if Yap = 0 {
GameCam.x =Rick.x-32
GameCam.y =Rick.y-64
GameCam.z = 24
GameCam.direction= point_direction(GameCam.x,GameCam.y,x,y)
direction = 180
MsgBox.Msg="#Ooh... that one's nice... that looks nice, too... Oh, and #that one... Gorgeous!"
}

if Yap = 1 {
GameCam.x =x-8
GameCam.y =y
GameCam.z = 24
GameCam.direction= 180
Talk = 0
MsgBox.Msg="Uh, young lady, I have another customer. Could you #kindly get out of the way and let the nice young man #see my wares?"
}

if Yap = 2 {
GameCam.x =x-8
GameCam.y =y+128
GameCam.z = 24
GameCam.direction= point_direction(GameCam.x,GameCam.y,x,y)
Talk = 1
An = 0
MsgBox.Msg="...but I'm not done yet!      #Can't I look around a little longer?      #Just a little bit more?"
}

if Yap = 3 {
GameCam.x =x-8
GameCam.y =y
GameCam.z = 24
GameCam.direction= 180
Talk = 0
MsgBox.Msg="#Are you going to buy anything?      #...if you're not buying, you've got to leave."
}

if Yap = 4 {
An = 1
sprite_index = SabrinaTurn
image_speed = .125
GameCam.direction = 180
GameCam.x = x+120
GameCam.y = y-8
GameCam.z = z+8
sound_loop(SabrinaTheme)
MsgBox.Msg="#...Oh, all ri..."
}

if Yap = 5 {
MsgBox.Msg="#...oh..."}


if Yap = 6 {
direction = point_direction(x,y,Rick.x,Rick.y)
An = 0
Focus = 1
GameCam.x = Rick.x-24
GameCam.y = Rick.y+128
GameCam.z = z+12
image_speed = .25
speed =4
Talk = 1
sprite_index = SabrinaD
MsgBox.Msg="#You really ARE a nice young man...     #...you new in town?"}


if Yap = 7 MsgBox.Msg="Sorry, I forgot to introduce myself.     #I'm Princess Sabrina, heir to the Sierr throne.      #What's your name?"


if Yap = 8 MsgBox.Msg="#..."+global.Name+"? That's an odd name..."

if Yap = 9 {
Focus = 0
GameCam.x = x-32
GameCam.y = y+40
GameCam.z = z+8
GameCam.direction = 30
MsgBox.Msg="#"+global.Name+", I don't know why, exactly, but #there's something about you that..."}

if Yap = 10 MsgBox.Msg="#Hmmm... I don't know what it is, but..."

if Yap = 11 MsgBox.Msg="Well... "+global.Name+"... I feel like I've met you #somewhere before... like a dream... It's as if you're so...    #important...        #like my life depends on..."

if Yap = 12 {
An = 0
GameCam.x = Rick.x-24
GameCam.y = Rick.y+128
GameCam.z = z+12
GameCam.direction = 85
Talk = 1
MsgBox.Voice = 0
MsgBox.Msg="Um... maybe you could visit me sometime if #you're not too busy slaying Dragons or whatever.          #My home isn't that hard to spot.       #After all, I AM the princess."
}

if Yap = 13 MsgBox.Msg="Well, it's just a thought...        #I figured a guy like you would like to meet a princess #like me more often.        #Er, I mean..."

if Yap = 14 MsgBox.Msg="#...I'm sorry, but I've got to get some air.    #Buh-bye!"

if Yap = 15 {MsgBox.Msg="!"
global.SabLove += 10
Focus = 0
direction = point_direction(x,y,PointA.x,PointA.y)
speed = 4
global.Story += 1
sound_loop(CityBGM)
}