/*Dragonian Engine- */
/*Levelized Level*/
RoomA = 0
RoomB = 0
RoomC = 0
RoomD = "Lands/SierrTown.txt"
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0
  
instance_create(0,0,ShoppingPresence)

CornerAX = 0
CornerAY = 0
CornerBX = 824
CornerBY = 760 
z = 0
zHeight = 8
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 424
CornerAY = 472
CornerBX = 640
CornerBY = 528 
z = 0
zHeight = 16
TexNo = 16
Switch = 0
instance_create(424,472,SuperBlock)
CornerAX = 192
CornerAY = 192
CornerBX = 200
CornerBY = 216 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(192,192,SuperBlock)
CornerAX = 224
CornerAY = 192
CornerBX = 232
CornerBY = 216 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(224,192,SuperBlock)
CornerAX = 256
CornerAY = 192
CornerBX = 264
CornerBY = 216 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(256,192,SuperBlock)
CornerAX = 352
CornerAY = 0
CornerBX = 360
CornerBY = 176 
z = 0
zHeight = 56
TexNo = 44
Switch = 0
instance_create(352,0,SuperBlock)
CornerAX = 400
CornerAY = 0
CornerBX = 408
CornerBY = 176 
z = 0
zHeight = 56
TexNo = 44
Switch = 0
instance_create(400,0,SuperBlock)
CornerAX = 368
CornerAY = 0
CornerBX = 392
CornerBY = 160 
z = 0
zHeight = 56
TexNo = 24
Switch = 0
instance_create(368,0,SuperBlock)
CornerAX = 160
CornerAY = 528
CornerBX = 304
CornerBY = 600 
z = 0
zHeight = 64
TexNo = 20
Switch = 0
instance_create(160,528,SuperBlock)
CornerAX = 352
CornerAY = 160
CornerBX = 408
CornerBY = 176 
z = 56
zHeight = 72
TexNo = 16
Switch = 0
instance_create(352,160,SuperBlock)
CornerAX = 672
CornerAY = 0
CornerBX = 824
CornerBY = 760 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(672,0,SuperBlock)
CornerAX = 0
CornerAY = 608
CornerBX = 824
CornerBY = 760 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(0,608,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 760 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 824
CornerBY = 152 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 824
CornerBY = 760 
z = 104
zHeight = 160
TexNo = 16
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 368
CornerAY = 0
CornerBX = 392
CornerBY = 168 
z = 0
zHeight = 80
TexNo = 16
instance_create(368,0,DoorBlock)
CornerAX = 424
CornerAY = 472
CornerBX = 640
CornerBY = 528 
z = 0
zHeight = 104
TexNo = 16
instance_create(424,472,EnBumperBlock)
 
z = 8
CreateDir = 270
instance_create(380,196,PointD)
z = 80
instance_create(380,172,DoorD)

 
z = 8
Text = "Scripts/SHomeOM.txt"
instance_create(300,348,MapOldMan)
z = 8
Text = "Scripts/SHomeGuy.txt"
instance_create(484,348,MapGuyA)
z = 8
Text = "Scripts/SHomeGirl.txt"
instance_create(564,292,MapGirlA)