/*Dragonian Engine- */
/*Levelized Level*/
RoomA = 0
RoomB = 0
RoomC = 0
RoomD = "Lands/VaporaVil.txt"
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0

instance_create(0,0,ShoppingPresence)
  
CornerAX = 160
CornerAY = 160
CornerBX = 504
CornerBY = 536 
z = 0
zHeight = 8
TexNo = 44
Switch = 0
instance_create(160,160,SuperBlock)
CornerAX = 472
CornerAY = 248
CornerBX = 504
CornerBY = 256 
z = 0
zHeight = 14
TexNo = 16
Switch = 0
instance_create(472,248,SuperBlock)
CornerAX = 472
CornerAY = 288
CornerBX = 504
CornerBY = 296 
z = 0
zHeight = 14
TexNo = 16
Switch = 0
instance_create(472,288,SuperBlock)
CornerAX = 472
CornerAY = 264
CornerBX = 480
CornerBY = 280 
z = 0
zHeight = 14
TexNo = 12
Switch = 0
instance_create(472,264,SuperBlock)
CornerAX = 240
CornerAY = 520
CornerBX = 248
CornerBY = 536 
z = 0
zHeight = 14
TexNo = 12
Switch = 0
instance_create(240,520,SuperBlock)
CornerAX = 240
CornerAY = 504
CornerBX = 392
CornerBY = 512 
z = 0
zHeight = 14
TexNo = 16
Switch = 0
instance_create(240,504,SuperBlock)
CornerAX = 384
CornerAY = 520
CornerBX = 392
CornerBY = 536 
z = 0
zHeight = 14
TexNo = 12
Switch = 0
instance_create(384,520,SuperBlock)
CornerAX = 296
CornerAY = 160
CornerBX = 304
CornerBY = 176 
z = 0
zHeight = 72
TexNo = 44
Switch = 0
instance_create(296,160,SuperBlock)
CornerAX = 344
CornerAY = 160
CornerBX = 352
CornerBY = 176 
z = 0
zHeight = 72
TexNo = 44
Switch = 0
instance_create(344,160,SuperBlock)
CornerAX = 312
CornerAY = 0
CornerBX = 336
CornerBY = 160 
z = 0
zHeight = 72
TexNo = 24
Switch = 0
instance_create(312,0,SuperBlock)
CornerAX = 288
CornerAY = 160
CornerBX = 360
CornerBY = 176 
z = 72
zHeight = 88
TexNo = 16
Switch = 0
instance_create(288,160,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 664
CornerBY = 152 
z = -8
zHeight = 128
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 544
CornerBX = 664
CornerBY = 696 
z = 0
zHeight = 128
TexNo = 44
Switch = 0
instance_create(0,544,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 696 
z = 0
zHeight = 128
TexNo = 44
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 512
CornerAY = 0
CornerBX = 664
CornerBY = 696 
z = 0
zHeight = 128
TexNo = 44
Switch = 0
instance_create(512,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 664
CornerBY = 696 
z = 128
zHeight = 144
TexNo = 16
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 312
CornerAY = 160
CornerBX = 336
CornerBY = 168 
z = 0
zHeight = 120
TexNo = 16
instance_create(312,160,DoorBlock)

 
z = 8
CreateDir = 270
instance_create(324,196,PointD)
z = 120
instance_create(324,172,DoorD)

z = 14
Switch = 6
instance_create(256,508,StoreItem)
z = 14
Switch = 3
instance_create(292,508,StoreItem)
z = 14
if ds_list_find_index(global.KHDB,global.CurrentRoom+string(4)) = -1 Switch = 9 else {
if instance_number(BallChain) < 1 Switch = 7 else Switch = 2
}
instance_create(348,508,StoreItem)
z = 14
Switch = 1
instance_create(384,508,StoreItem)
z = 8
Text = "Scripts/VaporaSK.txt"
instance_create(324,532,MapShopkeep)
z = 8
Text = "Scripts/FlowerShop.txt"
instance_create(500,276,MapBlondeA)