if global.Story < 4{
if Yap = 0 MsgBox.Msg="You know, when you're traveling through the thick #sandstorms in Incendia, keep an eye on your compass.       #Remember, the village there is in the west."
if Yap = 1 MsgBox.Msg="#Just bear with the storm, and just keep moving.         #That way, you won't feel so lost."
if Yap = 2 MsgBox.Msg="#...besides that, the town itself is easier to get lost in.            #Again, check that compass."
if Yap = 3 MsgBox.Msg="!"
}else{
if Yap = 0 MsgBox.Msg="#What was that flying thing that came into the castle?           #Was it even real?"
if Yap = 1 MsgBox.Msg="...Verne? Don't be so silly.          #If men were meant to fly, they'd be born with wings.         #...and I certainly doubt he'd be born with wings."
if Yap = 2 MsgBox.Msg="!"
}

if instance_number(FollowingTiel)>0{
if Yap = 0 MsgBox.Msg="You know, I bet that girl would kiss you any chance #she could.       #I mean, how long have you two known each other?"
if Yap = 1 MsgBox.Msg="!"
}