if Yap = 0 {MsgBox.Msg= "#Pipi?        #Pipi, do you hear me?"
sound_play(RuinedWind)
MsgBox.Voice = 1
}

if Yap = 1 MsgBox.Msg= "#These are dangerous times...          #Something has come up..."

if Yap = 2 MsgBox.Msg= "#The Four Witches of the Four Lands of Sierr...        #Something's happened to them..."

if Yap = 3 MsgBox.Msg= "This is only the beginning of something #much, much bigger...         #Something I've been afraid of for a long time..."

if Yap = 4 MsgBox.Msg= "#Only one boy can save them... and her...               #A boy with an interesting destiny..."

if Yap = 5 {
instance_create(x,y,GoToSig)
GoToSig.GoTo = 1
MsgBox.Msg= "!"
}