if Yap = 0 {MsgBox.Msg="#Hey, "+global.Name+"!        #Could you do me a big favor?"
Talk=1}

if Yap = 1 MsgBox.Msg="You see, after you gave me that letter, I just had to #write back to Aunt Midge.       #I want to tell her that I'll be staying just a little longer #in Sierr."

if Yap = 2 MsgBox.Msg="#Why? ...well, "+global.Name+"...       #That's a secret! Hmhmhmhm!"

if Yap = 3 {MsgBox.Msg="So, could you send this letter for me?        #You can deliver it to the guy who gave you Aunt #Midge's letter..."
MsgBox.QTxt= "Sure, Tiel!#Not now..."
MsgBox.Question = 2
MsgBox.QChoose=0
}

if Yap = 4{
if MsgBox.QChoose = 0{MsgBox.Msg="#Thank you, "+global.Name+"...        #I'm sure glad you're around to help."
global.SQItemC =14
} else MsgBox.Msg="#...but you have to, "+global.Name+"!        #Pleeeeeeeeaaaase?"
MsgBox.Question = 0
}

if Yap = 5 {MsgBox.Msg = "!"
if global.SQItemC = 14 {Dialog = "Scripts/SecondTiel.txt"
sound_play(ItemGet)}
Talk=0
}
