/*Dragonian Engine- */
/*Levelized Level*/
RoomA = "Lands/VaporaShrine/F2.txt"
RoomB = "Lands/Beach.txt"
RoomC = 0
RoomD = 0
RoomE = 0
RoomF = 0
RoomG = 0
RoomH = 0
  
CornerAX = 0
CornerAY = 0
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 8
TexNo = 60
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 448
CornerAY = 224
CornerBX = 504
CornerBY = 984 
z = 0
zHeight = 32
TexNo = 68
Switch = 0
instance_create(448,224,SuperBlock)
CornerAX = 512
CornerAY = 224
CornerBX = 728
CornerBY = 664 
z = 0
zHeight = 32
TexNo = 60
Switch = 0
instance_create(512,224,SuperBlock)
CornerAX = 224
CornerAY = 224
CornerBX = 440
CornerBY = 664 
z = 0
zHeight = 32
TexNo = 60
Switch = 0
instance_create(224,224,SuperBlock)
CornerAX = 448
CornerAY = 576
CornerBX = 504
CornerBY = 600 
z = 0
zHeight = 40
TexNo = 68
Switch = 0
instance_create(448,576,SuperBlock)
CornerAX = 448
CornerAY = 544
CornerBX = 504
CornerBY = 568 
z = 0
zHeight = 48
TexNo = 68
Switch = 0
instance_create(448,544,SuperBlock)
CornerAX = 384
CornerAY = 352
CornerBX = 568
CornerBY = 536 
z = 0
zHeight = 56
TexNo = 68
Switch = 0
instance_create(384,352,SuperBlock)
CornerAX = 448
CornerAY = 832
CornerBX = 504
CornerBY = 984 
z = 0
zHeight = 96
TexNo = 24
Switch = 0
instance_create(448,832,SuperBlock)
CornerAX = 512
CornerAY = 760
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 168
TexNo = 60
Switch = 0
instance_create(512,760,SuperBlock)
CornerAX = 832
CornerAY = 0
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 168
TexNo = 60
Switch = 0
instance_create(832,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 984
CornerBY = 152 
z = 0
zHeight = 168
TexNo = 60
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 152
CornerBY = 984 
z = 0
zHeight = 168
TexNo = 60
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 0
CornerAY = 760
CornerBX = 440
CornerBY = 984 
z = 0
zHeight = 168
TexNo = 60
Switch = 0
instance_create(0,760,SuperBlock)
CornerAX = 448
CornerAY = 760
CornerBX = 504
CornerBY = 984 
z = 96
zHeight = 168
TexNo = 60
Switch = 0
instance_create(448,760,SuperBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 984
CornerBY = 984 
z = 168
zHeight = 184
TexNo = 60
Switch = 0
instance_create(0,0,SuperBlock)
CornerAX = 448
CornerAY = 784
CornerBX = 504
CornerBY = 984 
z = 0
zHeight = 176
TexNo = 60
instance_create(448,784,DoorBlock)
CornerAX = 0
CornerAY = 0
CornerBX = 984
CornerBY = 984 
z = 0
zHeight = 24
TexNo = 60
instance_create(0,0,Water)
  
CornerAX = 216
CornerAY = 672
CornerBX = 736
CornerBY = 672 
z = 0
zHeight = 56
TexNo = 0
instance_create(216,672,EnBumperBlock)
CornerAX = 216
CornerAY = 216
CornerBX = 216
CornerBY = 672 
z = 0
zHeight = 56
TexNo = 0
instance_create(216,216,EnBumperBlock)
CornerAX = 216
CornerAY = 216
CornerBX = 736
CornerBY = 216 
z = 0
zHeight = 56
TexNo = 0
instance_create(216,216,EnBumperBlock)
CornerAX = 736
CornerAY = 216
CornerBX = 736
CornerBY = 672 
z = 0
zHeight = 56
TexNo = 0
instance_create(736,216,EnBumperBlock)
 
z = 32
instance_create(448,768,SwitchDoor)
z = 32
CreateDir = 90
instance_create(476,748,PointA)
z = 184
instance_create(476,812,DoorA)
z = 56
instance_create(476,284,DoorB)
if instance_number(AlmSaved) = 0{
z = 64
Switch = 1
Text = "Scripts/SavingAlm.txt"
instance_create(476,444,CrystalPrison)
}else{
z = 32
instance_create(476,284,WarpPortal)
}