if Yap = 0 MsgBox.Msg= "I see you have retrieved the dress that the #Princess ordered...       #I still don't like it, but that's just me..."

if Yap = 1 MsgBox.Msg= "...but I can certainly tell a lot of work went into #making that dress.        #Arling cotton is rather unique to the touch...        #Maybe that's why she wanted it..."

if Yap = 2 MsgBox.Msg= "#Anyway, for your kind deed, you shall recieve another #Heart Piece from her collection!"

if Yap = 3 {
with MsgBox {instance_destroy()}
sound_play(ItemGet)
instance_create(Rick.x,Rick.y,ItemBought)
ItemBought.Sig = 9
Yap = 0
Targeted = 0
Rick.visible = 1
Active = 2
alarm[2] = 2
global.SabHeart+=1
global.SabLove +=30
global.SQItemD = 0
ds_list_add(global.KHDB,"DRESS")
Dialog="Scripts/SabrinaC.txt"
}