if Yap = 0 {Msg= "#So, "+global.Name+", are you excited to see my #homeland?                                                                       "
sound_play(SlowTielTheme)}

if Yap = 1 {Msg= "#Uh-huh.                                                                       "}

if Yap = 2 {Msg= "You know, I'm glad you're coming with me.          #You're gonna love it...         #If anything, you'll love the company.        #Hmhmhmhm!                                                         "}

if Yap = 3 {Msg= "It's been such a long time since I was there.                     #Aunt Midge must miss me a lot...                      #She'll be really surprised when she finds out we #got married on this boat...                                                              "}

if Yap = 4 {Msg= "#Oh, Tiel...                                                       "}

if Yap = 5 {Msg= "#So, where exactly are we going?                                      "}

if Yap = 6 {Msg= "#You'll see, "+global.Name+"...                                   #You'll see.                                               "}

if Yap = 7 {Msg= "?."
Letter = 1
Act = 0
Dist= 0
alarm[4]= 30
instance_create(0,0,SimpleFadeInOut)
Yap = 8
Mov = 0
}

if Yap = 9 {
Mov = 1
SimpleFadeInOut.Act = 1
ActB=1
Msg= "#"+global.Name+"... Welcome to my home.         #I know we'll live happily together... ever after.                                                                                                             "}

if Yap = 10 {Msg= "?."
instance_create(0,0,SimpleFadeInOut)
Yap = 11
Letter = 1
Act = 0
Dist= 0
alarm[4]= 60
}

if Yap = 12 {
instance_create(0,0,CreditsSequence)
instance_destroy()
}