/*Dragonian Engine- */
/*Central Town*/
global.Map = "Maps/SierrMap.txt"

RoomA = "Lands/CenterShop.txt"
RoomB = "Lands/SierrCastleA.txt"
RoomC = "Lands/Church.txt"
RoomD = "Lands/SierrHome.txt"
RoomE = "Lands/SierrField.txt"
RoomF = "Lands/SierrField.txt"
RoomG = "Lands/SierrField.txt"
RoomH = "Lands/SierrField.txt"

if sound_isplaying(CityBGM) = 0 {
sound_loop(CityBGM)
instance_create(0,0,BeginMsg)
}
d3d_set_fog(true,c_white,128,5000)
  
CornerAX = 0
CornerAY = 1344
CornerBX = 2928
CornerBY = 1368 
z = 0
zHeight = 8
TexNo = 20
Switch = 0
instance_create(0,1344,SuperBlock)
CornerAX = 1408
CornerAY = 0
CornerBX = 1432
CornerBY = 2928 
z = 0
zHeight = 8
TexNo = 20
Switch = 0
instance_create(1408,0,SuperBlock)
CornerAX = -8
CornerAY = 1376
CornerBX = 1400
CornerBY = 2928 
z = 0
zHeight = 8
TexNo = 32
Switch = 0
instance_create(-8,1376,SuperBlock)
CornerAX = 1440
CornerAY = 1376
CornerBX = 2928
CornerBY = 2928 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(1440,1376,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 1400
CornerBY = 1336 
z = 0
zHeight = 8
TexNo = 8
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 1440
CornerAY = 0
CornerBX = 2928
CornerBY = 1336 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(1440,0,SuperBlock)
CornerAX = 1680
CornerAY = 1168
CornerBX = 2120
CornerBY = 1192 
z = 0
zHeight = 16
TexNo = 32
Switch = 0
instance_create(1680,1168,SuperBlock)
CornerAX = 224
CornerAY = 1152
CornerBX = 376
CornerBY = 1152 
z = 0
zHeight = 16
TexNo = 44
Switch = 0
instance_create(224,1152,SuperBlock)
CornerAX = 416
CornerAY = 1152
CornerBX = 568
CornerBY = 1152 
z = 0
zHeight = 16
TexNo = 44
Switch = 0
instance_create(416,1152,SuperBlock)
CornerAX = 224
CornerAY = 1120
CornerBX = 376
CornerBY = 1120 
z = 0
zHeight = 16
TexNo = 44
Switch = 0
instance_create(224,1120,SuperBlock)
CornerAX = 416
CornerAY = 1120
CornerBX = 568
CornerBY = 1120 
z = 0
zHeight = 16
TexNo = 44
Switch = 0
instance_create(416,1120,SuperBlock)
CornerAX = 416
CornerAY = 1088
CornerBX = 568
CornerBY = 1088 
z = 0
zHeight = 16
TexNo = 44
Switch = 0
instance_create(416,1088,SuperBlock)
CornerAX = 224
CornerAY = 1088
CornerBX = 376
CornerBY = 1088 
z = 0
zHeight = 16
TexNo = 44
Switch = 0
instance_create(224,1088,SuperBlock)
CornerAX = 224
CornerAY = 1056
CornerBX = 376
CornerBY = 1056 
z = 0
zHeight = 16
TexNo = 44
Switch = 0
instance_create(224,1056,SuperBlock)
CornerAX = 416
CornerAY = 1056
CornerBX = 568
CornerBY = 1056 
z = 0
zHeight = 16
TexNo = 44
Switch = 0
instance_create(416,1056,SuperBlock)
CornerAX = 576
CornerAY = 952
CornerBX = 600
CornerBY = 976 
z = 0
zHeight = 16
TexNo = 44
Switch = 0
instance_create(576,952,SuperBlock)
CornerAX = 1680
CornerAY = 1136
CornerBX = 2120
CornerBY = 1160 
z = 0
zHeight = 24
TexNo = 32
Switch = 0
instance_create(1680,1136,SuperBlock)
CornerAX = 1952
CornerAY = 1760
CornerBX = 2136
CornerBY = 1816 
z = 0
zHeight = 24
TexNo = 28
Switch = 0
instance_create(1952,1760,SuperBlock)
CornerAX = 2080
CornerAY = 1760
CornerBX = 2136
CornerBY = 1944 
z = 0
zHeight = 24
TexNo = 28
Switch = 0
instance_create(2080,1760,SuperBlock)
CornerAX = 1952
CornerAY = 1760
CornerBX = 2008
CornerBY = 1944 
z = 0
zHeight = 24
TexNo = 28
Switch = 0
instance_create(1952,1760,SuperBlock)
CornerAX = 1952
CornerAY = 1888
CornerBX = 2136
CornerBY = 1944 
z = 0
zHeight = 24
TexNo = 28
Switch = 0
instance_create(1952,1888,SuperBlock)
CornerAX = 576
CornerAY = 920
CornerBX = 600
CornerBY = 944 
z = 0
zHeight = 24
TexNo = 44
Switch = 0
instance_create(576,920,SuperBlock)
CornerAX = 1680
CornerAY = 1104
CornerBX = 2120
CornerBY = 1128 
z = 0
zHeight = 32
TexNo = 32
Switch = 0
instance_create(1680,1104,SuperBlock)
CornerAX = 576
CornerAY = 888
CornerBX = 600
CornerBY = 912 
z = 0
zHeight = 32
TexNo = 44
Switch = 0
instance_create(576,888,SuperBlock)
CornerAX = 1680
CornerAY = 1072
CornerBX = 2120
CornerBY = 1096 
z = 0
zHeight = 40
TexNo = 32
Switch = 0
instance_create(1680,1072,SuperBlock)
CornerAX = 224
CornerAY = 832
CornerBX = 568
CornerBY = 984 
z = 0
zHeight = 40
TexNo = 44
Switch = 0
instance_create(224,832,SuperBlock)
CornerAX = 1680
CornerAY = 1040
CornerBX = 2120
CornerBY = 1064 
z = 0
zHeight = 48
TexNo = 32
Switch = 0
instance_create(1680,1040,SuperBlock)
CornerAX = 1304
CornerAY = 1872
CornerBX = 1304
CornerBY = 1896 
z = 8
zHeight = 56
TexNo = 24
Switch = 0
instance_create(1304,1872,SuperBlock)
CornerAX = 1304
CornerAY = 1856
CornerBX = 1312
CornerBY = 1864 
z = 8
zHeight = 56
TexNo = 16
Switch = 0
instance_create(1304,1856,SuperBlock)
CornerAX = 1304
CornerAY = 1904
CornerBX = 1312
CornerBY = 1912 
z = 8
zHeight = 56
TexNo = 16
Switch = 0
instance_create(1304,1904,SuperBlock)
CornerAX = 1680
CornerAY = 976
CornerBX = 2120
CornerBY = 1032 
z = 0
zHeight = 56
TexNo = 32
Switch = 0
instance_create(1680,976,SuperBlock)
CornerAX = 2232
CornerAY = 384
CornerBX = 2320
CornerBY = 968 
z = 0
zHeight = 56
TexNo = 0
Switch = 0
instance_create(2232,384,SuperBlock)
CornerAX = 2128
CornerAY = 976
CornerBX = 2320
CornerBY = 1064 
z = 0
zHeight = 56
TexNo = 0
Switch = 0
instance_create(2128,976,SuperBlock)
CornerAX = 1488
CornerAY = 384
CornerBX = 2224
CornerBY = 472 
z = 0
zHeight = 56
TexNo = 0
Switch = 0
instance_create(1488,384,SuperBlock)
CornerAX = 1488
CornerAY = 384
CornerBX = 1568
CornerBY = 1080 
z = 0
zHeight = 56
TexNo = 0
Switch = 0
instance_create(1488,384,SuperBlock)
CornerAX = 1576
CornerAY = 976
CornerBX = 1672
CornerBY = 1080 
z = 0
zHeight = 56
TexNo = 0
Switch = 0
instance_create(1576,976,SuperBlock)
CornerAX = 552
CornerAY = 480
CornerBX = 576
CornerBY = 528 
z = 0
zHeight = 56
TexNo = 24
Switch = 0
instance_create(552,480,SuperBlock)
CornerAX = 584
CornerAY = 488
CornerBX = 600
CornerBY = 544 
z = 0
zHeight = 56
TexNo = 28
Switch = 0
instance_create(584,488,SuperBlock)
CornerAX = 528
CornerAY = 480
CornerBX = 544
CornerBY = 544 
z = 0
zHeight = 56
TexNo = 28
Switch = 0
instance_create(528,480,SuperBlock)
CornerAX = 2168
CornerAY = 2480
CornerBX = 2192
CornerBY = 2504 
z = 0
zHeight = 56
TexNo = 24
Switch = 0
instance_create(2168,2480,SuperBlock)
CornerAX = 2200
CornerAY = 2464
CornerBX = 2216
CornerBY = 2512 
z = 0
zHeight = 56
TexNo = 44
Switch = 0
instance_create(2200,2464,SuperBlock)
CornerAX = 2144
CornerAY = 2464
CornerBX = 2160
CornerBY = 2504 
z = 0
zHeight = 56
TexNo = 44
Switch = 0
instance_create(2144,2464,SuperBlock)
CornerAX = 1848
CornerAY = 872
CornerBX = 1904
CornerBY = 968 
z = 48
zHeight = 64
TexNo = 12
Switch = 0
instance_create(1848,872,SuperBlock)
CornerAX = 1304
CornerAY = 1848
CornerBX = 1312
CornerBY = 1920 
z = 56
zHeight = 72
TexNo = 12
Switch = 0
instance_create(1304,1848,SuperBlock)
CornerAX = 520
CornerAY = 528
CornerBX = 608
CornerBY = 544 
z = 56
zHeight = 72
TexNo = 28
Switch = 0
instance_create(520,528,SuperBlock)
CornerAX = 2136
CornerAY = 2464
CornerBX = 2224
CornerBY = 2504 
z = 56
zHeight = 72
TexNo = 16
Switch = 0
instance_create(2136,2464,SuperBlock)
CornerAX = 1528
CornerAY = 1408
CornerBX = 1808
CornerBY = 1768 
z = 0
zHeight = 96
TexNo = 44
Switch = 0
instance_create(1528,1408,SuperBlock)
CornerAX = 984
CornerAY = 1792
CornerBX = 1296
CornerBY = 1976 
z = 0
zHeight = 96
TexNo = 28
Switch = 0
instance_create(984,1792,SuperBlock)
CornerAX = 1064
CornerAY = 2488
CornerBX = 1344
CornerBY = 2640 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(1064,2488,SuperBlock)
CornerAX = 264
CornerAY = 240
CornerBX = 704
CornerBY = 520 
z = 0
zHeight = 104
TexNo = 28
Switch = 0
instance_create(264,240,SuperBlock)
CornerAX = 2304
CornerAY = 1472
CornerBX = 2584
CornerBY = 1944 
z = 0
zHeight = 112
TexNo = 44
Switch = 0
instance_create(2304,1472,SuperBlock)
CornerAX = 976
CornerAY = 1784
CornerBX = 1304
CornerBY = 1984 
z = 96
zHeight = 112
TexNo = 16
Switch = 0
instance_create(976,1784,SuperBlock)
CornerAX = 1520
CornerAY = 1400
CornerBX = 1816
CornerBY = 1776 
z = 96
zHeight = 112
TexNo = 12
Switch = 0
instance_create(1520,1400,SuperBlock)
CornerAX = 2472
CornerAY = 2528
CornerBX = 2704
CornerBY = 2728 
z = 0
zHeight = 120
TexNo = 44
Switch = 0
instance_create(2472,2528,SuperBlock)
CornerAX = 1008
CornerAY = 784
CornerBX = 1128
CornerBY = 1032 
z = 0
zHeight = 120
TexNo = 4
Switch = 0
instance_create(1008,784,SuperBlock)
CornerAX = 1864
CornerAY = 872
CornerBX = 1888
CornerBY = 872 
z = 64
zHeight = 128
TexNo = 24
Switch = 0
instance_create(1864,872,SuperBlock)
CornerAX = 1896
CornerAY = 872
CornerBX = 1912
CornerBY = 880 
z = 64
zHeight = 128
TexNo = 28
Switch = 0
instance_create(1896,872,SuperBlock)
CornerAX = 1840
CornerAY = 872
CornerBX = 1856
CornerBY = 880 
z = 64
zHeight = 128
TexNo = 28
Switch = 0
instance_create(1840,872,SuperBlock)
CornerAX = 1592
CornerAY = 2168
CornerBX = 1776
CornerBY = 2672 
z = 0
zHeight = 128
TexNo = 44
Switch = 0
instance_create(1592,2168,SuperBlock)
CornerAX = 528
CornerAY = 280
CornerBX = 616
CornerBY = 368 
z = 0
zHeight = 128
TexNo = 28
Switch = 0
instance_create(528,280,SuperBlock)
CornerAX = 2296
CornerAY = 1464
CornerBX = 2592
CornerBY = 1952 
z = 112
zHeight = 128
TexNo = 16
Switch = 0
instance_create(2296,1464,SuperBlock)
CornerAX = 1392
CornerAY = 0
CornerBX = 1448
CornerBY = 120 
z = 0
zHeight = 128
TexNo = 24
Switch = 0
instance_create(1392,0,SuperBlock)
CornerAX = 2776
CornerAY = 1328
CornerBX = 2928
CornerBY = 1384 
z = 0
zHeight = 128
TexNo = 24
Switch = 0
instance_create(2776,1328,SuperBlock)
CornerAX = 0
CornerAY = 1328
CornerBX = 152
CornerBY = 1384 
z = 0
zHeight = 128
TexNo = 24
Switch = 0
instance_create(0,1328,SuperBlock)
CornerAX = 1392
CornerAY = 2776
CornerBX = 1456
CornerBY = 2928 
z = 0
zHeight = 128
TexNo = 24
Switch = 0
instance_create(1392,2776,SuperBlock)
CornerAX = 2024
CornerAY = 2488
CornerBX = 2336
CornerBY = 2672 
z = 0
zHeight = 136
TexNo = 44
Switch = 0
instance_create(2024,2488,SuperBlock)
CornerAX = 472
CornerAY = 1888
CornerBX = 816
CornerBY = 2104 
z = 0
zHeight = 136
TexNo = 44
Switch = 0
instance_create(472,1888,SuperBlock)
CornerAX = 2464
CornerAY = 2520
CornerBX = 2712
CornerBY = 2736 
z = 120
zHeight = 136
TexNo = 12
Switch = 0
instance_create(2464,2520,SuperBlock)
CornerAX = 256
CornerAY = 840
CornerBX = 536
CornerBY = 848 
z = 120
zHeight = 144
TexNo = 44
Switch = 0
instance_create(256,840,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 168
CornerBY = 1320 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 1384
CornerBY = 160 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 1456
CornerAY = 0
CornerBX = 2928
CornerBY = 160 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(1456,0,SuperBlock)
CornerAX = 2752
CornerAY = 0
CornerBX = 2928
CornerBY = 1320 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(2752,0,SuperBlock)
CornerAX = 8
CornerAY = 2760
CornerBX = 1384
CornerBY = 2928 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(8,2760,SuperBlock)
CornerAX = 0
CornerAY = 1392
CornerBX = 168
CornerBY = 2928 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(0,1392,SuperBlock)
CornerAX = 2752
CornerAY = 1392
CornerBX = 2928
CornerBY = 2928 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(2752,1392,SuperBlock)
CornerAX = 2752
CornerAY = 1328
CornerBX = 2928
CornerBY = 1384 
z = 104
zHeight = 144
TexNo = 28
Switch = 0
instance_create(2752,1328,SuperBlock)
CornerAX = 1392
CornerAY = 0
CornerBX = 1448
CornerBY = 160 
z = 104
zHeight = 144
TexNo = 28
Switch = 0
instance_create(1392,0,SuperBlock)
CornerAX = 0
CornerAY = 1328
CornerBX = 168
CornerBY = 1384 
z = 104
zHeight = 144
TexNo = 28
Switch = 0
instance_create(0,1328,SuperBlock)
CornerAX = 1464
CornerAY = 2760
CornerBX = 2928
CornerBY = 2928 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(1464,2760,SuperBlock)
CornerAX = 1392
CornerAY = 2760
CornerBX = 1456
CornerBY = 2928 
z = 104
zHeight = 144
TexNo = 28
Switch = 0
instance_create(1392,2760,SuperBlock)
CornerAX = 544
CornerAY = 832
CornerBX = 568
CornerBY = 856 
z = 40
zHeight = 144
TexNo = 44
Switch = 0
instance_create(544,832,SuperBlock)
CornerAX = 224
CornerAY = 832
CornerBX = 248
CornerBY = 856 
z = 40
zHeight = 144
TexNo = 44
Switch = 0
instance_create(224,832,SuperBlock)
CornerAX = 1832
CornerAY = 872
CornerBX = 1920
CornerBY = 888 
z = 128
zHeight = 152
TexNo = 28
Switch = 0
instance_create(1832,872,SuperBlock)
CornerAX = 1944
CornerAY = 2112
CornerBX = 2320
CornerBY = 2264 
z = 0
zHeight = 152
TexNo = 44
Switch = 0
instance_create(1944,2112,SuperBlock)
CornerAX = 2016
CornerAY = 2480
CornerBX = 2344
CornerBY = 2680 
z = 136
zHeight = 152
TexNo = 16
Switch = 0
instance_create(2016,2480,SuperBlock)
CornerAX = 560
CornerAY = 304
CornerBX = 584
CornerBY = 328 
z = 0
zHeight = 160
TexNo = 28
Switch = 0
instance_create(560,304,SuperBlock)
CornerAX = 1936
CornerAY = 2104
CornerBX = 2328
CornerBY = 2272 
z = 152
zHeight = 168
TexNo = 16
Switch = 0
instance_create(1936,2104,SuperBlock)
CornerAX = 976
CornerAY = 752
CornerBX = 1152
CornerBY = 1048 
z = 120
zHeight = 184
TexNo = 8
Switch = 0
instance_create(976,752,SuperBlock)
CornerAX = 1680
CornerAY = 584
CornerBX = 2120
CornerBY = 864 
z = 0
zHeight = 280
TexNo = 28
Switch = 0
instance_create(1680,584,SuperBlock)
CornerAX = 2128
CornerAY = 472
CornerBX = 2232
CornerBY = 576 
z = 0
zHeight = 352
TexNo = 28
Switch = 0
instance_create(2128,472,SuperBlock)
CornerAX = 1568
CornerAY = 472
CornerBX = 1672
CornerBY = 576 
z = 0
zHeight = 352
TexNo = 28
Switch = 0
instance_create(1568,472,SuperBlock)
CornerAX = 1568
CornerAY = 872
CornerBX = 1672
CornerBY = 976 
z = 0
zHeight = 352
TexNo = 28
Switch = 0
instance_create(1568,872,SuperBlock)
CornerAX = 2128
CornerAY = 872
CornerBX = 2232
CornerBY = 976 
z = 0
zHeight = 352
TexNo = 28
Switch = 0
instance_create(2128,872,SuperBlock)
CornerAX = 2128
CornerAY = 472
CornerBX = 2152
CornerBY = 496 
z = 344
zHeight = 384
TexNo = 28
Switch = 0
instance_create(2128,472,SuperBlock)
CornerAX = 2208
CornerAY = 472
CornerBX = 2232
CornerBY = 496 
z = 344
zHeight = 384
TexNo = 28
Switch = 0
instance_create(2208,472,SuperBlock)
CornerAX = 2208
CornerAY = 552
CornerBX = 2232
CornerBY = 576 
z = 344
zHeight = 384
TexNo = 28
Switch = 0
instance_create(2208,552,SuperBlock)
CornerAX = 2128
CornerAY = 552
CornerBX = 2152
CornerBY = 576 
z = 344
zHeight = 384
TexNo = 28
Switch = 0
instance_create(2128,552,SuperBlock)
CornerAX = 2208
CornerAY = 872
CornerBX = 2232
CornerBY = 896 
z = 344
zHeight = 384
TexNo = 28
Switch = 0
instance_create(2208,872,SuperBlock)
CornerAX = 2128
CornerAY = 872
CornerBX = 2152
CornerBY = 896 
z = 344
zHeight = 384
TexNo = 28
Switch = 0
instance_create(2128,872,SuperBlock)
CornerAX = 2128
CornerAY = 952
CornerBX = 2152
CornerBY = 976 
z = 344
zHeight = 384
TexNo = 28
Switch = 0
instance_create(2128,952,SuperBlock)
CornerAX = 2208
CornerAY = 952
CornerBX = 2232
CornerBY = 976 
z = 344
zHeight = 384
TexNo = 28
Switch = 0
instance_create(2208,952,SuperBlock)
CornerAX = 1568
CornerAY = 472
CornerBX = 1592
CornerBY = 496 
z = 344
zHeight = 384
TexNo = 28
Switch = 0
instance_create(1568,472,SuperBlock)
CornerAX = 1648
CornerAY = 472
CornerBX = 1672
CornerBY = 496 
z = 344
zHeight = 384
TexNo = 28
Switch = 0
instance_create(1648,472,SuperBlock)
CornerAX = 1648
CornerAY = 552
CornerBX = 1672
CornerBY = 576 
z = 344
zHeight = 384
TexNo = 28
Switch = 0
instance_create(1648,552,SuperBlock)
CornerAX = 1568
CornerAY = 552
CornerBX = 1592
CornerBY = 576 
z = 344
zHeight = 384
TexNo = 28
Switch = 0
instance_create(1568,552,SuperBlock)
CornerAX = 1648
CornerAY = 872
CornerBX = 1672
CornerBY = 896 
z = 344
zHeight = 384
TexNo = 28
Switch = 0
instance_create(1648,872,SuperBlock)
CornerAX = 1568
CornerAY = 872
CornerBX = 1592
CornerBY = 896 
z = 344
zHeight = 384
TexNo = 28
Switch = 0
instance_create(1568,872,SuperBlock)
CornerAX = 1648
CornerAY = 952
CornerBX = 1672
CornerBY = 976 
z = 344
zHeight = 384
TexNo = 28
Switch = 0
instance_create(1648,952,SuperBlock)
CornerAX = 1568
CornerAY = 952
CornerBX = 1592
CornerBY = 976 
z = 344
zHeight = 384
TexNo = 28
Switch = 0
instance_create(1568,952,SuperBlock)
CornerAX = 1712
CornerAY = 616
CornerBX = 2088
CornerBY = 832 
z = 0
zHeight = 392
TexNo = 28
Switch = 0
instance_create(1712,616,SuperBlock)
CornerAX = 1944
CornerAY = 640
CornerBX = 2040
CornerBY = 744 
z = 0
zHeight = 560
TexNo = 28
Switch = 0
instance_create(1944,640,SuperBlock)
CornerAX = 1288
CornerAY = 1872
CornerBX = 1312
CornerBY = 1896 
z = 0
zHeight = 64
TexNo = 0
instance_create(1288,1872,DoorBlock)
CornerAX = 2168
CornerAY = 2472
CornerBX = 2192
CornerBY = 2496 
z = 0
zHeight = 88
TexNo = 16
instance_create(2168,2472,DoorBlock)
CornerAX = 552
CornerAY = 480
CornerBX = 576
CornerBY = 536 
z = 0
zHeight = 88
TexNo = 16
instance_create(552,480,DoorBlock)
CornerAX = 1864
CornerAY = 864
CornerBX = 1888
CornerBY = 880 
z = 0
zHeight = 184
TexNo = 0
instance_create(1864,864,DoorBlock)
CornerAX = 1392
CornerAY = 0
CornerBX = 1456
CornerBY = 160 
z = 0
zHeight = 192
TexNo = 0
instance_create(1392,0,DoorBlock)
CornerAX = 2752
CornerAY = 1328
CornerBX = 2928
CornerBY = 1384 
z = 0
zHeight = 192
TexNo = 0
instance_create(2752,1328,DoorBlock)
CornerAX = 0
CornerAY = 1328
CornerBX = 168
CornerBY = 1384 
z = 0
zHeight = 192
TexNo = 0
instance_create(0,1328,DoorBlock)
CornerAX = 1392
CornerAY = 2760
CornerBX = 1456
CornerBY = 2920 
z = 0
zHeight = 192
TexNo = 0
instance_create(1392,2760,DoorBlock)
CornerAX = 2016
CornerAY = 1824
CornerBX = 2072
CornerBY = 1880 
z = 0
zHeight = 16
TexNo = 0
instance_create(2016,1824,Water)
CornerAX = 1576
CornerAY = 480
CornerBX = 2224
CornerBY = 968 
z = 0
zHeight = 32
TexNo = 0
instance_create(1576,480,Water)

 
z = 8
Switch = 0
instance_create(2556,260,BigTree)
z = 8
Switch = 0
instance_create(2588,1068,BigTree)
z = 8
Switch = 0
instance_create(2276,1220,BigTree)
z = 8
Switch = 0
instance_create(2628,452,TallTree)
z = 8
Switch = 0
instance_create(2452,724,TallTree)
z = 8
Switch = 0
instance_create(1556,1204,TallTree)
z = 8
Switch = 0
instance_create(2084,1548,TallTree)
z = 8
Switch = 0
instance_create(2588,2340,TallTree)
z = 8
CreateDir = 0
instance_create(1332,1892,PointA)
z = 64
CreateDir = 270
instance_create(1876,908,PointB)
z = 8
CreateDir = 270
instance_create(572,564,PointC)
z = 8
CreateDir = 90
instance_create(2188,2452,PointD)
z = 8
CreateDir = 0
instance_create(196,1356,PointE)
z = 8
CreateDir = 270
instance_create(1428,188,PointF)
z = 8
CreateDir = 180
instance_create(2740,1356,PointG)
z = 8
CreateDir = 90
instance_create(1428,2748,PointH)
z = 0
instance_create(1308,1892,DoorA)
z = 0
instance_create(1876,884,DoorB)
z = 88
instance_create(564,540,DoorC)
z = 88
instance_create(2180,2484,DoorD)
z = 0
instance_create(124,1356,DoorE)
z = 0
instance_create(1420,76,DoorF)
z = 0
instance_create(2852,1364,DoorG)
z = 0
instance_create(1428,2828,DoorH)


 
z = 8
Text = "Scripts/COldManA.txt"
instance_create(1092,1204,MapOldMan)
z = 8
Text = "Scripts/COldManB.txt"
instance_create(700,2540,MapOldManB)
z = 8
Text = "Scripts/CGuyA.txt"
instance_create(2044,1364,MapGuyA)
z = 8
Text = "Scripts/CGuyB.txt"
instance_create(548,1700,MapGuyB)
z = 8
Text = "Scripts/CGirl.txt"
instance_create(668,668,MapGirlA)
if global.Story < 3 {z = 8
Text = "Scripts/VerneC.txt"
if global.SQItemD=12 Text="Scripts/VerneBook.txt"
Switch = 0
instance_create(1276,1356,MapVerne)}
z = 8
Text = "Scripts/FortuneTeller.txt"
instance_create(212,2284,MapNun)
global.CreateZ = 8
instance_create(228,2284,CrystalBall)
z = 64
Text = "Scripts/GuardAEntrance.txt"
instance_create(1900,908,MapGuardA)
z = 64
Text = "Scripts/GuardBEntrance.txt"
instance_create(1860,908,MapGuardB)
z = 8
Text = "Scripts/CGeek.txt"
instance_create(964,2292,MapGeek)
z = 8
Text = "Scripts/CRedHead.txt"
instance_create(1860,2028,MapRedhead)
z = 8
if global.Story > 3 Text = "Scripts/TicketDirector.txt" else Text = "Scripts/RehearsingDirector.txt"
if global.SQItemC = 7 Text ="Scripts/ReadyDirector.txt"
if ds_list_find_index(global.KHDB,"DATE") != -1 Text ="Scripts/SoldOutDirector.txt"
instance_create(412,1020,MapShopkeep)
z = 8
Text = "Scripts/MeatGuy.txt"
instance_create(220,2596,MapTwelkin)
z = 24
Text = "Scripts/CBlondeA.txt"
instance_create(1972,1772,MapBlondeA)
z = 8
Text = "Scripts/CBlondeB.txt"
instance_create(2492,396,MapBlondeB)
z = 8
instance_create(1492,1284,SavePoint)

z = 40
Text = "Scripts/MyLove.txt"
instance_create(356,940,MapMyLove)
z = 40
Text = "Scripts/Princess.txt"
instance_create(484,900,MapPrincess)
z = 40
Text = "Scripts/EvilKing.txt"
instance_create(404,916,MapEvilKing)