/*Dragonian Engine- */
/*Levelized Level*/
RoomA = "Lands/StratosRoadA.txt"
RoomB = "Lands/StratosCityB.txt"
RoomC = "Lands/StratosUndergroundA.txt"
RoomD = "Lands/CherHome.txt"
RoomE = "Lands/FairyHome.txt"
RoomF = "Lands/StratosShop.txt"
RoomG = "Lands/StratosHome.txt"
RoomH = "Lands/VerneHome.txt"
if global.Story < 4{if sound_isplaying(WindBGM) = 0 {sound_loop(WindBGM)
instance_create(0,0,BeginMsg)}
d3d_set_fog(true,c_white,128,3000)
}else{if sound_isplaying(RuinedWind) = 0 {sound_loop(RuinedWind)
instance_create(0,0,BeginMsg)
}d3d_set_fog(true,c_gray,2,1000)
BGA.SkyTop=c_gray
BGA.SkyBot=c_orange
}
global.Map="Maps/SierrMap.txt"

if instance_number(GoToSig) > 0{
if GoToSig.GoTo != 2{
instance_create(1320,848,LowerThatWater)
}
}
if instance_number(GoToSig) = 0{
instance_create(1320,848,LowerThatWater)
}

CornerAX = 1384
CornerAY = 2416
CornerBX = 1440
CornerBY = 2928 
z = 0
zHeight = 8
TexNo = 32
Switch = 0
instance_create(1384,2416,SuperBlock)
CornerAX = 1384
CornerAY = 1968
CornerBX = 1440
CornerBY = 2408 
z = 0
zHeight = 16
TexNo = 32
Switch = 0
instance_create(1384,1968,SuperBlock)
CornerAX = 1384
CornerAY = 1712
CornerBX = 1440
CornerBY = 1960 
z = 0
zHeight = 24
TexNo = 32
Switch = 0
instance_create(1384,1712,SuperBlock)
CornerAX = 1448
CornerAY = 1712
CornerBX = 2928
CornerBY = 2928 
z = 0
zHeight = 32
TexNo = 28
Switch = 0
instance_create(1448,1712,SuperBlock)
CornerAX = 0
CornerAY = 1712
CornerBX = 1376
CornerBY = 2928 
z = 0
zHeight = 32
TexNo = 28
Switch = 0
instance_create(0,1712,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 992
CornerBY = 1704 
z = 0
zHeight = 32
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 1864
CornerAY = 0
CornerBX = 2928
CornerBY = 1704 
z = 0
zHeight = 32
TexNo = 28
Switch = 0
instance_create(1864,0,SuperBlock)
CornerAX = 1392
CornerAY = 0
CornerBX = 1448
CornerBY = 584 
z = 8
zHeight = 32
TexNo = 32
Switch = 0
instance_create(1392,0,SuperBlock)
CornerAX = 1000
CornerAY = 0
CornerBX = 1056
CornerBY = 840 
z = 8
zHeight = 32
TexNo = 32
Switch = 0
instance_create(1000,0,SuperBlock)
CornerAX = 1800
CornerAY = 0
CornerBX = 1856
CornerBY = 840 
z = 8
zHeight = 32
TexNo = 32
Switch = 0
instance_create(1800,0,SuperBlock)
CornerAX = 1064
CornerAY = 0
CornerBX = 1384
CornerBY = 840 
z = 8
zHeight = 32
TexNo = 28
Switch = 0
instance_create(1064,0,SuperBlock)
CornerAX = 1456
CornerAY = 0
CornerBX = 1792
CornerBY = 840 
z = 8
zHeight = 32
TexNo = 28
Switch = 0
instance_create(1456,0,SuperBlock)
CornerAX = 1000
CornerAY = 848
CornerBX = 1856
CornerBY = 1704 
z = 0
zHeight = 32
TexNo = 32
Switch = 0
instance_create(1000,848,SuperBlock)
CornerAX = 1384
CornerAY = 1168
CornerBX = 1440
CornerBY = 1192 
z = 24
zHeight = 40
TexNo = 28
Switch = 0
instance_create(1384,1168,SuperBlock)
CornerAX = 1384
CornerAY = 1136
CornerBX = 1440
CornerBY = 1160 
z = 24
zHeight = 48
TexNo = 28
Switch = 0
instance_create(1384,1136,SuperBlock)
CornerAX = 1320
CornerAY = 928
CornerBX = 1504
CornerBY = 928 
z = 24
zHeight = 48
TexNo = 28
Switch = 0
instance_create(1320,928,SuperBlock)
CornerAX = 1384
CornerAY = 1104
CornerBX = 1440
CornerBY = 1128 
z = 24
zHeight = 56
TexNo = 28
Switch = 0
instance_create(1384,1104,SuperBlock)
CornerAX = 1384
CornerAY = 1072
CornerBX = 1440
CornerBY = 1096 
z = 24
zHeight = 64
TexNo = 28
Switch = 0
instance_create(1384,1072,SuperBlock)
CornerAX = 1440
CornerAY = 848
CornerBX = 1448
CornerBY = 872 
z = 32
zHeight = 64
TexNo = 28
Switch = 0
instance_create(1440,848,SuperBlock)
CornerAX = 1376
CornerAY = 848
CornerBX = 1384
CornerBY = 872 
z = 32
zHeight = 64
TexNo = 28
Switch = 0
instance_create(1376,848,SuperBlock)
CornerAX = 1392
CornerAY = 848
CornerBX = 1432
CornerBY = 848 
z = 32
zHeight = 64
TexNo = 24
Switch = 0
instance_create(1392,848,SuperBlock)
CornerAX = 1384
CornerAY = 1040
CornerBX = 1440
CornerBY = 1064 
z = 24
zHeight = 72
TexNo = 28
Switch = 0
instance_create(1384,1040,SuperBlock)
CornerAX = 1320
CornerAY = 936
CornerBX = 1504
CornerBY = 936 
z = 24
zHeight = 72
TexNo = 28
Switch = 0
instance_create(1320,936,SuperBlock)
CornerAX = 1384
CornerAY = 2768
CornerBX = 1440
CornerBY = 2768 
z = 8
zHeight = 80
TexNo = 24
Switch = 0
instance_create(1384,2768,SuperBlock)
CornerAX = 1448
CornerAY = 2744
CornerBX = 1472
CornerBY = 2768 
z = 8
zHeight = 80
TexNo = 28
Switch = 0
instance_create(1448,2744,SuperBlock)
CornerAX = 1352
CornerAY = 2744
CornerBX = 1376
CornerBY = 2768 
z = 8
zHeight = 80
TexNo = 28
Switch = 0
instance_create(1352,2744,SuperBlock)
CornerAX = 1384
CornerAY = 1008
CornerBX = 1440
CornerBY = 1032 
z = 24
zHeight = 80
TexNo = 28
Switch = 0
instance_create(1384,1008,SuperBlock)
CornerAX = 1376
CornerAY = 848
CornerBX = 1448
CornerBY = 872 
z = 64
zHeight = 80
TexNo = 28
Switch = 0
instance_create(1376,848,SuperBlock)
CornerAX = 2392
CornerAY = 320
CornerBX = 2448
CornerBY = 344 
z = 0
zHeight = 80
TexNo = 24
Switch = 0
instance_create(2392,320,SuperBlock)
CornerAX = 2216
CornerAY = 2184
CornerBX = 2272
CornerBY = 2208 
z = 0
zHeight = 80
TexNo = 24
Switch = 0
instance_create(2216,2184,SuperBlock)
CornerAX = 1160
CornerAY = 1888
CornerBX = 1216
CornerBY = 1912 
z = 0
zHeight = 80
TexNo = 24
Switch = 0
instance_create(1160,1888,SuperBlock)
CornerAX = 832
CornerAY = 1128
CornerBX = 888
CornerBY = 1152 
z = 0
zHeight = 80
TexNo = 24
Switch = 0
instance_create(832,1128,SuperBlock)
CornerAX = 352
CornerAY = 472
CornerBX = 376
CornerBY = 560 
z = 0
zHeight = 80
TexNo = 24
Switch = 0
instance_create(352,472,SuperBlock)
CornerAX = 1176
CornerAY = 1920
CornerBX = 1232
CornerBY = 1936 
z = 0
zHeight = 80
TexNo = 44
Switch = 0
instance_create(1176,1920,SuperBlock)
CornerAX = 1176
CornerAY = 1864
CornerBX = 1232
CornerBY = 1880 
z = 0
zHeight = 80
TexNo = 44
Switch = 0
instance_create(1176,1864,SuperBlock)
CornerAX = 2376
CornerAY = 304
CornerBX = 2416
CornerBY = 312 
z = 0
zHeight = 80
TexNo = 44
Switch = 0
instance_create(2376,304,SuperBlock)
CornerAX = 2376
CornerAY = 352
CornerBX = 2416
CornerBY = 360 
z = 0
zHeight = 80
TexNo = 44
Switch = 0
instance_create(2376,352,SuperBlock)
CornerAX = 384
CornerAY = 528
CornerBX = 392
CornerBY = 576 
z = 0
zHeight = 80
TexNo = 44
Switch = 0
instance_create(384,528,SuperBlock)
CornerAX = 336
CornerAY = 528
CornerBX = 344
CornerBY = 576 
z = 0
zHeight = 80
TexNo = 44
Switch = 0
instance_create(336,528,SuperBlock)
CornerAX = 856
CornerAY = 1112
CornerBX = 904
CornerBY = 1120 
z = 0
zHeight = 80
TexNo = 44
Switch = 0
instance_create(856,1112,SuperBlock)
CornerAX = 856
CornerAY = 1160
CornerBX = 904
CornerBY = 1168 
z = 0
zHeight = 80
TexNo = 44
Switch = 0
instance_create(856,1160,SuperBlock)
CornerAX = 2200
CornerAY = 2216
CornerBX = 2248
CornerBY = 2224 
z = 0
zHeight = 80
TexNo = 44
Switch = 0
instance_create(2200,2216,SuperBlock)
CornerAX = 2200
CornerAY = 2168
CornerBX = 2272
CornerBY = 2176 
z = 0
zHeight = 80
TexNo = 44
Switch = 0
instance_create(2200,2168,SuperBlock)
CornerAX = 1384
CornerAY = 976
CornerBX = 1440
CornerBY = 1000 
z = 24
zHeight = 88
TexNo = 28
Switch = 0
instance_create(1384,976,SuperBlock)
CornerAX = 1288
CornerAY = 944
CornerBX = 1536
CornerBY = 968 
z = 24
zHeight = 96
TexNo = 28
Switch = 0
instance_create(1288,944,SuperBlock)
CornerAX = 1288
CornerAY = 848
CornerBX = 1312
CornerBY = 936 
z = 24
zHeight = 96
TexNo = 28
Switch = 0
instance_create(1288,848,SuperBlock)
CornerAX = 1512
CornerAY = 848
CornerBX = 1536
CornerBY = 936 
z = 24
zHeight = 96
TexNo = 28
Switch = 0
instance_create(1512,848,SuperBlock)
CornerAX = 1216
CornerAY = 1856
CornerBX = 1232
CornerBY = 1944 
z = 80
zHeight = 96
TexNo = 12
Switch = 0
instance_create(1216,1856,SuperBlock)
CornerAX = 328
CornerAY = 560
CornerBX = 400
CornerBY = 576 
z = 80
zHeight = 96
TexNo = 16
Switch = 0
instance_create(328,560,SuperBlock)
CornerAX = 2376
CornerAY = 296
CornerBX = 2392
CornerBY = 368 
z = 80
zHeight = 96
TexNo = 12
Switch = 0
instance_create(2376,296,SuperBlock)
CornerAX = 888
CornerAY = 1104
CornerBX = 904
CornerBY = 1176 
z = 80
zHeight = 96
TexNo = 12
Switch = 0
instance_create(888,1104,SuperBlock)
CornerAX = 2200
CornerAY = 2160
CornerBX = 2216
CornerBY = 2232 
z = 80
zHeight = 96
TexNo = 12
Switch = 0
instance_create(2200,2160,SuperBlock)
CornerAX = 1320
CornerAY = 2744
CornerBX = 1504
CornerBY = 2768 
z = 80
zHeight = 112
TexNo = 28
Switch = 0
instance_create(1320,2744,SuperBlock)
CornerAX = 1360
CornerAY = 160
CornerBX = 1384
CornerBY = 184 
z = 8
zHeight = 128
TexNo = 28
Switch = 0
instance_create(1360,160,SuperBlock)
CornerAX = 1456
CornerAY = 160
CornerBX = 1480
CornerBY = 184 
z = 8
zHeight = 128
TexNo = 28
Switch = 0
instance_create(1456,160,SuperBlock)
CornerAX = 2400
CornerAY = 2536
CornerBX = 2712
CornerBY = 2720 
z = 32
zHeight = 128
TexNo = 44
Switch = 0
instance_create(2400,2536,SuperBlock)
CornerAX = 2112
CornerAY = 1592
CornerBX = 2456
CornerBY = 1808 
z = 32
zHeight = 128
TexNo = 44
Switch = 0
instance_create(2112,1592,SuperBlock)
CornerAX = 240
CornerAY = 2408
CornerBX = 584
CornerBY = 2632 
z = 32
zHeight = 128
TexNo = 44
Switch = 0
instance_create(240,2408,SuperBlock)
CornerAX = 280
CornerAY = 1360
CornerBX = 656
CornerBY = 1648 
z = 32
zHeight = 128
TexNo = 44
Switch = 0
instance_create(280,1360,SuperBlock)
CornerAX = 2136
CornerAY = 768
CornerBX = 2480
CornerBY = 992 
z = 32
zHeight = 128
TexNo = 44
Switch = 0
instance_create(2136,768,SuperBlock)
CornerAX = 224
CornerAY = 208
CornerBX = 536
CornerBY = 552 
z = 32
zHeight = 128
TexNo = 44
Switch = 0
instance_create(224,208,SuperBlock)
CornerAX = 1000
CornerAY = 648
CornerBX = 1864
CornerBY = 768 
z = 0
zHeight = 144
TexNo = 28
Switch = 0
instance_create(1000,648,SuperBlock)
CornerAX = 800
CornerAY = 2096
CornerBX = 1208
CornerBY = 2376 
z = 32
zHeight = 144
TexNo = 44
Switch = 0
instance_create(800,2096,SuperBlock)
CornerAX = 240
CornerAY = 1720
CornerBX = 584
CornerBY = 2000 
z = 32
zHeight = 152
TexNo = 44
Switch = 0
instance_create(240,1720,SuperBlock)
CornerAX = 2224
CornerAY = 2000
CornerBX = 2696
CornerBY = 2376 
z = 32
zHeight = 152
TexNo = 44
Switch = 0
instance_create(2224,2000,SuperBlock)
CornerAX = 1392
CornerAY = 160
CornerBX = 1448
CornerBY = 160 
z = 32
zHeight = 160
TexNo = 24
Switch = 0
instance_create(1392,160,SuperBlock)
CornerAX = 2400
CornerAY = 216
CornerBX = 2712
CornerBY = 432 
z = 32
zHeight = 160
TexNo = 44
Switch = 0
instance_create(2400,216,SuperBlock)
CornerAX = 1768
CornerAY = 2248
CornerBX = 2048
CornerBY = 2432 
z = 32
zHeight = 160
TexNo = 44
Switch = 0
instance_create(1768,2248,SuperBlock)
CornerAX = 1328
CornerAY = 160
CornerBX = 1512
CornerBY = 184 
z = 128
zHeight = 168
TexNo = 28
Switch = 0
instance_create(1328,160,SuperBlock)
CornerAX = 0
CornerAY = 2776
CornerBX = 2928
CornerBY = 2928 
z = 8
zHeight = 192
TexNo = 28
Switch = 0
instance_create(0,2776,SuperBlock)
CornerAX = 1528
CornerAY = 1736
CornerBX = 1776
CornerBY = 2104 
z = 32
zHeight = 208
TexNo = 44
Switch = 0
instance_create(1528,1736,SuperBlock)
CornerAX = 1552
CornerAY = 2536
CornerBX = 1896
CornerBY = 2720 
z = 32
zHeight = 216
TexNo = 44
Switch = 0
instance_create(1552,2536,SuperBlock)
CornerAX = 2776
CornerAY = 0
CornerBX = 2928
CornerBY = 2928 
z = 8
zHeight = 224
TexNo = 28
Switch = 0
instance_create(2776,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 2928 
z = 8
zHeight = 224
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 352
CornerAY = 696
CornerBX = 728
CornerBY = 976 
z = 32
zHeight = 232
TexNo = 44
Switch = 0
instance_create(352,696,SuperBlock)
CornerAX = 1992
CornerAY = 1160
CornerBX = 2528
CornerBY = 1408 
z = 32
zHeight = 256
TexNo = 44
Switch = 0
instance_create(1992,1160,SuperBlock)
CornerAX = 864
CornerAY = 2592
CornerBX = 1144
CornerBY = 2728 
z = 32
zHeight = 256
TexNo = 44
Switch = 0
instance_create(864,2592,SuperBlock)
CornerAX = 856
CornerAY = 1824
CornerBX = 1208
CornerBY = 1992 
z = 32
zHeight = 264
TexNo = 44
Switch = 0
instance_create(856,1824,SuperBlock)
CornerAX = 1864
CornerAY = 1712
CornerBX = 1888
CornerBY = 1736 
z = 0
zHeight = 272
TexNo = 28
Switch = 0
instance_create(1864,1712,SuperBlock)
CornerAX = 1864
CornerAY = 816
CornerBX = 1888
CornerBY = 840 
z = 0
zHeight = 272
TexNo = 28
Switch = 0
instance_create(1864,816,SuperBlock)
CornerAX = 968
CornerAY = 816
CornerBX = 992
CornerBY = 840 
z = 0
zHeight = 272
TexNo = 28
Switch = 0
instance_create(968,816,SuperBlock)
CornerAX = 968
CornerAY = 1712
CornerBX = 992
CornerBY = 1736 
z = 0
zHeight = 272
TexNo = 28
Switch = 0
instance_create(968,1712,SuperBlock)
CornerAX = 1208
CornerAY = 592
CornerBX = 1592
CornerBY = 840 
z = 0
zHeight = 272
TexNo = 28
Switch = 0
instance_create(1208,592,SuperBlock)
CornerAX = 488
CornerAY = 1040
CornerBX = 880
CornerBY = 1256 
z = 32
zHeight = 296
TexNo = 44
Switch = 0
instance_create(488,1040,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 2928
CornerBY = 152 
z = 8
zHeight = 312
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 1160
CornerAY = 1520
CornerBX = 1216
CornerBY = 1576 
z = 0
zHeight = 336
TexNo = 28
Switch = 0
instance_create(1160,1520,SuperBlock)
CornerAX = 1160
CornerAY = 944
CornerBX = 1216
CornerBY = 1000 
z = 0
zHeight = 336
TexNo = 28
Switch = 0
instance_create(1160,944,SuperBlock)
CornerAX = 1640
CornerAY = 1520
CornerBX = 1696
CornerBY = 1576 
z = 0
zHeight = 336
TexNo = 28
Switch = 0
instance_create(1640,1520,SuperBlock)
CornerAX = 1640
CornerAY = 944
CornerBX = 1696
CornerBY = 1000 
z = 0
zHeight = 336
TexNo = 28
Switch = 0
instance_create(1640,944,SuperBlock)
CornerAX = 1360
CornerAY = 656
CornerBX = 1496
CornerBY = 752 
z = 264
zHeight = 336
TexNo = 28
Switch = 0
instance_create(1360,656,SuperBlock)
CornerAX = 1392
CornerAY = 832
CornerBX = 1432
CornerBY = 864 
z = 32
zHeight = 72
TexNo = 0
instance_create(1392,832,DoorBlock)
CornerAX = 888
CornerAY = 1128
CornerBX = 896
CornerBY = 1152 
z = 0
zHeight = 112
TexNo = 12
instance_create(888,1128,DoorBlock)
CornerAX = 352
CornerAY = 544
CornerBX = 376
CornerBY = 568 
z = 0
zHeight = 112
TexNo = 12
instance_create(352,544,DoorBlock)
CornerAX = 2384
CornerAY = 320
CornerBX = 2400
CornerBY = 344 
z = 0
zHeight = 112
TexNo = 12
instance_create(2384,320,DoorBlock)
CornerAX = 2208
CornerAY = 2184
CornerBX = 2224
CornerBY = 2208 
z = 0
zHeight = 112
TexNo = 12
instance_create(2208,2184,DoorBlock)
CornerAX = 1184
CornerAY = 1888
CornerBX = 1224
CornerBY = 1912 
z = 0
zHeight = 128
TexNo = 44
instance_create(1184,1888,DoorBlock)
CornerAX = 1392
CornerAY = 2752
CornerBX = 1440
CornerBY = 2816 
z = 0
zHeight = 264
TexNo = 44
instance_create(1392,2752,DoorBlock)
CornerAX = 1392
CornerAY = 64
CornerBX = 1448
CornerBY = 176 
z = 32
zHeight = 264
TexNo = 44
instance_create(1392,64,DoorBlock)
CornerAX = 1384
CornerAY = 1712
CornerBX = 1440
CornerBY = 2776 
z = 0
zHeight = 40
TexNo = 24
instance_create(1384,1712,EnBumperBlock)

if instance_number(GoToSig) > 0{
if GoToSig.GoTo != 2{
CornerAX = 1320
CornerAY = 848
CornerBX = 1504
CornerBY = 936 
z = 0
zHeight = 88
TexNo = 0
instance_create(1320,848,Water)
}
}
if instance_number(GoToSig) = 0{
CornerAX = 1320
CornerAY = 848
CornerBX = 1504
CornerBY = 936 
z = 0
zHeight = 88
TexNo = 0
instance_create(1320,848,Water)
}

 
if global.Story > 3 {
z = 32
instance_create(1076,388,MapPig)
z = 32
instance_create(804,500,MapPig)
z = 32
instance_create(844,948,MapPig)
z = 32
instance_create(1244,1164,MapPig)
z = 32
instance_create(1532,1060,MapPig)
z = 32
instance_create(1660,1404,MapPig)
z = 32
instance_create(1300,1308,MapPig)
z = 32
instance_create(1884,1980,MapPig)
z = 32
instance_create(2188,1908,MapPig)
z = 32
instance_create(2564,1740,MapPig)
z = 32
instance_create(2028,2492,MapPig)
z = 32
instance_create(2500,2452,MapPig)
z = 32
instance_create(2228,2636,MapPig)
z = 32
instance_create(900,2436,MapPig)
z = 32
instance_create(796,2564,MapPig)
z = 32
instance_create(1244,2412,MapPig)
z = 32
instance_create(1236,2580,MapPig)
z = 32
instance_create(892,1540,MapPig)
z = 32
instance_create(740,1748,MapPig)
z = 32
instance_create(780,580,MapPig)
z = 32
instance_create(884,308,MapPig)
z = 32
instance_create(692,252,MapPig)
z = 32
instance_create(1564,420,MapPig)
z = 32
instance_create(1692,276,MapPig)
z = 32
instance_create(2172,348,MapPig)
z = 32
instance_create(2108,604,MapPig)
z = 32
instance_create(2428,532,MapPig)
z = 32
instance_create(2308,668,MapPig)
z = 32
instance_create(2660,604,MapPig)
z = 32
instance_create(2636,980,MapPig)
z = 32
instance_create(2708,1156,MapPig)
z = 32
instance_create(1276,1612,MapSkully)
z = 32
instance_create(1820,1484,MapSkully)
z = 32
instance_create(2100,1500,MapSkully)
z = 32
instance_create(2004,1756,MapSkully)
z = 32
instance_create(1964,2052,MapSkully)
z = 32
instance_create(996,1500,MapSkully)
z = 32
instance_create(468,2228,MapSkully)
z = 32
instance_create(732,2476,MapSkully)
z = 32
instance_create(1292,2188,MapSkully)
z = 32
instance_create(1572,1188,MapSkully)
z = 32
instance_create(1548,252,MapSkully)
z = 32
instance_create(1308,460,MapSkully)
z = 32
instance_create(1700,500,MapSkully)
z = 32
instance_create(2060,300,MapSkully)
z = 32
instance_create(2516,676,MapSkully)
z = 32
instance_create(628,396,MapSkully)
} else {
z = 32
instance_create(1796,1276,MapSoldier)
z = 32
instance_create(1156,1316,MapSoldier)
z = 32
instance_create(1092,1076,MapSoldier)
z = 32
instance_create(1124,2468,MapSoldier)
z = 32
instance_create(1748,2172,MapSoldier)
z = 32
instance_create(2116,2612,MapSoldier)
z = 32
instance_create(2300,2484,MapSoldier)
z = 32
instance_create(2076,1060,MapSoldier)
z = 32
instance_create(1228,1068,MapSoldier)
z = 32
instance_create(2084,460,MapSoldier)
z = 32
instance_create(1244,364,MapSoldier)
z = 32
instance_create(588,644,MapSoldier)
z = 32
instance_create(804,1468,MapSoldier)
z = 32
instance_create(476,2148,MapSoldier)
z = 32
instance_create(724,1940,MapSoldier)
z = 32
instance_create(1964,1908,MapSoldier)
z = 32
instance_create(2484,1916,MapSoldier)
z = 32
instance_create(2396,1068,MapSoldier)
z = 32
instance_create(2268,580,MapSoldier)
z = 32
instance_create(1596,372,MapSoldier)
}

z = 8
CreateDir = 90
instance_create(1420,2732,PointA)
z = 32
CreateDir = 270
instance_create(1428,204,PointB)
z = 32
CreateDir = 270
instance_create(1420,892,PointC)
z = 32
CreateDir = 180
instance_create(2188,2204,PointD)
z = 32
CreateDir = 180
instance_create(2364,340,PointE)
z = 32
CreateDir = 270
instance_create(364,596,PointF)
z = 32
CreateDir = 0
instance_create(924,1140,PointG)
z = 32
CreateDir = 0
instance_create(1252,1908,PointH)
z = 0
instance_create(1420,2754,DoorA)
z = 0
instance_create(1420,80,DoorB)
z = 0
instance_create(1420,860,DoorC)
z = 128
instance_create(2212,2204,DoorD)
z = 128
instance_create(2388,340,DoorE)
z = 128
instance_create(364,572,DoorF)
z = 128
instance_create(900,1140,DoorG)
z = 128
instance_create(1228,1908,DoorH)

z = 32
Text = "Scripts/SLLady.txt"
instance_create(1412,1596,MapOlLady)
if global.Story<4{
z = 32
Text = "Scripts/SLOMA.txt"
instance_create(1716,1188,MapOldMan)
z = 32
Text = "Scripts/SLOMB.txt"
instance_create(844,620,MapOldManB)
z = 32
Text = "Scripts/SLGuyA.txt"
instance_create(1188,1228,MapGuyA)
z = 32
Text = "Scripts/SLGuyB.txt"
instance_create(668,2316,MapGuyB)
z = 32
Text = "Scripts/SLGirlA.txt"
instance_create(1876,1084,MapGirlA)
z = 32
Text = "Scripts/SLGirlB.txt"
instance_create(2012,2148,MapGirlB)
z = 32
Text = "Scripts/SLNun.txt"
instance_create(1516,1428,MapNun)
z = 32
Text = "Scripts/SLGeek.txt"
instance_create(884,692,MapGeek)
z = 32
Text = "Scripts/SLRedHead.txt"
instance_create(1884,1364,MapRedhead)
}

z = 32
instance_create(1420,1348,SavePoint)