if global.Story>3{
if ds_list_find_index(global.KHDB,"MEAT") = -1 and global.SQItemB != 16{
if Yap = 0 MsgBox.Msg = "Come on, step right up, and take a look at the #finest choice meat around!        #This piece of meat comes from...     #Well... a dead animal!"
if Yap = 1 MsgBox.Msg = "Everyone agrees that this hunk of lamb is one #of the tastiest meats ever in the whole #wide land of Sierr!         #Even Dragons have tried to take a bite of it!"
if Yap = 2 {MsgBox.Msg = "It can be all yours for only 34 Ryubies!        #What do you say, kid?       #Wanna take a look at it?"
MsgBox.Question = 2
MsgBox.QChoose = 0
MsgBox.QTxt = QTxt
}
} else {
if Yap = 0 MsgBox.Msg = "I'm sorry. I don't have any more meat to sell.         #Maybe I should sell cakes.         #Yeah... lovely cakes."
if Yap = 1 MsgBox.Msg = "!"
}

if Yap = 3 {
MsgBox.Question = 0
if MsgBox.QChoose = 0 {
if global.SQItemB = 15 MsgBox.Msg = "Uh... well, this meat is a little greasy...     #So, you may want to keep it away from that #love letter.      #Don't worry, you can buy it later!"
if global.SQItemB = 17 MsgBox.Msg = "What? Wouldn't this hunk of meat ruin the rough #texture of that vase of yours?       #Sorry, I can't let you have it.      #Take that vase to Incendia, okay?"

if global.SQItemB = 0 {if global.Cash >= 34 {MsgBox.Msg = "Well, you've certainly got good taste!         #I'm sure that if you don't like it, you can #befriend even a fearsome Dragon with it!"
global.Cash -= 34
global.SQItemB = 16} else MsgBox.Msg = "Not enough Ryubies...      #Build more farms.       #Wait, that's not right...     #Still, you need more cash."
}
} else MsgBox.Msg = "#What? Is it too greasy for you?      #...or are you low on cash?"
}

if Yap = 4 MsgBox.Msg = "#Pleasure doing business with you, kid!"
if Yap = 5 MsgBox.Msg = "!"

if instance_number(FollowingTiel) > 0{
if Yap = 0 MsgBox.Msg = "Hey, normally I sell big pieces of meat, but for a cute #lady like her, I think she doesn't need any.        #I'd sell cake, but we're fresh out of cake."
if Yap = 1 MsgBox.Msg = "!"
}
} else{
if Yap=0 MsgBox.Msg="Hello, there!         #Normally, I sell pieces of meat, but it'll take #a while to cook.            #Come back later, okay?"
if Yap=1 MsgBox.Msg="!"
}