if global.SQItemB != 15 {
if Yap = 0 MsgBox.Msg = "#...hey, you look like a guy from Gaius.       #I have a request for you..."
if Yap = 1 MsgBox.Msg = "Well, you see...          #I'm in love... with a woman...      #in Gaius village..."
if Yap = 2 MsgBox.Msg = "...but papa doesn't want me to see her again...      #But I MUST send her a message to my girl.       #I know people in Stratos don't like people from #Gaius, but that shouldn't keep us apart."
if Yap = 3 {MsgBox.Msg = "#I've already written the letter...       #Could you deliver it for me?"
MsgBox.Question = 2
MsgBox.QChoose = 0
MsgBox.QTxt = QTxt
}
if Yap = 4 { MsgBox.Question = 0
if MsgBox.QChoose = 0 {
if global.SQItemB = 0 MsgBox.Msg = "...REALLY? Oh, thank you!        #Let me give it to you right away!         #Just don't hold it over your head like a #moron, okay?"
else {
if global.SQItemB = 16 MsgBox.Msg = "...but not with that greasy piece of meat in #your pack. It would ruin the letter!      #Come back when you don't have that on you."
if global.SQItemB = 17 MsgBox.Msg = "...but I can't give it to you with that vase #in your pack. If my letter slipped in, you #probably won't get it out!       #Come back later, okay?"
}
} else MsgBox.Msg = "#...I understand.        #You're too busy..."
}
if Yap = 5 {MsgBox.Msg = "!"
if global.SQItemB = 0 and MsgBox.QChoose=0{
sound_play(ItemGet)
global.SQItemB = 15}
}
} else {
if Yap = 0 MsgBox.Msg = "Please, deliver my letter.         #I don't care if the world falls down as long as #she knows I love her..."
if Yap = 1 MsgBox.Msg = "!"
}

if ds_list_find_index(global.KHDB,"LOVLETR") != -1{
if Yap=0 MsgBox.Msg="So, Charlotte waits for me!         #That's great!          #It'll take me quite a while to get ready.         #So... can we wait a while longer?"
if Yap=1 MsgBox.Msg="!"
}