/*Dragonian Engine- */
/*Levelized Level*/
RoomA = "Lands/StratosUndergroundB.txt"
RoomB = 0
RoomC = "Lands/StratosCityA.txt"
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0
  
if sound_isplaying(DungeonBGMB) = 0 {sound_loop(DungeonBGMB)
}
d3d_set_fog(true,c_black,32,800)
BGA.SkyTop=make_color_rgb(0,0,0)
BGA.SkyBot=make_color_rgb(0,0,0)
BGA.GrndTop=make_color_rgb(0,0,0)
BGA.GrndBot=make_color_rgb(0,0,0)

CornerAX = 0
CornerAY = 0
CornerBX = 2928
CornerBY = 2288 
z = 0
zHeight = 8
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 1400
CornerAY = 2296
CornerBX = 1424
CornerBY = 2320 
z = 0
zHeight = 16
TexNo = 28
Switch = 0
instance_create(1400,2296,SuperBlock)
CornerAX = 1400
CornerAY = 2328
CornerBX = 1424
CornerBY = 2352 
z = 0
zHeight = 24
TexNo = 28
Switch = 0
instance_create(1400,2328,SuperBlock)
CornerAX = 1400
CornerAY = 2360
CornerBX = 1424
CornerBY = 2384 
z = 0
zHeight = 32
TexNo = 28
Switch = 0
instance_create(1400,2360,SuperBlock)
CornerAX = 1400
CornerAY = 2392
CornerBX = 1424
CornerBY = 2416 
z = 0
zHeight = 40
TexNo = 28
Switch = 0
instance_create(1400,2392,SuperBlock)
CornerAX = 1400
CornerAY = 2424
CornerBX = 1424
CornerBY = 2448 
z = 0
zHeight = 48
TexNo = 28
Switch = 0
instance_create(1400,2424,SuperBlock)
CornerAX = 1400
CornerAY = 2456
CornerBX = 1424
CornerBY = 2480 
z = 0
zHeight = 56
TexNo = 28
Switch = 0
instance_create(1400,2456,SuperBlock)
CornerAX = 1400
CornerAY = 2488
CornerBX = 1424
CornerBY = 2512 
z = 0
zHeight = 64
TexNo = 28
Switch = 0
instance_create(1400,2488,SuperBlock)
CornerAX = 1400
CornerAY = 2520
CornerBX = 1424
CornerBY = 2544 
z = 0
zHeight = 72
TexNo = 28
Switch = 0
instance_create(1400,2520,SuperBlock)
CornerAX = 1400
CornerAY = 2552
CornerBX = 1424
CornerBY = 2576 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(1400,2552,SuperBlock)
CornerAX = 160
CornerAY = 2088
CornerBX = 184
CornerBY = 2112 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(160,2088,SuperBlock)
CornerAX = 160
CornerAY = 2152
CornerBX = 184
CornerBY = 2176 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(160,2152,SuperBlock)
CornerAX = 160
CornerAY = 2120
CornerBX = 160
CornerBY = 2144 
z = 0
zHeight = 80
TexNo = 24
Switch = 0
instance_create(160,2120,SuperBlock)
CornerAX = 1400
CornerAY = 2584
CornerBX = 1424
CornerBY = 2608 
z = 0
zHeight = 88
TexNo = 28
Switch = 0
instance_create(1400,2584,SuperBlock)
CornerAX = 1400
CornerAY = 2616
CornerBX = 1424
CornerBY = 2928 
z = 0
zHeight = 96
TexNo = 28
Switch = 0
instance_create(1400,2616,SuperBlock)
CornerAX = 160
CornerAY = 2088
CornerBX = 184
CornerBY = 2176 
z = 80
zHeight = 112
TexNo = 28
Switch = 0
instance_create(160,2088,SuperBlock)
CornerAX = 1048
CornerAY = 2296
CornerBX = 1392
CornerBY = 2928 
z = 0
zHeight = 184
TexNo = 28
Switch = 0
instance_create(1048,2296,SuperBlock)
CornerAX = 1912
CornerAY = 2296
CornerBX = 2928
CornerBY = 2448 
z = 0
zHeight = 184
TexNo = 28
Switch = 0
instance_create(1912,2296,SuperBlock)
CornerAX = 2776
CornerAY = 0
CornerBX = 2928
CornerBY = 2448 
z = 0
zHeight = 184
TexNo = 28
Switch = 0
instance_create(2776,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 2928
CornerBY = 160 
z = 0
zHeight = 184
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 168
CornerBX = 152
CornerBY = 2464 
z = 0
zHeight = 184
TexNo = 28
Switch = 0
instance_create(0,168,SuperBlock)
CornerAX = 160
CornerAY = 2296
CornerBX = 1040
CornerBY = 2464 
z = 0
zHeight = 184
TexNo = 28
Switch = 0
instance_create(160,2296,SuperBlock)
CornerAX = 1032
CornerAY = 1008
CornerBX = 1184
CornerBY = 2288 
z = 0
zHeight = 184
TexNo = 28
Switch = 0
instance_create(1032,1008,SuperBlock)
CornerAX = 1192
CornerAY = 1008
CornerBX = 2112
CornerBY = 1192 
z = 0
zHeight = 184
TexNo = 28
Switch = 0
instance_create(1192,1008,SuperBlock)
CornerAX = 1400
CornerAY = 2776
CornerBX = 1424
CornerBY = 2928 
z = 0
zHeight = 184
TexNo = 24
Switch = 0
instance_create(1400,2776,SuperBlock)
CornerAX = 1432
CornerAY = 2296
CornerBX = 1904
CornerBY = 2928 
z = 0
zHeight = 184
TexNo = 28
Switch = 0
instance_create(1432,2296,SuperBlock)
CornerAX = 2032
CornerAY = 1456
CornerBX = 2088
CornerBY = 1512 
z = 0
zHeight = 184
TexNo = 28
Switch = 0
instance_create(2032,1456,SuperBlock)
CornerAX = 320
CornerAY = 1664
CornerBX = 376
CornerBY = 1720 
z = 0
zHeight = 184
TexNo = 28
Switch = 0
instance_create(320,1664,SuperBlock)
CornerAX = 672
CornerAY = 1664
CornerBX = 728
CornerBY = 1720 
z = 0
zHeight = 184
TexNo = 28
Switch = 0
instance_create(672,1664,SuperBlock)
CornerAX = 280
CornerAY = 232
CornerBX = 336
CornerBY = 288 
z = 0
zHeight = 184
TexNo = 28
Switch = 0
instance_create(280,232,SuperBlock)
CornerAX = 720
CornerAY = 240
CornerBX = 776
CornerBY = 304 
z = 0
zHeight = 184
TexNo = 28
Switch = 0
instance_create(720,240,SuperBlock)
CornerAX = 1688
CornerAY = 2024
CornerBX = 1744
CornerBY = 2080 
z = 0
zHeight = 184
TexNo = 28
Switch = 0
instance_create(1688,2024,SuperBlock)
CornerAX = 2528
CornerAY = 1960
CornerBX = 2584
CornerBY = 2016 
z = 0
zHeight = 184
TexNo = 28
Switch = 0
instance_create(2528,1960,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 2928
CornerBY = 2928 
z = 184
zHeight = 280
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 152
CornerAY = 2120
CornerBX = 176
CornerBY = 2144 
z = 0
zHeight = 128
TexNo = 28
instance_create(152,2120,DoorBlock)
CornerAX = 1400
CornerAY = 2736
CornerBX = 1424
CornerBY = 2808 
z = 80
zHeight = 184
TexNo = 28
instance_create(1400,2736,DoorBlock)
 
z = 8
instance_create(1580,1708,MapPig)
z = 8
instance_create(1972,1980,MapPig)
z = 8
instance_create(2420,1668,MapPig)
z = 8
instance_create(2628,1812,MapPig)
z = 8
instance_create(2452,1092,MapPig)
z = 8
instance_create(2644,1252,MapPig)
z = 8
instance_create(2516,380,MapPig)
z = 8
instance_create(2052,468,MapPig)
z = 8
instance_create(1780,764,MapPig)
z = 8
instance_create(396,932,MapPig)
z = 8
instance_create(684,772,MapPig)
z = 8
instance_create(844,1068,MapPig)
z = 8
instance_create(468,1444,MapPig)
z = 8
instance_create(260,1340,MapPig)
z = 8
instance_create(588,1604,MapPig)
z = 8
instance_create(308,1900,MapPig)
z = 8
instance_create(684,2012,MapPig)
z = 8
instance_create(484,2188,MapPig)
z = 64
instance_create(1564,1388,MapBat)
z = 64
instance_create(1836,1652,MapBat)
z = 64
instance_create(2068,1908,MapBat)
z = 64
instance_create(1532,1788,MapBat)
z = 64
instance_create(2532,300,MapBat)
z = 64
instance_create(2412,636,MapBat)
z = 64
instance_create(2684,756,MapBat)
z = 64
instance_create(1660,612,MapBat)
z = 64
instance_create(508,628,MapBat)
z = 64
instance_create(1108,364,MapBat)
z = 64
instance_create(1044,660,MapBat)
z = 64
instance_create(292,1252,MapBat)
z = 64
instance_create(676,1364,MapBat)
z = 64
instance_create(492,1988,MapBat)
z = 64
instance_create(780,2212,MapBat)
z = 8
CreateDir = 0
instance_create(204,2132,PointA)
z = 96
CreateDir = 90
instance_create(1420,2724,PointC)
z = 184
instance_create(172,2132,DoorA)
z = 184
instance_create(1420,2756,DoorC)