//Yap always changes so it moves from one message to the next.
//MsgBox.FontSize changes font size. 1 is normal size. .5 is half. 2 is twice the size.
//MsgBox.Voice (not implemented yet, but won't ruin anything) chooses the voice you want to come from the text box.
//MsgBox.Msg is the message in the text box.
//To END a conversation, use "!" as the message


if Yap = 0 {
MsgBox.Msg = "You know that shiny blue crystal statue thing?          #If you look at it right, you can see an old #Fairian's dress...        #Her name was Queen Luminesca, I think..."
}

if Yap = 1 {
MsgBox.Msg = "#I hear that if you talk to it, you'll save your #progress, whatever that means."
}

if Yap = 2 {
MsgBox.Msg = "Still... I don't see a dress with this crystal thing.      #It looks so...     #cheap."
}

if Yap = 3 {
MsgBox.Msg = "!"
}
