if global.Story = 0 and instance_number(TabSaved) = 0{
if Yap = 0 MsgBox.Msg = "Welcome back, "+global.Name+"!   #You know, your pink-haired girlfriend's been looking #for you.         #She said it's something urgent."
if Yap = 1 MsgBox.Msg = "What do you mean Tiel's not your girlfriend?       #Come on, you're just too shy to admit it.            #Everyone in town knows it...           #Except for old Tabitha, anyway..."
if Yap = 2 MsgBox.Msg = "By the way, I haven't seen that old lady in town #anywhere...            #Do you know where she went?              #Maybe that's why Tiel's been looking for you..."
if Yap = 3 MsgBox.Msg = "Oh, and the people around here are talking about #strange things like Save Points and Compasses #and pressing something called "+chr(34)+"Enter"+chr(34)+"...     #You might want to listen to them."
if Yap = 4 MsgBox.Msg = "Which reminds me...      #I heard something about a Map in a certain Menu...       #Maybe the old man in red knows about this Menu..."
if Yap = 5 MsgBox.Msg= "!"
} else {
if Yap = 0 MsgBox.Msg= "So... I heard you saved Tabitha.       #I mean, when Tiel heard about it, she almost fainted.         #...but that doesn't surprise me."
if Yap = 1 MsgBox.Msg= "Let me tell you something...         #Visit Tiel every chance you can.         #After all, you're 20 and she's 19...      #You know what I mean, right?"
if Yap = 2 MsgBox.Msg= "...unless you want to be "+chr(34)+"just friends"+chr(34)+" with #her for the rest of your life, you'd better make your #move each chance you can."
if Yap = 3 MsgBox.Msg= "!"
}
if global.Story > 3{
if Yap = 0 MsgBox.Msg= "I'm surprised that Tabitha still hasn't found out #about you and Tiel.       #She must be REEEEAAAALLY thick.       #unless you two broke up."
if Yap = 1 MsgBox.Msg= "!"
}