/*Dragonian Engine- */
/*Stratos Road A*/
RoomA = "Lands/StratosCityA.txt"
RoomB = 0
RoomC = "Lands/SierrField.txt"
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0

if global.Story < 4{if sound_isplaying(WindBGM) = 0 {sound_loop(WindBGM)
instance_create(0,0,BeginMsg)}
d3d_set_fog(true,c_white,128,3000)
}else{if sound_isplaying(RuinedWind) = 0 {sound_loop(RuinedWind)
instance_create(0,0,BeginMsg)
}d3d_set_fog(true,c_gray,2,1000)
BGA.SkyTop=c_gray
}

  
CornerAX = 704
CornerAY = 2656
CornerBX = 824
CornerBY = 2768 
z = 0
zHeight = 8
TexNo = 28
Switch = 0
instance_create(704,2656,SuperBlock)
CornerAX = 704
CornerAY = 992
CornerBX = 824
CornerBY = 2648 
z = 0
zHeight = 8
TexNo = 32
Switch = 0
instance_create(704,992,SuperBlock)
CornerAX = 704
CornerAY = 704
CornerBX = 824
CornerBY = 920 
z = 0
zHeight = 8
TexNo = 32
Switch = 0
instance_create(704,704,SuperBlock)
CornerAX = 704
CornerAY = 928
CornerBX = 824
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 0
Switch = 0
instance_create(704,928,SuperBlock)
CornerAX = 832
CornerAY = 160
CornerBX = 1304
CornerBY = 2768 
z = 0
zHeight = 64
TexNo = 28
Switch = 0
instance_create(832,160,SuperBlock)
CornerAX = 160
CornerAY = 160
CornerBX = 696
CornerBY = 2768 
z = 0
zHeight = 64
TexNo = 28
Switch = 0
instance_create(160,160,SuperBlock)
CornerAX = 704
CornerAY = 160
CornerBX = 824
CornerBY = 696 
z = 0
zHeight = 64
TexNo = 32
Switch = 0
instance_create(704,160,SuperBlock)
CornerAX = 752
CornerAY = 2768
CornerBX = 776
CornerBY = 2768 
z = 0
zHeight = 80
TexNo = 24
Switch = 0
instance_create(752,2768,SuperBlock)
CornerAX = 784
CornerAY = 2744
CornerBX = 808
CornerBY = 2768 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(784,2744,SuperBlock)
CornerAX = 720
CornerAY = 2744
CornerBX = 744
CornerBY = 2768 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(720,2744,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 2768 
z = 0
zHeight = 120
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 1312
CornerAY = 0
CornerBX = 1464
CornerBY = 2768 
z = 0
zHeight = 120
TexNo = 28
Switch = 0
instance_create(1312,0,SuperBlock)
CornerAX = 712
CornerAY = 2736
CornerBX = 816
CornerBY = 2768 
z = 80
zHeight = 128
TexNo = 28
Switch = 0
instance_create(712,2736,SuperBlock)
CornerAX = 936
CornerAY = 512
CornerBX = 1304
CornerBY = 2768 
z = 0
zHeight = 128
TexNo = 28
Switch = 0
instance_create(936,512,SuperBlock)
CornerAX = 160
CornerAY = 520
CornerBX = 600
CornerBY = 2768 
z = 0
zHeight = 128
TexNo = 28
Switch = 0
instance_create(160,520,SuperBlock)
CornerAX = 704
CornerAY = 160
CornerBX = 728
CornerBY = 184 
z = 64
zHeight = 128
TexNo = 28
Switch = 0
instance_create(704,160,SuperBlock)
CornerAX = 800
CornerAY = 160
CornerBX = 824
CornerBY = 184 
z = 64
zHeight = 128
TexNo = 28
Switch = 0
instance_create(800,160,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 1464
CornerBY = 152 
z = 0
zHeight = 152
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 736
CornerAY = 160
CornerBX = 792
CornerBY = 160 
z = 56
zHeight = 152
TexNo = 24
Switch = 0
instance_create(736,160,SuperBlock)
CornerAX = 0
CornerAY = 2776
CornerBX = 1464
CornerBY = 2928 
z = 0
zHeight = 152
TexNo = 28
Switch = 0
instance_create(0,2776,SuperBlock)
CornerAX = 696
CornerAY = 160
CornerBX = 832
CornerBY = 184 
z = 128
zHeight = 160
TexNo = 28
Switch = 0
instance_create(696,160,SuperBlock)
CornerAX = 648
CornerAY = 2464
CornerBX = 672
CornerBY = 2488 
z = 0
zHeight = 264
TexNo = 28
Switch = 0
instance_create(648,2464,SuperBlock)
CornerAX = 856
CornerAY = 2464
CornerBX = 880
CornerBY = 2488 
z = 0
zHeight = 264
TexNo = 28
Switch = 0
instance_create(856,2464,SuperBlock)
CornerAX = 648
CornerAY = 2304
CornerBX = 672
CornerBY = 2328 
z = 0
zHeight = 296
TexNo = 28
Switch = 0
instance_create(648,2304,SuperBlock)
CornerAX = 856
CornerAY = 2304
CornerBX = 880
CornerBY = 2328 
z = 0
zHeight = 296
TexNo = 28
Switch = 0
instance_create(856,2304,SuperBlock)
CornerAX = 856
CornerAY = 2064
CornerBX = 880
CornerBY = 2088 
z = 0
zHeight = 328
TexNo = 28
Switch = 0
instance_create(856,2064,SuperBlock)
CornerAX = 648
CornerAY = 2064
CornerBX = 672
CornerBY = 2088 
z = 0
zHeight = 328
TexNo = 28
Switch = 0
instance_create(648,2064,SuperBlock)
CornerAX = 856
CornerAY = 1840
CornerBX = 880
CornerBY = 1864 
z = 0
zHeight = 360
TexNo = 28
Switch = 0
instance_create(856,1840,SuperBlock)
CornerAX = 648
CornerAY = 1840
CornerBX = 672
CornerBY = 1864 
z = 0
zHeight = 360
TexNo = 28
Switch = 0
instance_create(648,1840,SuperBlock)
CornerAX = 648
CornerAY = 1608
CornerBX = 672
CornerBY = 1632 
z = 0
zHeight = 392
TexNo = 28
Switch = 0
instance_create(648,1608,SuperBlock)
CornerAX = 856
CornerAY = 1608
CornerBX = 880
CornerBY = 1632 
z = 0
zHeight = 392
TexNo = 28
Switch = 0
instance_create(856,1608,SuperBlock)
CornerAX = 904
CornerAY = 488
CornerBX = 928
CornerBY = 1120 
z = 0
zHeight = 424
TexNo = 28
Switch = 0
instance_create(904,488,SuperBlock)
CornerAX = 608
CornerAY = 488
CornerBX = 632
CornerBY = 1120 
z = 0
zHeight = 424
TexNo = 28
Switch = 0
instance_create(608,488,SuperBlock)
CornerAX = 936
CornerAY = 488
CornerBX = 1304
CornerBY = 504 
z = 0
zHeight = 424
TexNo = 28
Switch = 0
instance_create(936,488,SuperBlock)
CornerAX = 160
CornerAY = 488
CornerBX = 600
CornerBY = 512 
z = 0
zHeight = 424
TexNo = 28
Switch = 0
instance_create(160,488,SuperBlock)
CornerAX = 640
CornerAY = 232
CornerBX = 664
CornerBY = 256 
z = 0
zHeight = 424
TexNo = 28
Switch = 0
instance_create(640,232,SuperBlock)
CornerAX = 864
CornerAY = 232
CornerBX = 888
CornerBY = 256 
z = 0
zHeight = 424
TexNo = 28
Switch = 0
instance_create(864,232,SuperBlock)
CornerAX = 608
CornerAY = 232
CornerBX = 920
CornerBY = 256 
z = 424
zHeight = 456
TexNo = 28
Switch = 0
instance_create(608,232,SuperBlock)
CornerAX = 752
CornerAY = 2756
CornerBX = 776
CornerBY = 2768 
z = 0
zHeight = 144
TexNo = 0
instance_create(752,2756,DoorBlock)
CornerAX = 736
CornerAY = 144
CornerBX = 792
CornerBY = 176 
z = 0
zHeight = 176
TexNo = 0
instance_create(736,144,DoorBlock)

 
z = 8
Text = "Scripts/StratosFairy.txt"
instance_create(764,956,FairyFlower)
z = 64
CreateDir = 270
instance_create(764,204,PointA)
z = 8
CreateDir = 90
instance_create(772,2732,PointC)
z = 176
instance_create(764,164,DoorA)
z = 144
instance_create(772,2756,DoorC)

if global.Story < 4{
z = 8
Text = "Scripts/FairyFlowerGirl.txt"
instance_create(740,1024,MapNun)
}