if Yap = 0 MsgBox.Msg= "Oh, you're back!       #Well, Sabrina has a series of requests for you...       #Perhaps I'll let you do one of them."

if Yap = 1 MsgBox.Msg= "#One of the guards has broken a spear.       #She wanted you to go find someone to fix it."

if Yap = 2 {MsgBox.Msg= "#Will you be willing to get this spear repaired?"
MsgBox.Question = 2
MsgBox.QTxt = "Sure, miss#...uh... no."
}

if Yap = 3 {if MsgBox.QChoose = 0{MsgBox.Msg= "#Okay, then. I'll give it to you.        #There's a good smith in Vapora, I think..."
} else MsgBox.Msg= "#Well... she also said that she'd give you a #Heart Piece if you do. Please reconsider."
MsgBox.Question = 0}

if Yap = 4 {MsgBox.Msg = "!"
if MsgBox.QChoose=0 {global.SQItemD = 8
sound_play(ItemGet)
Dialog="Scripts/SabrinaC.txt"}
}