/*Dragonian Engine- */
/*Levelized Level*/
RoomA = "Lands/CherAltar.txt"
RoomB = "Lands/StratosCityA.txt"
RoomC = "Lands/StratosRoadB.txt"
RoomD = "Lands/Barracks.txt"
RoomE = "Lands/PriestHome.txt"
RoomF = "Lands/Museum.txt"
RoomG = "Lands/Mansion.txt"
RoomH = "Lands/QuizHome.txt"

if global.Story < 4{
d3d_set_fog(true,c_white,128,3000)
}else{d3d_set_fog(true,c_gray,2,1000)
BGA.SkyTop=c_gray
BGA.SkyBot=c_orange
}
  
CornerAX = 1368
CornerAY = 2648
CornerBX = 1424
CornerBY = 2928 
z = 0
zHeight = 8
TexNo = 32
Switch = 0
instance_create(1368,2648,SuperBlock)
CornerAX = 1368
CornerAY = 2328
CornerBX = 1424
CornerBY = 2640 
z = 0
zHeight = 16
TexNo = 32
Switch = 0
instance_create(1368,2328,SuperBlock)
CornerAX = 1368
CornerAY = 2040
CornerBX = 1424
CornerBY = 2320 
z = 0
zHeight = 24
TexNo = 32
Switch = 0
instance_create(1368,2040,SuperBlock)
CornerAX = 1368
CornerAY = 1624
CornerBX = 1424
CornerBY = 2032 
z = 0
zHeight = 32
TexNo = 32
Switch = 0
instance_create(1368,1624,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 1360
CornerBY = 2928 
z = 0
zHeight = 32
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 1432
CornerAY = 160
CornerBX = 2768
CornerBY = 2768 
z = 0
zHeight = 32
TexNo = 28
Switch = 0
instance_create(1432,160,SuperBlock)
CornerAX = 1368
CornerAY = 1272
CornerBX = 1424
CornerBY = 1616 
z = 0
zHeight = 40
TexNo = 32
Switch = 0
instance_create(1368,1272,SuperBlock)
CornerAX = 1432
CornerAY = 1400
CornerBX = 2768
CornerBY = 1424 
z = 0
zHeight = 40
TexNo = 32
Switch = 0
instance_create(1432,1400,SuperBlock)
CornerAX = 2584
CornerAY = 1304
CornerBX = 2768
CornerBY = 1520 
z = 0
zHeight = 40
TexNo = 32
Switch = 0
instance_create(2584,1304,SuperBlock)
CornerAX = 1368
CornerAY = 824
CornerBX = 1424
CornerBY = 1264 
z = 0
zHeight = 48
TexNo = 32
Switch = 0
instance_create(1368,824,SuperBlock)
CornerAX = 1368
CornerAY = 440
CornerBX = 1424
CornerBY = 816 
z = 0
zHeight = 56
TexNo = 32
Switch = 0
instance_create(1368,440,SuperBlock)
CornerAX = 1368
CornerAY = 120
CornerBX = 1424
CornerBY = 432 
z = 0
zHeight = 64
TexNo = 32
Switch = 0
instance_create(1368,120,SuperBlock)
CornerAX = 408
CornerAY = 512
CornerBX = 880
CornerBY = 600 
z = 0
zHeight = 64
TexNo = 28
Switch = 0
instance_create(408,512,SuperBlock)
CornerAX = 792
CornerAY = 608
CornerBX = 880
CornerBY = 952 
z = 0
zHeight = 64
TexNo = 28
Switch = 0
instance_create(792,608,SuperBlock)
CornerAX = 408
CornerAY = 608
CornerBX = 496
CornerBY = 952 
z = 0
zHeight = 64
TexNo = 28
Switch = 0
instance_create(408,608,SuperBlock)
CornerAX = 504
CornerAY = 864
CornerBX = 784
CornerBY = 952 
z = 0
zHeight = 64
TexNo = 28
Switch = 0
instance_create(504,864,SuperBlock)
CornerAX = 1368
CornerAY = 2768
CornerBX = 1424
CornerBY = 2776 
z = 0
zHeight = 80
TexNo = 24
Switch = 0
instance_create(1368,2768,SuperBlock)
CornerAX = 1432
CornerAY = 2744
CornerBX = 1456
CornerBY = 2768 
z = 32
zHeight = 80
TexNo = 28
Switch = 0
instance_create(1432,2744,SuperBlock)
CornerAX = 1336
CornerAY = 2744
CornerBX = 1360
CornerBY = 2768 
z = 32
zHeight = 80
TexNo = 28
Switch = 0
instance_create(1336,2744,SuperBlock)
CornerAX = 1720
CornerAY = 2280
CornerBX = 1792
CornerBY = 2304 
z = 0
zHeight = 80
TexNo = 24
Switch = 0
instance_create(1720,2280,SuperBlock)
CornerAX = 1704
CornerAY = 2256
CornerBX = 1744
CornerBY = 2272 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(1704,2256,SuperBlock)
CornerAX = 1704
CornerAY = 2312
CornerBX = 1752
CornerBY = 2328 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(1704,2312,SuperBlock)
CornerAX = 1024
CornerAY = 2296
CornerBX = 1080
CornerBY = 2320 
z = 0
zHeight = 80
TexNo = 24
Switch = 0
instance_create(1024,2296,SuperBlock)
CornerAX = 1008
CornerAY = 2272
CornerBX = 1096
CornerBY = 2288 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(1008,2272,SuperBlock)
CornerAX = 1008
CornerAY = 2328
CornerBX = 1096
CornerBY = 2344 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(1008,2328,SuperBlock)
CornerAX = 720
CornerAY = 1520
CornerBX = 736
CornerBY = 1576 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(720,1520,SuperBlock)
CornerAX = 776
CornerAY = 1528
CornerBX = 792
CornerBY = 1576 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(776,1528,SuperBlock)
CornerAX = 744
CornerAY = 1560
CornerBX = 768
CornerBY = 1560 
z = 0
zHeight = 80
TexNo = 24
Switch = 0
instance_create(744,1560,SuperBlock)
CornerAX = 1736
CornerAY = 968
CornerBX = 1760
CornerBY = 992 
z = 0
zHeight = 80
TexNo = 24
Switch = 0
instance_create(1736,968,SuperBlock)
CornerAX = 1768
CornerAY = 960
CornerBX = 1784
CornerBY = 1008 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(1768,960,SuperBlock)
CornerAX = 1712
CornerAY = 960
CornerBX = 1728
CornerBY = 1008 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(1712,960,SuperBlock)
CornerAX = 2136
CornerAY = 472
CornerBX = 2160
CornerBY = 528 
z = 0
zHeight = 80
TexNo = 24
Switch = 0
instance_create(2136,472,SuperBlock)
CornerAX = 2168
CornerAY = 488
CornerBX = 2184
CornerBY = 544 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(2168,488,SuperBlock)
CornerAX = 2112
CornerAY = 496
CornerBX = 2128
CornerBY = 544 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(2112,496,SuperBlock)
CornerAX = 2112
CornerAY = 528
CornerBX = 2184
CornerBY = 544 
z = 80
zHeight = 96
TexNo = 28
Switch = 0
instance_create(2112,528,SuperBlock)
CornerAX = 1712
CornerAY = 992
CornerBX = 1784
CornerBY = 1008 
z = 80
zHeight = 96
TexNo = 28
Switch = 0
instance_create(1712,992,SuperBlock)
CornerAX = 1704
CornerAY = 2256
CornerBX = 1776
CornerBY = 2328 
z = 80
zHeight = 96
TexNo = 28
Switch = 0
instance_create(1704,2256,SuperBlock)
CornerAX = 1016
CornerAY = 2272
CornerBX = 1096
CornerBY = 2344 
z = 80
zHeight = 96
TexNo = 28
Switch = 0
instance_create(1016,2272,SuperBlock)
CornerAX = 720
CornerAY = 1520
CornerBX = 792
CornerBY = 1576 
z = 80
zHeight = 96
TexNo = 28
Switch = 0
instance_create(720,1520,SuperBlock)
CornerAX = 2744
CornerAY = 1432
CornerBX = 2768
CornerBY = 1456 
z = 24
zHeight = 104
TexNo = 28
Switch = 0
instance_create(2744,1432,SuperBlock)
CornerAX = 2744
CornerAY = 1368
CornerBX = 2768
CornerBY = 1392 
z = 24
zHeight = 104
TexNo = 28
Switch = 0
instance_create(2744,1368,SuperBlock)
CornerAX = 2768
CornerAY = 1400
CornerBX = 2768
CornerBY = 1424 
z = 24
zHeight = 104
TexNo = 24
Switch = 0
instance_create(2768,1400,SuperBlock)
CornerAX = 1304
CornerAY = 2744
CornerBX = 1488
CornerBY = 2768 
z = 80
zHeight = 112
TexNo = 28
Switch = 0
instance_create(1304,2744,SuperBlock)
CornerAX = 160
CornerAY = 2776
CornerBX = 2768
CornerBY = 2928 
z = 0
zHeight = 120
TexNo = 28
Switch = 0
instance_create(160,2776,SuperBlock)
CornerAX = 2744
CornerAY = 1352
CornerBX = 2768
CornerBY = 1472 
z = 104
zHeight = 120
TexNo = 28
Switch = 0
instance_create(2744,1352,SuperBlock)
CornerAX = 2744
CornerAY = 1368
CornerBX = 2776
CornerBY = 1392 
z = 120
zHeight = 136
TexNo = 28
Switch = 0
instance_create(2744,1368,SuperBlock)
CornerAX = 2744
CornerAY = 1432
CornerBX = 2768
CornerBY = 1456 
z = 120
zHeight = 136
TexNo = 28
Switch = 0
instance_create(2744,1432,SuperBlock)
CornerAX = 2520
CornerAY = 1304
CornerBX = 2544
CornerBY = 1328 
z = 8
zHeight = 136
TexNo = 28
Switch = 0
instance_create(2520,1304,SuperBlock)
CornerAX = 2520
CornerAY = 1496
CornerBX = 2544
CornerBY = 1520 
z = 8
zHeight = 136
TexNo = 28
Switch = 0
instance_create(2520,1496,SuperBlock)
CornerAX = 2408
CornerAY = 1304
CornerBX = 2432
CornerBY = 1328 
z = 8
zHeight = 136
TexNo = 28
Switch = 0
instance_create(2408,1304,SuperBlock)
CornerAX = 2408
CornerAY = 1496
CornerBX = 2432
CornerBY = 1520 
z = 8
zHeight = 136
TexNo = 28
Switch = 0
instance_create(2408,1496,SuperBlock)
CornerAX = 2288
CornerAY = 1304
CornerBX = 2312
CornerBY = 1328 
z = 8
zHeight = 136
TexNo = 28
Switch = 0
instance_create(2288,1304,SuperBlock)
CornerAX = 2288
CornerAY = 1496
CornerBX = 2312
CornerBY = 1520 
z = 8
zHeight = 136
TexNo = 28
Switch = 0
instance_create(2288,1496,SuperBlock)
CornerAX = 2744
CornerAY = 1352
CornerBX = 2768
CornerBY = 1472 
z = 136
zHeight = 152
TexNo = 28
Switch = 0
instance_create(2744,1352,SuperBlock)
CornerAX = 304
CornerAY = 1960
CornerBX = 1072
CornerBY = 2624 
z = 0
zHeight = 152
TexNo = 28
Switch = 0
instance_create(304,1960,SuperBlock)
CornerAX = 1824
CornerAY = 208
CornerBX = 2520
CornerBY = 520 
z = 0
zHeight = 152
TexNo = 28
Switch = 0
instance_create(1824,208,SuperBlock)
CornerAX = 1544
CornerAY = 672
CornerBX = 1984
CornerBY = 984 
z = 0
zHeight = 152
TexNo = 28
Switch = 0
instance_create(1544,672,SuperBlock)
CornerAX = 1432
CornerAY = 160
CornerBX = 1456
CornerBY = 184 
z = 0
zHeight = 160
TexNo = 28
Switch = 0
instance_create(1432,160,SuperBlock)
CornerAX = 1336
CornerAY = 160
CornerBX = 1360
CornerBY = 184 
z = 0
zHeight = 160
TexNo = 28
Switch = 0
instance_create(1336,160,SuperBlock)
CornerAX = 2520
CornerAY = 1272
CornerBX = 2544
CornerBY = 1552 
z = 136
zHeight = 168
TexNo = 28
Switch = 0
instance_create(2520,1272,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 2928 
z = 0
zHeight = 176
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 2776
CornerAY = 0
CornerBX = 2928
CornerBY = 2928 
z = 0
zHeight = 176
TexNo = 28
Switch = 0
instance_create(2776,0,SuperBlock)
CornerAX = 1368
CornerAY = 160
CornerBX = 1424
CornerBY = 160 
z = 16
zHeight = 176
TexNo = 24
Switch = 0
instance_create(1368,160,SuperBlock)
CornerAX = 1320
CornerAY = 160
CornerBX = 1472
CornerBY = 184 
z = 160
zHeight = 192
TexNo = 28
Switch = 0
instance_create(1320,160,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 2928
CornerBY = 152 
z = 0
zHeight = 208
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 840
CornerAY = 520
CornerBX = 864
CornerBY = 544 
z = 0
zHeight = 240
TexNo = 28
Switch = 0
instance_create(840,520,SuperBlock)
CornerAX = 848
CornerAY = 920
CornerBX = 872
CornerBY = 944 
z = 0
zHeight = 240
TexNo = 28
Switch = 0
instance_create(848,920,SuperBlock)
CornerAX = 416
CornerAY = 920
CornerBX = 440
CornerBY = 944 
z = 0
zHeight = 240
TexNo = 28
Switch = 0
instance_create(416,920,SuperBlock)
CornerAX = 416
CornerAY = 520
CornerBX = 440
CornerBY = 544 
z = 0
zHeight = 240
TexNo = 28
Switch = 0
instance_create(416,520,SuperBlock)
CornerAX = 1296
CornerAY = 272
CornerBX = 1320
CornerBY = 296 
z = 0
zHeight = 280
TexNo = 28
Switch = 0
instance_create(1296,272,SuperBlock)
CornerAX = 1480
CornerAY = 272
CornerBX = 1504
CornerBY = 296 
z = 0
zHeight = 280
TexNo = 28
Switch = 0
instance_create(1480,272,SuperBlock)
CornerAX = 1296
CornerAY = 408
CornerBX = 1320
CornerBY = 432 
z = 0
zHeight = 280
TexNo = 28
Switch = 0
instance_create(1296,408,SuperBlock)
CornerAX = 1480
CornerAY = 408
CornerBX = 1504
CornerBY = 432 
z = 0
zHeight = 280
TexNo = 28
Switch = 0
instance_create(1480,408,SuperBlock)
CornerAX = 1728
CornerAY = 1848
CornerBX = 2616
CornerBY = 2544 
z = 0
zHeight = 280
TexNo = 28
Switch = 0
instance_create(1728,1848,SuperBlock)
CornerAX = 2592
CornerAY = 2528
CornerBX = 2648
CornerBY = 2584 
z = 0
zHeight = 312
TexNo = 28
Switch = 0
instance_create(2592,2528,SuperBlock)
CornerAX = 1696
CornerAY = 2520
CornerBX = 1752
CornerBY = 2576 
z = 0
zHeight = 312
TexNo = 28
Switch = 0
instance_create(1696,2520,SuperBlock)
CornerAX = 1696
CornerAY = 1816
CornerBX = 1752
CornerBY = 1872 
z = 0
zHeight = 312
TexNo = 28
Switch = 0
instance_create(1696,1816,SuperBlock)
CornerAX = 2592
CornerAY = 1816
CornerBX = 2648
CornerBY = 1872 
z = 0
zHeight = 312
TexNo = 28
Switch = 0
instance_create(2592,1816,SuperBlock)
CornerAX = 496
CornerAY = 1176
CornerBX = 1032
CornerBY = 1552 
z = 0
zHeight = 312
TexNo = 28
Switch = 0
instance_create(496,1176,SuperBlock)
CornerAX = 1480
CornerAY = 528
CornerBX = 1504
CornerBY = 648 
z = 0
zHeight = 312
TexNo = 28
Switch = 0
instance_create(1480,528,SuperBlock)
CornerAX = 1296
CornerAY = 528
CornerBX = 1320
CornerBY = 648 
z = 0
zHeight = 312
TexNo = 28
Switch = 0
instance_create(1296,528,SuperBlock)
CornerAX = 1712
CornerAY = 2280
CornerBX = 1752
CornerBY = 2304 
z = 0
zHeight = 104
TexNo = 28
instance_create(1712,2280,DoorBlock)
CornerAX = 1040
CornerAY = 2296
CornerBX = 1088
CornerBY = 2320 
z = 0
zHeight = 104
TexNo = 28
instance_create(1040,2296,DoorBlock)
CornerAX = 744
CornerAY = 1528
CornerBX = 768
CornerBY = 1568 
z = 0
zHeight = 104
TexNo = 28
instance_create(744,1528,DoorBlock)
CornerAX = 1736
CornerAY = 960
CornerBX = 1760
CornerBY = 1000 
z = 0
zHeight = 104
TexNo = 28
instance_create(1736,960,DoorBlock)
CornerAX = 2136
CornerAY = 424
CornerBX = 2160
CornerBY = 536 
z = 0
zHeight = 104
TexNo = 28
instance_create(2136,424,DoorBlock)
CornerAX = 1368
CornerAY = 2752
CornerBX = 1424
CornerBY = 2768 
z = 0
zHeight = 280
TexNo = 28
instance_create(1368,2752,DoorBlock)
CornerAX = 1368
CornerAY = 152
CornerBX = 1424
CornerBY = 176 
z = 0
zHeight = 280
TexNo = 28
instance_create(1368,152,DoorBlock)
CornerAX = 2752
CornerAY = 1400
CornerBX = 2800
CornerBY = 1424 
z = 0
zHeight = 280
TexNo = 28
instance_create(2752,1400,DoorBlock)
CornerAX = 1368
CornerAY = 2040
CornerBX = 1424
CornerBY = 2784 
z = 0
zHeight = 40
TexNo = 28
instance_create(1368,2040,EnBumperBlock)
CornerAX = 504
CornerAY = 608
CornerBX = 784
CornerBY = 856 
z = 0
zHeight = 56
TexNo = 24
instance_create(504,608,Water)

 
if global.Story > 3 {
z = 32
instance_create(1044,1020,MapPig)
z = 32
instance_create(1204,1284,MapPig)
z = 32
instance_create(1652,1220,MapPig)
z = 32
instance_create(1796,1348,MapPig)
z = 32
instance_create(2220,1132,MapPig)
z = 32
instance_create(2068,1316,MapPig)
z = 32
instance_create(2204,820,MapPig)
z = 32
instance_create(2436,852,MapPig)
z = 32
instance_create(2164,1588,MapPig)
z = 32
instance_create(2052,1700,MapPig)
z = 32
instance_create(2276,1764,MapPig)
z = 32
instance_create(2380,1596,MapPig)
z = 32
instance_create(2612,1660,MapPig)
z = 32
instance_create(2516,1764,MapPig)
z = 32
instance_create(1652,1852,MapPig)
z = 32
instance_create(1196,1756,MapPig)
z = 32
instance_create(1244,1628,MapPig)
z = 32
instance_create(1252,1956,MapPig)
z = 32
instance_create(1172,2100,MapPig)
z = 32
instance_create(1532,2188,MapPig)
z = 32
instance_create(1588,2596,MapPig)
z = 32
instance_create(1540,2508,MapPig)
z = 32
instance_create(2220,2620,MapPig)
z = 32
instance_create(2132,2724,MapPig)
z = 32
instance_create(2604,2684,MapPig)
z = 32
instance_create(452,1876,MapPig)
z = 32
instance_create(788,1860,MapPig)
z = 32
instance_create(892,1644,MapPig)
z = 32
instance_create(1004,1828,MapPig)
z = 32
instance_create(548,364,MapPig)
z = 32
instance_create(708,268,MapPig)
z = 32
instance_create(1652,356,MapPig)
z = 32
instance_create(1668,548,MapPig)
z = 32
instance_create(1844,620,MapPig)
z = 32
instance_create(2612,444,MapPig)
} else {
z = 32
instance_create(2580,724,MapSoldier)
z = 32
instance_create(2604,244,MapSoldier)
z = 32
instance_create(2732,396,MapSoldier)
z = 32
instance_create(2212,964,MapSoldier)
z = 32
instance_create(2436,1124,MapSoldier)
z = 32
instance_create(2076,1212,MapSoldier)
z = 32
instance_create(2004,1140,MapSoldier)
z = 32
instance_create(268,1068,MapSoldier)
z = 32
instance_create(484,1068,MapSoldier)
z = 32
instance_create(340,1236,MapSoldier)
z = 32
instance_create(276,1652,MapSoldier)
z = 32
instance_create(444,1764,MapSoldier)
z = 32
instance_create(692,1900,MapSoldier)
z = 32
instance_create(804,1764,MapSoldier)
z = 32
instance_create(996,1620,MapSoldier)
z = 32
instance_create(1132,1460,MapSoldier)
z = 32
instance_create(1284,1308,MapSoldier)
z = 32
instance_create(1116,1348,MapSoldier)
z = 32
instance_create(1268,1148,MapSoldier)
z = 32
instance_create(1172,1012,MapSoldier)
z = 32
instance_create(1284,780,MapSoldier)
z = 32
instance_create(1020,820,MapSoldier)
z = 32
instance_create(1660,1324,MapSoldier)
z = 32
instance_create(1756,1188,MapSoldier)
z = 32
instance_create(1932,1332,MapSoldier)
z = 32
instance_create(1868,1724,MapSoldier)
z = 32
instance_create(1596,1796,MapSoldier)
z = 32
instance_create(1636,1628,MapSoldier)
z = 32
instance_create(2204,1788,MapSoldier)
z = 32
instance_create(2316,1684,MapSoldier)
z = 32
instance_create(2444,1796,MapSoldier)
z = 32
instance_create(2524,1652,MapSoldier)
z = 32
instance_create(2636,1740,MapSoldier)
z = 32
instance_create(2436,2628,MapSoldier)
z = 32
instance_create(2500,2700,MapSoldier)
z = 32
instance_create(2052,2636,MapSoldier)
z = 32
instance_create(1996,2700,MapSoldier)
z = 32
instance_create(2196,2660,MapSoldier)
z = 32
instance_create(2284,2724,MapSoldier)
z = 32
instance_create(1908,2620,MapSoldier)
z = 32
instance_create(1820,2692,MapSoldier)
z = 32
instance_create(1652,2716,MapSoldier)
z = 32
instance_create(1524,2652,MapSoldier)
z = 32
instance_create(1596,2436,MapSoldier)
z = 32
instance_create(1636,2492,MapSoldier)
z = 32
instance_create(1116,2692,MapSoldier)
z = 32
instance_create(1140,2500,MapSoldier)
z = 32
instance_create(1236,2628,MapSoldier)
z = 32
instance_create(1148,1860,MapSoldier)
z = 32
instance_create(1268,1700,MapSoldier)
z = 32
instance_create(1516,1236,MapSoldier)
}
z = 64
CreateDir = 270
instance_create(1396,204,PointA)
z = 8
CreateDir = 90
instance_create(1404,2732,PointB)
z = 40
CreateDir = 180
instance_create(2732,1412,PointC)
z = 32
CreateDir = 270
instance_create(2148,564,PointD)
z = 32
CreateDir = 270
instance_create(1756,1028,PointE)
z = 32
CreateDir = 180
instance_create(1692,2300,PointF)
z = 32
CreateDir = 0
instance_create(1116,2316,PointG)
z = 32
CreateDir = 270
instance_create(756,1596,PointH)
z = 0
instance_create(1404,172,DoorA)
z = 0
instance_create(1396,2756,DoorB)
z = 0
instance_create(2780,1420,DoorC)
z = 104
instance_create(2156,540,DoorD)
z = 104
instance_create(1748,1004,DoorE)
z = 104
instance_create(1716,2292,DoorF)
z = 104
instance_create(1092,2308,DoorG)
z = 104
instance_create(756,1572,DoorH)

 
if global.Story<4{
z = 32
Text = "Scripts/SULady.txt"
instance_create(1548,1444,MapOlLady)
z = 32
Text = "Scripts/SUOMA.txt"
instance_create(1068,1684,MapOldMan)
z = 32
Text = "Scripts/SUOMB.txt"
instance_create(1884,1164,MapOldManB)
z = 32
Text = "Scripts/SUGuyA.txt"
instance_create(1596,1676,MapGuyA)
z = 32
Text = "Scripts/SUGuyB.txt"
instance_create(1204,740,MapGuyB)
z = 32
Text = "Scripts/SUGirlA.txt"
instance_create(1932,1492,MapGirlA)
z = 32
Text = "Scripts/SUGirlB.txt"
instance_create(732,1092,MapGirlB)
z = 64
Text = "Scripts/SUNun.txt"
instance_create(1420,292,MapNun)
z = 32
Text = "Scripts/SUGeek.txt"
instance_create(1116,1172,MapGeek)
z = 32
Text = "Scripts/SURedHead.txt"
instance_create(1276,2524,MapRedhead)
z = 64
Text = "Scripts/SUBlondeA.txt"
instance_create(676,588,MapBlondeA)
z = 32
Text = "Scripts/SUBlondeB.txt"
instance_create(1500,2372,MapBlondeB)
}

z = 64
Text = "Scripts/FairyGuy.txt"
instance_create(652,588,MapShopkeep)