if Yap = 0 {
Rick.z = SierrGroundMark.z
Rick.x = SierrGroundMark.x
Rick.y = SierrGroundMark.y-16
Rick.direction = 270
global.CreateZ = Rick.z
instance_create(Rick.x,Rick.y+16,DeadSabrina)
GameCam.x = Rick.x+32
GameCam.y = Rick.y+96
GameCam.z = Rick.z+16
GameCam.direction = point_direction(GameCam.x,GameCam.y,Rick.x,Rick.y)
Yap = 1
alarm[4] = 30
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
}

if Yap = 2 {
Rick.Talk = 1
MsgBox.Msg = "#!!! Princess Sabrina!       #She's... She's..."
}

if Yap = 3 {
Rick.Talk = 0
TielC.Talk = 1
GameCam.x = TielC.x-120
GameCam.y = TielC.y-128
GameCam.z = TielC.z+12
GameCam.direction = point_direction(GameCam.x,GameCam.y,TielC.x,TielC.y)
TielC.direction = point_direction(TielC.x,TielC.y,Rick.x,Rick.y)
TielC.An = 1
TielC.sprite_index = TielLow
MsgBox.Msg = "We all saw it, "+global.Name+".        #She was inspired by you.          #I know you would have done the same for her, for me, #for anyone."
DeadSabrina.image_index = 9
}

if Yap = 4 {
Talk = 1
GameCam.x = x-32
GameCam.y = y-144
GameCam.z = z+12
GameCam.direction = point_direction(GameCam.x,GameCam.y,x,y)
TielC.An = 0
TielC.sprite_index = TielD
MsgBox.Msg = "#...we must call upon the Fairies' power.        #Tiel? Help us with this spell."
Rick.x = SierrGroundMark.x-64
Rick.y = SierrGroundMark.y-64
Rick.z = SierrGroundMark.z+8
}

if Yap = 5 {
TielC.Talk = 1
Talk = 0
GameCam.z = TielC.z+10
TielC.direction = point_direction(TielC.x,TielC.y,x,y)
GameCam.direction = point_direction(GameCam.x,GameCam.y,TielC.x,TielC.y)
MsgBox.Msg = "#What? Now?"
}

if Yap = 6 {
Talk = 1
TielC.Talk = 0
GameCam.y = y-128
GameCam.z = z+12
GameCam.direction = point_direction(GameCam.x,GameCam.y,x,y)
MsgBox.Msg = "#Yes, now.        #If we don't do it soon, it'll be too late..."
}

if Yap = 7 {
Talk = 0
TielC.Talk = 1
MsgBox.Msg = "#...okay..."
GameCam.z = TielC.z+10
GameCam.direction = point_direction(GameCam.x,GameCam.y,TielC.x,TielC.y)
}

if Yap = 8 {
TielC.Talk = 0
DeadSabrina.Act = 6
global.CreateZ = SierrGroundMark.z
MsgBox.Msg = "?."
instance_create(SierrGroundMark.x,SierrGroundMark.y,TeenyWarp)
global.CreateZ=106
instance_create(SierrGroundMark.x,SierrGroundMark.y,GreatRevive)
alarm[4] = 48
Yap = 9
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
GameCam.x = Rick.x-24
GameCam.y = TielC.y+24
GameCam.z = z+40
GameCam.direction = 45
TielC.direction = point_direction(TielC.x,TielC.y,DeadSabrina.x,DeadSabrina.y)
GameCam.direction = point_direction(GameCam.x,GameCam.y,DeadSabrina.x,DeadSabrina.y)
TielC.An = 1
TielC.sprite_index = TielPray
sound_loop(TriumphantTheme)
}

if Yap = 10 {
Rick.direction = point_direction(Rick.x,Rick.y,DeadSabrina.x,DeadSabrina.y)
TielC.direction = point_direction(TielC.x,TielC.y,DeadSabrina.x,DeadSabrina.y)
DeadSabrina.Act = 0
TielC.Talk = 1
Talk = 1
AmElphaba.Talk = 1
AmAlmithea.Talk= 1
AmCherlindrea.Talk = 1
instance_create(0,0,Subtitle)
FinalTabitha.sprite_index = TabithaPray
AmElphaba.sprite_index = ElphabaPray
AmCherlindrea.sprite_index = CherlindreaPray
AmAlmithea.sprite_index = AlmitheaPray
FinalTabitha.An = 1
AmElphaba.An = 1
AmCherlindrea.An = 1
AmAlmithea.An = 1
GameCam.x = AmCherlindrea.x+32
GameCam.y = AmCherlindrea.y+144
GameCam.z = z+20
GameCam.direction = point_direction(GameCam.x,GameCam.y,AmCherlindrea.x,AmCherlindrea.y)
MsgBox.Msg = "#Yura, Naharoya no Pixen, vo femara, Sabrina, #descenda mortani appara ash..."
Subtitle.Txt = "Yura, Queen of the Fairies, thy daughter, Sabrina, lays dying before us..."
}

if Yap = 11 {
GreatRevive.Act = 1
Subtitle.Pan = 0
GameCam.x = AmElphaba.x+144
GameCam.y = AmElphaba.y+32
GameCam.z = z+20
GameCam.direction = point_direction(GameCam.x,GameCam.y,AmElphaba.x,AmElphaba.y)
MsgBox.Msg = "#Effi vo rah amora et vo femara, miriri ri ash vo kah...      #to kah no tota vo Pixen."
Subtitle.Txt = "If thou hast any love for thy daughter, please lend us your power... and the power of all thy Fairies..."
}

if Yap = 12 {
GreatRevive.Act = 2
Subtitle.Pan = 0
GameCam.x = x-32
GameCam.y = y-144
GameCam.z = z+20
GameCam.direction = point_direction(GameCam.x,GameCam.y,x,y)
MsgBox.Msg = "Vitala no vo femara manda retan fema ningensa #conc.       #Ad vitalin vitala fema el selec...       #Ad koneti fema ponsib ad areis no Sierr to fema Roya."
Subtitle.Txt = "The life of thy daughter must return to her mortal body. To live the life that she so chooses... To serve her duty to the land of Sierr and her kingdom."
}

if Yap = 13 {
GreatRevive.Act = 3
Subtitle.Pan = 0
GameCam.x = AmAlmithea.x-190
GameCam.y = AmAlmithea.y
GameCam.z = z-4
GameCam.direction = point_direction(GameCam.x,GameCam.y,AmAlmithea.x,AmAlmithea.y)-8
MsgBox.Msg = "#Pixen radia, Pixen vitala, retan ad conc et vo orijina!"
Subtitle.Txt = "Fairy light, Fairy life, return to the vessel from whence you came!"
}

if Yap = 14 {
FinalTabitha.sprite_index = TabithaAArms
AmElphaba.sprite_index = ElphabaAArms
AmCherlindrea.sprite_index = CherlindreaArms
AmAlmithea.sprite_index = AlmitheaAArms
GreatRevive.Act = 4
with Subtitle{
instance_destroy()
}
alarm[4] = 50
MsgBox.Msg = "?."
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
Yap = 15
GameCam.x = Rick.x+16
GameCam.y = Rick.y+16
GameCam.z = DeadSabrina.z+14
GameCam.direction = point_direction(GameCam.x,GameCam.y,DeadSabrina.x,DeadSabrina.y)
FinalTabitha.Talk = 0
AmElphaba.Talk = 0
AmCherlindrea.Talk = 0
AmAlmithea.Talk = 0
}

if Yap = 16 {
GreatRevive.Act = 5
alarm[4] = 40
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
Yap = 17
}

if Yap = 18 {
GreatRevive.Act = 6
alarm[4] = 30
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
Yap = 19
}

if Yap = 20 {
GreatRevive.Act = 7

alarm[4] = 20
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
Yap = 21
}

if Yap = 22 {
GreatRevive.Act = 8

alarm[4] = 90
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
Yap = 23
}

if Yap = 24 {
TeenyWarp.Act = 2
DeadSabrina.Act = 3
sound_play(Blilili)
sound_fade(TriumphantTheme,0,5000)
alarm[4] = 60
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
Yap = 25
}

if Yap = 26 {
DeadSabrina.Act = 4
alarm[4] = 100
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
Yap = 27
}

if Yap = 28 {
FairianSabrina.Grav = 1
FairianSabrina.sprite_index = SabrinaFallsU
Act = 1
FairianSabrina.direction = point_direction(FairianSabrina.x,FairianSabrina.y,Rick.x,Rick.y)
alarm[4] = 60
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
Yap = 29
GameCam.x = FairianSabrina.x+56
GameCam.y = FairianSabrina.y+64
GameCam.direction = 133
FinalTabitha.An = 0
AmElphaba.An = 0
AmCherlindrea.An = 0
AmAlmithea.An = 0
TielC.sprite_index = TielLow
}

if Yap = 30 {
FairianSabrina.An = 0
FairianSabrina.Talk = 1
TielC.Talk = 0
MsgBox.Msg = "..."+global.Name+"?        #What happened?          #Is that monster no more?"
sound_loop(EndingBGM)
}


if Yap = 31 {
Rick.Talk = 1
MsgBox.Msg = "#Yes, Sabrina..."
}

if Yap = 32 {
Rick.Talk = 0
FairianSabrina.Talk = 1
MsgBox.Msg = "#Thank you... "+global.Name+"..."
}

if Yap = 33 {
GameCam.x = Rick.x-64
GameCam.y = FairianSabrina.y+64
GameCam.direction = 45
Act = 0
MsgBox.Msg = "The truth is, I don't know why, but I pity the #Dragonian.        #He wanted a world without humans because we have #caused such harm to Fairies and Dragons..."
}

if Yap = 34 {
MsgBox.Msg = "#...but he went about it all the wrong way.        #We don't need to hurt anyone to gain anything."
}

if Yap =35 {
GameCam.x = FairianSabrina.x-58
GameCam.y = FairianSabrina.y-56
GameCam.direction =313
FairianSabrina.An = 1
FairianSabrina.sprite_index = SabrinaHappy
sound_volume(TriumphantTheme,.98)
MsgBox.Msg = "Though it will take years of work, I vow, with all my #being as Princess, I will respect and protect the lives #of humans, Fairies, and Dragons alike."
}

if Yap = 36 {
MsgBox.Msg = "When I become Queen, I will try to ban Dragon- #hunting for sport and thoughtless Fairy-catching.        #Maybe, just maybe, they will forgive us, and we'll live #together in harmony."
}

if Yap = 37 {
MsgBox.Msg = "#After all, as both a Princess and a Fairian, it is my #duty to bless the world..."
}


if global.TielLove >= global.SabLove{
//Tiel's Ending
if Yap = 38 {
FairianSabrina.An = 0
FairianSabrina.sprite_index = SabrinaD
MsgBox.Msg = "#Which reminds me... I must give my first blessing..."
}

if Yap = 39 {
FairianSabrina.Act = 1
GameCam.x = TielC.x+32
GameCam.y = TielC.y+64
GameCam.z = TielC.z+12
GameCam.direction = point_direction(GameCam.x,GameCam.y,TielC.x,TielC.y)
TielC.Talk = 0
MsgBox.Msg = "Tiel...         #I want you to know that I understand how you feel #about him..."
}

if Yap = 40 {
TielC.An = 0
TielC.direction = Rick.direction
MsgBox.Msg = "#You don't have to hold back anymore, Tiel.       #I'm sure he will return your feelings."
}

if Yap = 41 {
TielC.Talk = 1
TielC.An = 1
TielC.sprite_index = TielHappy
FairianSabrina.Talk = 0
MsgBox.Msg = "#...Really?"
}

if Yap = 42 {
TielC.Talk = 0
FairianSabrina.Talk = 1
FairianSabrina.Act = 0
MsgBox.Msg = "Yes. One of the greatest sacrifices of all is to sacrifice #your love for someone else in order to make them #happy.         #...but it won't be you sacrificing your feelings."
}

if Yap = 43 {
MsgBox.Msg = "I knew he would be special to me, but he's more #precious to you, Tiel.        #Go to him.         #I promise he'll return the favor."
}

if Yap = 44 {
FairianSabrina.Talk = 0
MsgBox.Msg = "?."
MsgBox.Dist = 0
MsgBox.Act = 0
MsgBox.Letter = 1
alarm[4]=30
GameCam.x = Rick.x+50
GameCam.y = TielC.y-28
GameCam.z = SierrGroundMark.z+12
GameCam.direction = 65
TielC.Act = 1
TielC.An = 0
TielC.sprite_index = TielD
FairianSabrina.speed = 4
}

if Yap = 45 {
FairianSabrina.Talk = 0
Rick.Talk = 1
MsgBox.Msg = "#Tiel?"
FairianSabrina.speed = 0
}

if Yap = 46 {
TielC.Talk = 1
Rick.Talk=0
MsgBox.Msg = "#"+global.Name+"...             #Ash fora amora vo... "+global.Name+"..."
}

if Yap = 47 {
TielC.Talk = 0
Rick.Talk = 1
MsgBox.Msg = "#...Tiel..."
}

if Yap = 48 {
Rick.Talk=0
MsgBox.Msg = "?."
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
alarm[4]=15
Yap = 49
TielC.An = 1
TielC.sprite_index = TielEmot
TielC.image_speed = 0
TielC.image_index = 6
}

if Yap = 50 {
MsgBox.Msg = "?."
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
alarm[4]=45
Yap = 51
TielC.An = 1
TielC.sprite_index = TielEmot
TielC.image_speed = 0
TielC.image_index = 7
}


if Yap = 52 {
TielC.An = 0
Rick.Talk=1
MsgBox.Msg = "#Tiel!         #You're... you're so..."
}

if Yap = 53 {
Rick.Talk=0
MsgBox.Msg = "?."
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
alarm[4]=15
Yap = 54
Rick.visible = 0
TielC.An = 1
TielC.sprite_index = TielEmot
TielC.image_speed = 0
TielC.image_index = 6
}

if Yap = 55 {
MsgBox.Msg = "?."
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
alarm[4]=60
Yap = 56
Rick.visible = 0
FairianSabrina.RKiss = 1
TielC.An = 1
TielC.sprite_index = TielEmot
TielC.image_speed = 0
TielC.image_index = 7
}

if Yap = 57 {
TielC.An = 0
Rick.visible = 1
FairianSabrina.An = 1
FairianSabrina.sprite_index = SabrinaHappy
FairianSabrina.Talk = 1
GameCam.x = FairianSabrina.x+40
GameCam.y = FairianSabrina.y+64
GameCam.z = FairianSabrina.z+12
Rick.Talk = 0
GameCam.direction = point_direction(GameCam.x,GameCam.y,FairianSabrina.x,FairianSabrina.y)
MsgBox.Msg = "#You have my blessing, Tiel... and "+global.Name+"...       #I have given you the joys of love..."

}

if Yap = 58 {
MsgBox.Msg = "#Now, I shall hold my place as the Princess, and bless #many more with my Fairian power..."
}

if Yap = 59 {
MsgBox.Msg = "?."
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act=0
instance_create(0,0,GoToSig)
GoToSig.GoTo=6
}

} else {
//Sabrina's ending
if Yap = 38 {
FairianSabrina.An = 0
FairianSabrina.sprite_index = SabrinaD
FairianSabrina.Act = 2
GameCam.x = Rick.x-32
GameCam.y = FairianSabrina.y
GameCam.direction = 45
MsgBox.Msg = global.Name+"... I think I understand my dreams now.         #You saved me from him in the most unusual way I've #ever known...           #by my own sacrifice."
}

if Yap = 39 {
TielC.An =0
MsgBox.Msg = "#Even when I was... when I was not alive, I knew you #would protect me from the winged beast... Balzoda..."
}

if Yap = 40 {
FairianSabrina.An = 1
FairianSabrina.sprite_index = SabrinaHappy
GameCam.x = Rick.x-24
GameCam.y = Rick.y-48
GameCam.z = Rick.z+12
GameCam.direction = point_direction(GameCam.x,GameCam.y,FairianSabrina.x,FairianSabrina.y)
MsgBox.Msg = "So... well...        #...as Princess, I would like to request that you become #my bodyguard.        #That's not too much to ask... is it?"
}

if Yap = 41 {
FairianSabrina.An = 0
FairianSabrina.sprite_index = SabrinaD
FairianSabrina.Talk = 0
TielC.Talk = 1
GameCam.x = TielC.x+64
GameCam.y = TielC.y-64
GameCam.direction = 225
MsgBox.Msg = "It's okay, "+global.Name+".          #I know how you truly feel about her.        #Go on. I'll be fine."
}

if Yap = 42 {
TielC.Talk = 0
Rick.Talk = 1
FairianSabrina.Act = 3
GameCam.x = Rick.x-40
GameCam.y = FairianSabrina.y+19
GameCam.z = FairianSabrina.z+12
GameCam.direction = 24
MsgBox.Msg = "#Sabrina..."
}

if Yap = 43 {
Rick.Talk=0
MsgBox.Msg = "?."
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
alarm[4]=15
Yap = 44
Rick.visible = 0
}

if Yap = 45 {
MsgBox.Msg = "?."
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
alarm[4]=60
Yap = 46
Rick.visible = 0
FairianSabrina.RKiss = 1
FairianSabrina.WingsOn = 0
global.CreateZ = FairianSabrina.z+8
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
instance_create(FairianSabrina.x+random(16),FairianSabrina.y+random(16),SiniDust)
}

if Yap = 47 {
FairianSabrina.Talk = 1
Rick.visible = 1
FairianSabrina.RKiss = 0
MsgBox.Msg = "#I guess I'll take that as a Yes, then..."
}

if Yap = 48 {
MsgBox.Msg = "#...please do it again, "+global.Name+"."
}

if Yap = 49 {
FairianSabrina.Talk = 0
Rick.Talk=0
MsgBox.Msg = "?."
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
alarm[4]=15
Yap = 50
Rick.visible = 0
FairianSabrina.An = 1
FairianSabrina.sprite_index = SabrinaEmot
FairianSabrina.image_speed = 0
FairianSabrina.image_index = 10
}

if Yap = 51 {
MsgBox.Msg = "?."
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act = 0
alarm[4]=60
Yap = 52
Rick.visible = 0
FairianSabrina.RKiss = 1
FairianSabrina.An = 1
FairianSabrina.sprite_index = SabrinaEmot
FairianSabrina.image_speed = 0
FairianSabrina.image_index = 11
}

if Yap = 53 {
GameCam.x = TielC.x+32
GameCam.y = TielC.y+64
GameCam.z = TielC.z+12
Rick.visible = 1
FairianSabrina.An = 0
GameCam.direction = point_direction(GameCam.x,GameCam.y,TielC.x,TielC.y)
TielC.An = 1
TielC.sprite_index = TielHappy
TielC.Talk = 1
MsgBox.Msg = "You DO love her...          #I'm so happy for you, "+global.Name+"...         #It was fun while it lasted, though..."

}

if Yap = 54 {
TielC.Talk = 1
MsgBox.Msg = "#I guess it's time for me to go home...         #my real home..."

}

if Yap = 55 {
MsgBox.Msg = "?."
TielC.Talk = 0
MsgBox.Letter = 1
MsgBox.Dist = 0
MsgBox.Act=0
instance_create(0,0,GoToSig)
GoToSig.GoTo=7
}

}