/*Dragonian Engine- */
/*Levelized Level*/
RoomA = 0
RoomB = 0
RoomC = 0
RoomD = 0
RoomE = 0
RoomF = "Lands/IncendiaVil.txt"
RoomG = 0
RoomH = 0

instance_create(0,0,ShoppingPresence)
  
CornerAX = 0
CornerAY = 0
CornerBX = 952
CornerBY = 696 
z = 0
zHeight = 8
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 376
CornerAY = 320
CornerBX = 544
CornerBY = 328 
z = 0
zHeight = 16
TexNo = 16
Switch = 0
instance_create(376,320,SuperBlock)
CornerAX = 536
CornerAY = 240
CornerBX = 544
CornerBY = 312 
z = 0
zHeight = 16
TexNo = 12
Switch = 0
instance_create(536,240,SuperBlock)
CornerAX = 376
CornerAY = 240
CornerBX = 384
CornerBY = 312 
z = 0
zHeight = 16
TexNo = 12
Switch = 0
instance_create(376,240,SuperBlock)
CornerAX = 480
CornerAY = 520
CornerBX = 488
CornerBY = 696 
z = 0
zHeight = 56
TexNo = 32
Switch = 0
instance_create(480,520,SuperBlock)
CornerAX = 432
CornerAY = 520
CornerBX = 440
CornerBY = 696 
z = 0
zHeight = 56
TexNo = 32
Switch = 0
instance_create(432,520,SuperBlock)
CornerAX = 448
CornerAY = 536
CornerBX = 472
CornerBY = 720 
z = 0
zHeight = 56
TexNo = 24
Switch = 0
instance_create(448,536,SuperBlock)
CornerAX = 432
CornerAY = 520
CornerBX = 488
CornerBY = 624 
z = 56
zHeight = 72
TexNo = 32
Switch = 0
instance_create(432,520,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 952
CornerBY = 152 
z = 0
zHeight = 104
TexNo = 32
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 544
CornerBX = 952
CornerBY = 696 
z = 0
zHeight = 104
TexNo = 32
Switch = 0
instance_create(0,544,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 696 
z = 0
zHeight = 104
TexNo = 32
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 800
CornerAY = 0
CornerBX = 952
CornerBY = 696 
z = 0
zHeight = 104
TexNo = 32
Switch = 0
instance_create(800,0,SuperBlock)
CornerAX = 376
CornerAY = 224
CornerBX = 384
CornerBY = 232 
z = 0
zHeight = 56
TexNo = 20
Switch = 0
instance_create(376,224,SuperBlock)
CornerAX = 536
CornerAY = 224
CornerBX = 544
CornerBY = 232 
z = 0
zHeight = 56
TexNo = 20
Switch = 0
instance_create(536,224,SuperBlock)
CornerAX = 368
CornerAY = 224
CornerBX = 552
CornerBY = 232 
z = 56
zHeight = 72
TexNo = 16
Switch = 0
instance_create(368,224,SuperBlock)
CornerAX = 640
CornerAY = 160
CornerBX = 792
CornerBY = 272 
z = 0
zHeight = 32
TexNo = 20
Switch = 0
instance_create(640,160,SuperBlock)
CornerAX = 672
CornerAY = 160
CornerBX = 792
CornerBY = 256 
z = 0
zHeight = 80
TexNo = 20
Switch = 0
instance_create(672,160,SuperBlock)
CornerAX = 200
CornerAY = 176
CornerBX = 296
CornerBY = 288 
z = 0
zHeight = 80
TexNo = 20
Switch = 0
instance_create(200,176,SuperBlock)
CornerAX = 160
CornerAY = 160
CornerBX = 320
CornerBY = 312 
z = 0
zHeight = 48
TexNo = 20
Switch = 0
instance_create(160,160,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 952
CornerBY = 696 
z = 104
zHeight = 152
TexNo = 28
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 448
CornerAY = 528
CornerBX = 472
CornerBY = 704 
z = 0
zHeight = 80
TexNo = 32
instance_create(448,528,DoorBlock)
 
z = 8
CreateDir = 90
instance_create(468,508,PointF)
z = 80
instance_create(460,540,DoorF)
 
z = 8
Text = "Scripts/MrTwelkin.txt"
instance_create(468,308,MapTwelkin)