/*Dragonian Engine- */
/*Levelized Level*/
RoomA = 0
RoomB = 0
RoomC = 0
RoomD = 0
RoomE = "Lands/VaporaVil.txt"
RoomF = 0
RoomG = 0
RoomH = 0
  
instance_create(0,0,ShoppingPresence)

CornerAX = 0
CornerAY = 0
CornerBX = 688
CornerBY = 536 
z = 0
zHeight = 8
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 192
CornerAY = 128
CornerBX = 536
CornerBY = 384 
z = 0
zHeight = 24
TexNo = 28
Switch = 0
instance_create(192,128,SuperBlock)
CornerAX = 112
CornerAY = 352
CornerBX = 200
CornerBY = 352 
z = 0
zHeight = 56
TexNo = 28
Switch = 0
instance_create(112,352,SuperBlock)
CornerAX = 112
CornerAY = 328
CornerBX = 200
CornerBY = 328 
z = 0
zHeight = 56
TexNo = 28
Switch = 0
instance_create(112,328,SuperBlock)
CornerAX = 120
CornerAY = 304
CornerBX = 200
CornerBY = 304 
z = 0
zHeight = 56
TexNo = 28
Switch = 0
instance_create(120,304,SuperBlock)
CornerAX = 136
CornerAY = 280
CornerBX = 200
CornerBY = 280 
z = 0
zHeight = 56
TexNo = 28
Switch = 0
instance_create(136,280,SuperBlock)
CornerAX = 120
CornerAY = 256
CornerBX = 200
CornerBY = 256 
z = 0
zHeight = 56
TexNo = 28
Switch = 0
instance_create(120,256,SuperBlock)
CornerAX = 104
CornerAY = 232
CornerBX = 200
CornerBY = 232 
z = 0
zHeight = 56
TexNo = 28
Switch = 0
instance_create(104,232,SuperBlock)
CornerAX = 112
CornerAY = 208
CornerBX = 200
CornerBY = 208 
z = 0
zHeight = 56
TexNo = 28
Switch = 0
instance_create(112,208,SuperBlock)
CornerAX = 112
CornerAY = 184
CornerBX = 200
CornerBY = 184 
z = 0
zHeight = 56
TexNo = 28
Switch = 0
instance_create(112,184,SuperBlock)
CornerAX = 512
CornerAY = 224
CornerBX = 584
CornerBY = 240 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(512,224,SuperBlock)
CornerAX = 512
CornerAY = 280
CornerBX = 576
CornerBY = 296 
z = 0
zHeight = 80
TexNo = 28
Switch = 0
instance_create(512,280,SuperBlock)
CornerAX = 528
CornerAY = 248
CornerBX = 672
CornerBY = 272 
z = 0
zHeight = 80
TexNo = 24
Switch = 0
instance_create(528,248,SuperBlock)
CornerAX = 512
CornerAY = 216
CornerBX = 568
CornerBY = 304 
z = 80
zHeight = 96
TexNo = 28
Switch = 0
instance_create(512,216,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 688
CornerBY = 152 
z = 0
zHeight = 120
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 536
CornerAY = 0
CornerBX = 688
CornerBY = 536 
z = 0
zHeight = 120
TexNo = 28
Switch = 0
instance_create(536,0,SuperBlock)
CornerAX = 0
CornerAY = 384
CornerBX = 688
CornerBY = 536 
z = 0
zHeight = 120
TexNo = 28
Switch = 0
instance_create(0,384,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 536 
z = 0
zHeight = 120
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 688
CornerBY = 536 
z = 120
zHeight = 168
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 520
CornerAY = 248
CornerBX = 560
CornerBY = 272 
z = 0
zHeight = 104
TexNo = 28
instance_create(520,248,DoorBlock)
CornerAX = 144
CornerAY = 160
CornerBX = 184
CornerBY = 376 
z = 24
zHeight = 168
TexNo = 28
instance_create(144,160,EnBumperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 344
CornerBY = 536 
z = 0
zHeight = 16
TexNo = 0
instance_create(0,0,Water)
 
z = 24
CreateDir = 180
instance_create(500,268,PointE)
z = 104
instance_create(532,268,DoorE)

z = 24
Text = "Scripts/ToiletLady.txt"
instance_create(356,268,MapOlLady)
z = 24
Text = "Scripts/ToiletOM.txt"
instance_create(292,332,MapOldMan)
z = 24
Text = "Scripts/ToiletGuy.txt"
instance_create(332,180,MapGuyA)