/*Dragonian Engine- */
/*Levelized Level*/
RoomA = 0
RoomB = 0
RoomC = 0
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = "Lands/VaporaVil.txt"
RoomH = 0
  
instance_create(0,0,ShoppingPresence)

CornerAX = 0
CornerAY = 0
CornerBX = 920
CornerBY = 856 
z = 0
zHeight = 8
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 328
CornerAY = 0
CornerBX = 336
CornerBY = 176 
z = 0
zHeight = 56
TexNo = 44
Switch = 0
instance_create(328,0,SuperBlock)
CornerAX = 376
CornerAY = 0
CornerBX = 384
CornerBY = 176 
z = 0
zHeight = 56
TexNo = 44
Switch = 0
instance_create(376,0,SuperBlock)
CornerAX = 344
CornerAY = 0
CornerBX = 368
CornerBY = 160 
z = 0
zHeight = 56
TexNo = 24
Switch = 0
instance_create(344,0,SuperBlock)
CornerAX = 328
CornerAY = 152
CornerBX = 384
CornerBY = 176 
z = 56
zHeight = 72
TexNo = 16
Switch = 0
instance_create(328,152,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 920
CornerBY = 152 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 768
CornerAY = 0
CornerBX = 920
CornerBY = 856 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(768,0,SuperBlock)
CornerAX = 0
CornerAY = 704
CornerBX = 920
CornerBY = 856 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(0,704,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 856 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 256
CornerAY = 376
CornerBX = 664
CornerBY = 400 
z = 0
zHeight = 16
TexNo = 28
Switch = 0
instance_create(256,376,SuperBlock)
CornerAX = 640
CornerAY = 376
CornerBX = 664
CornerBY = 624 
z = 0
zHeight = 16
TexNo = 28
Switch = 0
instance_create(640,376,SuperBlock)
CornerAX = 256
CornerAY = 376
CornerBX = 280
CornerBY = 616 
z = 0
zHeight = 16
TexNo = 28
Switch = 0
instance_create(256,376,SuperBlock)
CornerAX = 496
CornerAY = 512
CornerBX = 520
CornerBY = 536 
z = 0
zHeight = 16
TexNo = 28
Switch = 0
instance_create(496,512,SuperBlock)
CornerAX = 424
CornerAY = 512
CornerBX = 440
CornerBY = 512 
z = 0
zHeight = 16
TexNo = 52
Switch = 0
instance_create(424,512,SuperBlock)
CornerAX = 416
CornerAY = 512
CornerBX = 416
CornerBY = 528 
z = 0
zHeight = 16
TexNo = 52
Switch = 0
instance_create(416,512,SuperBlock)
CornerAX = 416
CornerAY = 536
CornerBX = 432
CornerBY = 536 
z = 0
zHeight = 16
TexNo = 52
Switch = 0
instance_create(416,536,SuperBlock)
CornerAX = 440
CornerAY = 520
CornerBX = 440
CornerBY = 536 
z = 0
zHeight = 16
TexNo = 52
Switch = 0
instance_create(440,520,SuperBlock)
CornerAX = 464
CornerAY = 656
CornerBX = 472
CornerBY = 672 
z = 0
zHeight = 16
TexNo = 56
Switch = 0
instance_create(464,656,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 920
CornerBY = 856 
z = 104
zHeight = 144
TexNo = 16
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 344
CornerAY = 0
CornerBX = 368
CornerBY = 168 
z = 0
zHeight = 80
TexNo = 16
instance_create(344,0,DoorBlock)
 
z = 8
CreateDir = 270
instance_create(356,196,PointG)
z = 80
instance_create(356,164,DoorG)
 
z = 8
Text = "Scripts/Smithy.txt" 
if global.SQItemD=8 Text = "Scripts/RepairSpear.txt" 
if global.SQItemD=20 Text = "Scripts/SpearRepaired.txt"
instance_create(468,500,MapShopkeep)