY = 632
CornerBX = 152
CornerBY = 1424 
z = 0
zHeight = 160
TexNo = 32
instance_create(0,632,SuperBlock)
CornerAX = 0
CornerAY = 1648
CornerBX = 152
CornerBY = 5696 
z = 0
zHeight = 160
TexNo = 32
instance_create(0,1648,SuperBlock)
CornerAX = 2672
CornerAY = 152
CornerBX = 2728
CornerBY = 176 
z = 80
zHeight = 160
TexNo = 28
instance_create(2672,152,SuperBlock)
CornerAX = 1912
CornerAY = 1936
CornerBX = 1952
CornerBY = 1976 
z = 0
zHeight = 176
TexNo = 28
instance_create(1912,1936,SuperBlock)
CornerAX = 3720
CornerAY = 1936
CornerBX = 3760
CornerBY = 1984 
z = 0
zHeight = 176
TexNo = 28
instance_create(3720,1936,SuperBlock)
CornerAX = 1912
CornerAY = 3968
CornerBX = 1952
CornerBY = 4008 
z = 0
zHeight = 176
TexNo = 28
instance_create(1912,3968,SuperBlock)
CornerAX = 3720
CornerAY = 3968
CornerBX = 3760
CornerBY = 4008 
z = 0
zHeight = 176
TexNo = 28
instance_create(3720,3968,SuperBlock)
CornerAX = 0
CornerAY = 1424
CornerBX = 184
CornerBY = 1512 
z = 0
zHeight = 200
TexNo = 32
instance_create(0,1424,SuperBlock)
CornerAX = 0
CornerAY = 1560
CornerBX = 184
CornerBY = 1640 
z = 0
zHeight = 200
TexNo = 32
instance_create(0,1560,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 1264
CornerBY = 320 
z = 0
zHeight = 224
TexNo = 0
instance_create(0,0,SuperBlock)
CornerAX = 5464
CornerAY = 2624
CornerBX = 5488
CornerBY = 2648 
z = 0
zHeight = 232
TexNo = 28
instance_create(5464,2624,SuperBlock)
CornerAX = 5464
CornerAY = 2440
CornerBX = 5488
CornerBY = 2464 
z = 0
zHeight = 232
TexNo = 28
instance_create(5464,2440,SuperBlock)
CornerAX = 5464
CornerAY = 2768
CornerBX = 5488
CornerBY = 2792 
z = 0
zHeight = 232
TexNo = 28
instance_create(5464,2768,SuperBlock)
CornerAX = 2608
CornerAY = 160
CornerBX = 2664
CornerBY = 376 
z = 40
zHeight = 240
TexNo = 28
instance_create(2608,160,SuperBlock)
CornerAX = 2736
CornerAY = 160
CornerBX = 2792
CornerBY = 376 
z = 40
zHeight = 240
TexNo = 28
instance_create(2736,160,SuperBlock)
CornerAX = 2608
CornerAY = 448
CornerBX = 2664
CornerBY = 504 
z = 40
zHeight = 240
TexNo = 28
instance_create(2608,448,SuperBlock)
CornerAX = 2736
CornerAY = 448
CornerBX = 2792
CornerBY = 504 
z = 40
zHeight = 240
TexNo = 28
instance_create(2736,448,SuperBlock)
CornerAX = 2608
CornerAY = 576
CornerBX = 2664
CornerBY = 632 
z = 40
zHeight = 240
TexNo = 28
instance_create(2608,576,SuperBlock)
CornerAX = 2736
CornerAY = 576
CornerBX = 2792
CornerBY = 632 
z = 40
zHeight = 240
TexNo = 28
instance_create(2736,576,SuperBlock)
CornerAX = 2864
CornerAY = 576
CornerBX = 2920
CornerBY = 632 
z = 40
zHeight = 240
TexNo = 28
instance_create(2864,576,SuperBlock)
CornerAX = 2480
CornerAY = 576
CornerBX = 2536
CornerBY = 632 
z = 40
zHeight = 240
TexNo = 28
instance_create(2480,576,SuperBlock)
CornerAX = 0
CornerAY = 5688
CornerBX = 5864
CornerBY = 5864 
z = 160
zHeight = 248
TexNo = 8
instance_create(0,5688,SuperBlock)
CornerAX = 5464
CornerAY = 2424
CornerBX = 5488
CornerBY = 2800 
z = 232
zHeight = 264
TexNo = 28
instance_create(5464,2424,SuperBlock)
CornerAX = 2752
CornerAY = 2384
CornerBX = 3192
CornerBY = 2664 
z = 160
zHeight = 280
TexNo = 28
instance_create(2752,2384,SuperBlock)
CornerAX = -120
CornerAY = -128
CornerBX = 1184
CornerBY = 256 
z = 0
zHeight = 328
TexNo = 0
instance_create(-120,-128,SuperBlock)
CornerAX = 3168
CornerAY = 2320
CornerBX = 3256
CornerBY = 2408 
z = 152
zHeight = 352
TexNo = 28
instance_create(3168,2320,SuperBlock)
CornerAX = 3168
CornerAY = 2640
CornerBX = 3256
CornerBY = 2728 
z = 152
zHeight = 352
TexNo = 28
instance_create(3168,2640,SuperBlock)
CornerAX = 2688
CornerAY = 2640
CornerBX = 2776
CornerBY = 2728 
z = 152
zHeight = 352
TexNo = 28
instance_create(2688,2640,SuperBlock)
CornerAX = 2688
CornerAY = 2320
CornerBX = 2776
CornerBY = 2408 
z = 152
zHeight = 352
TexNo = 28
instance_create(2688,2320,SuperBlock)
CornerAX = 2784
CornerAY = 2416
CornerBX = 3160
CornerBY = 2632 
z = 152
zHeight = 392
TexNo = 28
instance_create(2784,2416,SuperBlock)
CornerAX = 0
CornerAY = -16
CornerBX = 1120
CornerBY = 208 
z = 0
zHeight = 456
TexNo = 0
instance_create(0,-16,SuperBlock)
CornerAX = 3024
CornerAY = 2432
CornerBX = 3080
CornerBY = 2488 
z = 384
zHeight = 560
TexNo = 28
instance_create(3024,2432,SuperBlock)
CornerAX = 128
CornerAY = 80
CornerBX = 1072
CornerBY = 184 
z = 0
zHeight = 680
TexNo = 0
instance_create(128,80,SuperBlock)
CornerAX = 184
CornerAY = 104
CornerBX = 944
CornerBY = 152 
z = 0
zHeight = 896
TexNo = 0
instance_create(184,104,SuperBlock)
CornerAX = 5680
CornerAY = 2608
CornerBX = 5704
CornerBY = 2616 
z = 16
zHeight = 120
TexNo = 0
instance_create(5680,2608,SuperBlock)
CornerAX = 5680
CornerAY = 2656
CornerBX = 5704
CornerBY = 2664 
z = 16
zHeight = 120
TexNo = 0
instance_create(5680,2656,SuperBlock)
CornerAX = 3040
CornerAY = 5632
CornerBX = 3096
CornerBY = 5744 
z = 0
zHeight = 104
TexNo = 0
instance_create(3040,5632,DoorBlock)
CornerAX = 0
CornerAY = 1520
CornerBX = 144
CornerBY = 1552 
z = 0
zHeight = 136
TexNo = 0
instance_create(0,1520,DoorBlock)
CornerAX = 2672
CornerAY = 0
CornerBX = 2728
CornerBY = 176 
z = 0
zHeight = 168
TexNo = 0
instance_create(2672,0,DoorBlock)
CornerAX = 3752
CornerAY = 2912
CornerBX = 3760
CornerBY = 2936 
z = 0
zHeight = 168
TexNo = 0
instance_create(3752,2912,DoorBlock)
CornerAX = 2792
CornerAY = 4000
CornerBX = 2816
CornerBY = 4008 
z = 0
zHeight = 168
TexNo = 0
instance_create(2792,4000,DoorBlock)
CornerAX = 1912
CornerAY = 2880
CornerBX = 1920
CornerBY = 2904 
z = 0
zHeight = 168
TexNo = 0
instance_create(1912,2880,DoorBlock)
CornerAX = 2760
CornerAY = 1936
CornerBX = 2784
CornerBY = 1944 
z = 0
zHeight = 168
TexNo = 0
instance_create(2760,1936,DoorBlock)
CornerAX = 5688
CornerAY = 2624
CornerBX = 5864
CornerBY = 2648 
z = 16
zHeight = 136
TexNo = 0
instance_create(5688,2624,DoorBlock)
CornerAX = 4816
CornerAY = 2504
CornerBX = 5864
CornerBY = 3400 
z = 0
zHeight = 16
TexNo = 0
instance_create(4816,2504,Water)
 
Switch = 0 
 
z = 24
instance_create(4652,5324,BigTree)
z = 24
instance_create(4964,5572,BigTree)
z = 24
instance_create(3444,5268,BigTree)
z = 8
instance_create(3004,4468,BigTree)
z = 8
instance_create(2660,4468,BigTree)
z = 24
instance_create(2516,5540,BigTree)
z = 32
instance_create(5132,2172,BigTree)
z = 40
instance_create(5492,1956,BigTree)
z = 24
instance_create(5588,2308,BigTree)
z = 32
instance_create(5380,4292,BigTree)
z = 32
instance_create(5548,4652,BigTree)
z = 8
instance_create(4108,3332,BigTree)
Switch = 1
z = 24
instance_create(4748,2660,BigTree)
Switch = 0
z = 24
instance_create(5572,2940,BigTree)
z = 16
instance_create(4724,4316,BigTree)
z = 8
instance_create(4036,4036,BigTree)
z = 8
instance_create(4468,3076,BigTree)
z = 8
instance_create(1516,4460,BigTree)
z = 8
instance_create(1204,4084,BigTree)
z = 8
instance_create(1076,2100,BigTree)
Switch = 1
z = 24
instance_create(3940,764,BigTree)
Switch = 0
z = 8
instance_create(4252,1788,BigTree)
z = 8
instance_create(4084,1404,BigTree)
z = 8
instance_create(4364,2596,BigTree)
z = 24
instance_create(4644,276,BigTree)
z = 40
instance_create(5428,236,BigTree)
z = 24
instance_create(4764,644,BigTree)
Switch = 2
z = 32
instance_create(5188,1340,BigTree)
z = 24
instance_create(2940,5212,TallTree)
Switch = 0
z = 24
instance_create(3988,5116,TallTree)
z = 24
instance_create(4996,5076,TallTree)
z = 24
instance_create(5452,5548,TallTree)
z = 24
instance_create(4204,5556,TallTree)
z = 32
instance_create(1220,5300,TallTree)
z = 24
instance_create(2156,5028,TallTree)
z = 24
instance_create(5380,3236,TallTree)
Switch = 3
z = 32
instance_create(5012,2884,TallTree)
Switch = 0
z = 24
instance_create(5596,3580,TallTree)
z = 16
instance_create(5028,4548,TallTree)
z = 32
instance_create(5044,1636,TallTree)
Switch = 1
z = 16
instance_create(4860,3828,TallTree)
Switch = 0
z = 8
instance_create(4308,4428,TallTree)
z = 8
instance_create(1548,4044,TallTree)
z = 8
instance_create(1892,1172,TallTree)
z = 32
instance_create(1572,740,TallTree)
z = 32
instance_create(756,708,TallTree)
z = 16
instance_create(796,1124,TallTree)
z = 32
instance_create(1836,340,TallTree)
Switch = 2
z = 8
instance_create(3516,1236,TallTree)
Switch = 0
z = 24
instance_create(4316,588,TallTree)
z = 24
instance_create(5132,412,TallTree)
z = 8
instance_create(2988,1436,TallTree)
z = 8
instance_create(4036,2364,TallTree)
z = 40
instance_create(564,5284,TallTree)
Switch = 4
z = 40
instance_create(340,5588,TallTree)
Switch = 0
z = 24
CreateDir = 90
Shad = 0
instance_create(3072,5696,StumpHole)
z = 24
CreateDir = 180
Shad = 0
instance_create(5704,2520,StumpHole)
z = 24
CreateDir = 180
Shad = 0
instance_create(5704,2736,StumpHole)
z = 24
CreateDir = 90
instance_create(3076,5612,PointA)
z = 24
CreateDir = 180
instance_create(5668,2644,PointB)
z = 40
CreateDir = 270
instance_create(2708,204,PointC)
z = 16
CreateDir = 0
instance_create(188,1540,PointD)
z = 32
CreateDir = 180
instance_create(1900,2900,PointE)
z = 32
CreateDir = 90
instance_create(2780,1924,PointF)
z = 32
CreateDir = 0
instance_create(3780,2932,PointG)
z = 32
CreateDir = 270
instance_create(2812,4036,PointH)
z = 0
instance_create(3068,5684,DoorA)
z = 32
instance_create(5724,2652,DoorB)
z = 32
instance_create(2700,132,DoorC)
z = 32
instance_create(60,1532,DoorD)
z = 0
instance_create(1924,2892,DoorE)
z = 0
instance_create(2772,1948,DoorF)
z = 0
instance_create(3756,2932,DoorG)
z = 0
instance_create(2812,4004,DoorH)