/*Dragonian Engine- */
/*Levelized Level*/
RoomA = 0
RoomB = 0
RoomC = 0
RoomD = 0
RoomE = 0
RoomF = "Lands/StratosCityA.txt"
RoomG = 0
RoomH = 0
  
instance_create(0,0,ShoppingPresence)

CornerAX = 0
CornerAY = 0
CornerBX = 792
CornerBY = 632 
z = 0
zHeight = 8
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 296
CornerAY = 232
CornerBX = 512
CornerBY = 256 
z = 0
zHeight = 16
TexNo = 16
Switch = 0
instance_create(296,232,SuperBlock)
CornerAX = 424
CornerAY = 456
CornerBX = 432
CornerBY = 632 
z = 0
zHeight = 56
TexNo = 44
Switch = 0
instance_create(424,456,SuperBlock)
CornerAX = 376
CornerAY = 456
CornerBX = 384
CornerBY = 632 
z = 0
zHeight = 56
TexNo = 44
Switch = 0
instance_create(376,456,SuperBlock)
CornerAX = 392
CornerAY = 472
CornerBX = 416
CornerBY = 664 
z = 0
zHeight = 56
TexNo = 24
Switch = 0
instance_create(392,472,SuperBlock)
CornerAX = 376
CornerAY = 456
CornerBX = 432
CornerBY = 472 
z = 56
zHeight = 72
TexNo = 16
Switch = 0
instance_create(376,456,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 792
CornerBY = 152 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 632 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 640
CornerAY = 0
CornerBX = 792
CornerBY = 632 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(640,0,SuperBlock)
CornerAX = 0
CornerAY = 480
CornerBX = 792
CornerBY = 632 
z = 0
zHeight = 104
TexNo = 44
Switch = 0
instance_create(0,480,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 792
CornerBY = 632 
z = 104
zHeight = 136
TexNo = 16
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 392
CornerAY = 464
CornerBX = 416
CornerBY = 656 
z = 0
zHeight = 80
TexNo = 16
instance_create(392,464,DoorBlock)
 
z = 16
Switch = 3
instance_create(316,252,StoreItem)
z = 16
Switch = 2
instance_create(372,252,StoreItem)
z = 16
Switch = 5
instance_create(444,252,StoreItem)
z = 16
Switch = 6
instance_create(500,252,StoreItem)
z = 8
CreateDir = 90
instance_create(412,444,PointF)
z = 80
instance_create(404,476,DoorF)
 
z = 8
Text = "Scripts/SShopkeeper.txt"
instance_create(412,220,MapShopkeep)